···167167168168 // This is where we actually morph the nodes. The `morph` function (above) exists only to set up the `idMap`.
169169 #morphNode(pair: NodeReferencePair<ChildNode>): void {
170170+ const [node, reference] = pair
171171+172172+ if (node.nodeType === 3 && reference.nodeType === 3) {
173173+ if (node.textContent === reference.textContent) return
174174+ }
175175+170176 if (isMatchingElementPair(pair)) this.#morphMatchingElementNode(pair)
171177 else this.#morphOtherNode(pair)
172178 }