A modern Music Player Daemon based on Rockbox open source high quality audio player
libadwaita audio rust zig deno mpris rockbox mpd

Added screenshots to a number of plugins for the 160x128x2 screensizes. Now most of the 2.4 plugins have screenshots for this resolution


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8936 a1c6a512-1295-4272-9138-f99709370657

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manual/plugins/battery_test.tex
··· 1 1 \subsection{Battery\_test} 2 - \begin{figure}[h] 2 + \begin{figure}[h!] 3 3 \begin{center} 4 - %\includegraphics{plugins/images/\platform/ss_battery_test.png} 4 + \includegraphics[width=4cm]{plugins/images/ss-battery_test-\genericimg.png} 5 5 \end{center} 6 6 \caption{Battery Test} 7 7 \end{figure} ··· 13 13 avoid being unable to write to the disk. The power usage data is saved 14 14 to a file in the root directory of the Jukebox. This plugin can 15 15 sometimes be useful for diagnosing problems with battery charging. 16 -
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manual/plugins/bounce.tex
··· 1 1 \subsection{Bounce} 2 2 \begin{figure}[h] 3 3 \begin{center} 4 - %\includegraphics{plugins/images/\platform/ss_bounce.png} 4 + \includegraphics[width=4cm]{plugins/images/ss-bounce-\genericimg.png} 5 5 \end{center} 6 6 \caption{Bounce} 7 7 \end{figure} ··· 33 33 \item \textbf{Xadd/Yadd:} how fast the code moves on the sine curve on 34 34 each axis 35 35 \item \textbf{Xsane/Ysane:} Changes the appearance of the bouncing. 36 - \end{itemize} 36 + \end{itemize}
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manual/plugins/chess_clock.tex
··· 1 1 \subsection{Chess Clock} 2 - \begin{figure}[h] 2 + \begin{figure}[h!] 3 3 \begin{center} 4 - %\includegraphics{plugins/images/\platform/ss_chessclock.png} 4 + \includegraphics{plugins/images/ss-chess_clock-\genericimg.png} 5 5 \end{center} 6 6 \caption{Chess Clock} 7 7 \end{figure}
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manual/plugins/flipit.tex
··· 1 1 \subsection{Flipit} 2 - {\centering\itshape 3 - [Warning: Image ignored] % Unhandled or unsupported graphics: 4 - %\includegraphics[width=3.353cm,height=2.154cm]{images/rockbox-manual-img36.png} 5 - \newline 2 + \begin{figure}[h!] 3 + \begin{center} 4 + \includegraphics[width=4cm]{plugins/images/ss-flipit-\genericimg.png} 5 + \end{center} 6 + \end{figure} 6 7 Flipit plugin 7 - \par} 8 8 9 9 Flipping the colour of the token under the cursor also flips the tokens 10 10 above, below, left and right of the cursor. The aim is to end up with ··· 22 22 OFF & On/off & Stop the game \\\hline 23 23 \end{tabular} 24 24 \end{table} 25 - 26 - 27 -
manual/plugins/images/ss-battery_test-160x128x2.png

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manual/plugins/images/ss-bounce-160x128x2.png

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manual/plugins/images/ss-calculator-160x128x2.png

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manual/plugins/images/ss-chess_clock-160x128x2.png

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manual/plugins/images/ss-flipit-160x128x2.png

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manual/plugins/images/ss-mandelbrot-160x128x2.png

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manual/plugins/images/ss-minesweeper-160x128x2.png

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manual/plugins/images/ss-mosaic-160x128x2.png

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manual/plugins/images/ss-oscillograph-160x128x2.png

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manual/plugins/images/ss-rockblox-160x128x2.png

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manual/plugins/images/ss-sliding-160x128x2.png

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manual/plugins/images/ss-snake-160x128x2.png

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manual/plugins/images/ss-snake2-160x128x2.png

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manual/plugins/images/ss-snow-160x128x2.png

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manual/plugins/images/ss-sokoban-160x128x2.png

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manual/plugins/images/ss-solitaire-160x128x2.png

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manual/plugins/images/ss-star-160x128x2.png

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manual/plugins/images/ss-stopwatch-160x128x2.png

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manual/plugins/images/ss-vumeter-160x128x2.png

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manual/plugins/main.tex
··· 62 62 63 63 \opt{recorder,recorderv2fm,ondio,h1xx,h300}{\input{plugins/mosaic.tex}} 64 64 65 - \opt{recorder,recorderv2fm,ondio}{\input{plugins/oscillograph.tex}} 65 + \opt{recorder,recorderv2fm,ondio,h1xx}{\input{plugins/oscillograph.tex}} 66 66 67 67 \opt{recorder,recorderv2fm,ondio,h1xx,h300}{\input{plugins/snow.tex}} 68 68 69 - \opt{recorder,recorderv2fm,ondio}{\input{plugins/vumeter.tex}} 69 + \opt{recorder,recorderv2fm,ondio,h1xx}{\input{plugins/vumeter.tex}} 70 70 71 71 \section{\label{ref:Viewersplugins}Viewers} 72 72
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manual/plugins/mandelbrot.tex
··· 1 1 \subsection{Mandelbrot} 2 - {\centering\itshape 3 - [Warning: Image ignored] % Unhandled or unsupported graphics: 4 - %\includegraphics[width=3.865cm,height=2.21cm]{images/rockbox-manual-img52.png} 5 - \newline 6 - Mandelbrot 7 - \par} 2 + \begin{figure}[h!] 3 + \begin{center} 4 + \includegraphics[width=4cm]{plugins/images/ss-mandelbrot-\genericimg.png} 5 + \end{center} 6 + \caption{Mandelbrot} 7 + \end{figure} 8 8 9 9 This is another demonstration using the grayscale engine. It draws fractal images from the Mandelbrot set. 10 10 ··· 22 22 \end{tabular} 23 23 \end{center} 24 24 \end{table} 25 -
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manual/plugins/minesweeper.tex
··· 1 1 \subsection{Minesweeper} 2 - {\centering\itshape 3 - Minesweeper plugin 4 - \par} 5 - 2 + \begin{figure}[h!] 6 3 \begin{center} 7 - [Warning: Image ignored] % Unhandled or unsupported graphics: 8 - %\includegraphics[width=2.963cm,height=1.693cm]{images/rockbox-manual-img38.png} 9 - 4 + \includegraphics[width=4cm]{plugins/images/ss-minesweeper-\genericimg.png} 10 5 \end{center} 6 + \caption{Minesweeper plugin} 7 + \end{figure} 8 + 11 9 The classic game of minesweeper. Use the UP and DOWN keys to select the 12 10 required percentage of mines to set the difficulty then press the MENU 13 11 key to begin.
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manual/plugins/mosaic.tex
··· 1 1 \subsection{Mosaic} 2 - {\centering\itshape 3 - [Warning: Image ignored] % Unhandled or unsupported graphics: 4 - %\includegraphics[width=3.706cm,height=2.117cm]{images/rockbox-manual-img53.png} 5 - \newline 6 - Mosaic 7 - \par} 2 + \begin{figure}[h!] 3 + \begin{center} 4 + \includegraphics[width=4cm]{plugins/images/ss-mosaic-\genericimg.png} 5 + \end{center} 6 + \caption{Mosaic} 7 + \end{figure} 8 8 9 9 This simple graphics demo draws a mosaic picture on the screen of the 10 10 Jukebox. Press STOP to quit. 11 - 12 -
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manual/plugins/oscillograph.tex
··· 1 1 \subsection{Oscillograph} 2 - {\centering\itshape 3 - [Warning: Image ignored] % Unhandled or unsupported graphics: 4 - %\includegraphics[width=3.6cm,height=2.057cm]{images/rockbox-manual-img54.png} 5 - \newline 6 - Oscillograph 7 - \par} 2 + \begin{figure}[h!] 3 + \begin{center} 4 + \includegraphics[width=4cm]{plugins/images/ss-oscillograph-\genericimg.png} 5 + \end{center} 6 + \caption{Oscillograph} 7 + \end{figure} 8 8 9 9 This demo shows the shape of the sound samples that make up the music 10 10 being played.
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manual/plugins/rockblox.tex
··· 1 1 \subsection{Rockblox} 2 - {\centering\itshape 3 - [Warning: Image ignored] % Unhandled or unsupported graphics: 4 - %\includegraphics[width=3.949cm,height=2.23cm]{images/rockbox-manual-img41.png} 5 - \newline 6 - Rockblox plugin 7 - \par} 2 + \begin{figure}[h!] 3 + \begin{center} 4 + \includegraphics[width=4cm]{plugins/images/ss-rockblox-\genericimg.png} 5 + \end{center} 6 + \caption{Rockblox plugin} 7 + \end{figure} 8 8 9 9 This well{}-known game will probably be familiar. The aim of the game is 10 10 to complete rows with the given pieces (blocks). Pieces can be rotated ··· 26 26 \end{tabular} 27 27 \end{center} 28 28 \end{table} 29 -
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manual/plugins/sliding.tex
··· 1 1 \subsection{Sliding Puzzle} 2 - {\centering\itshape 3 - [Warning: Image ignored] % Unhandled or unsupported graphics: 4 - %\includegraphics[width=3.988cm,height=2.279cm]{images/rockbox-manual-img42.png} 5 - \newline 6 - Sliding puzzle 7 - \par} 2 + \begin{figure}[h!] 3 + \begin{center} 4 + \includegraphics[width=4cm]{plugins/images/ss-sliding-\genericimg.png} 5 + \end{center} 6 + \caption{Sliding puzzle} 7 + \end{figure} 8 8 9 9 The classic sliding puzzle game. Rearrange the pieces so that you can 10 10 see the whole picture. ··· 23 23 \end{tabular} 24 24 \end{center} 25 25 \end{table} 26 - 27 -
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manual/plugins/snake.tex
··· 1 1 \subsection{Snake} 2 + \begin{figure}[h!] 3 + \begin{center} 4 + \includegraphics[width=4cm]{plugins/images/ss-snake-\genericimg.png} 5 + \end{center} 6 + \caption{Snake} 7 + \end{figure} 8 + 2 9 This is the popular snake game. The aim is to grow your snake as large 3 10 as possible by eating the dots that appear on the screen. The game will 4 11 end when the snake touches either the borders of the screen or itself.
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manual/plugins/snake2.tex
··· 1 - \subsection{ Snake 2} 2 - {\centering\itshape 3 - [Warning: Image ignored] % Unhandled or unsupported graphics: 4 - %\includegraphics[width=3.96cm,height=2.23cm]{images/rockbox-manual-img43.png} 5 - \newline 6 - Snake 2 {--} The Snake Strikes Back 7 - \par} 1 + \subsection{Snake 2} 2 + \begin{figure}[h!] 3 + \begin{center} 4 + \includegraphics[width=4cm]{plugins/images/ss-snake2-\genericimg.png} 5 + \end{center} 6 + \caption{Snake 2 {--} The Snake Strikes Back} 7 + \end{figure} 8 8 9 9 Another version of the Snake game. Move the snake around, and eat the 10 10 apples that pop up on the screen. Each time an apple is eaten, the
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manual/plugins/sokoban.tex
··· 1 1 \subsection{Sokoban} 2 - {\centering\itshape 3 - [Warning: Image ignored] % Unhandled or unsupported graphics: 4 - %\includegraphics[width=4.15cm,height=2.35cm]{images/rockbox-manual-img44.png} 5 - \newline 6 - Sokoban 7 - \par} 2 + \begin{figure}[h!] 3 + \begin{center} 4 + \includegraphics[width=4cm]{plugins/images/ss-sokoban-\genericimg.png} 5 + \end{center} 6 + \caption{Sokoban} 7 + \end{figure} 8 8 9 9 The object of the game is to push boxes into their correct position in a 10 10 crowded warehouse with a minimal number of pushes and moves. The boxes
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manual/plugins/solitaire.tex
··· 1 1 \subsection{Solitaire} 2 - {\centering\itshape 3 - [Warning: Image ignored] % Unhandled or unsupported graphics: 4 - %\includegraphics[width=3.96cm,height=2.251cm]{images/rockbox-manual-img45.png} 5 - \newline 6 - Klondike solitaire 7 - \par} 2 + \begin{figure}[h!] 3 + \begin{center} 4 + \includegraphics[width=4cm]{plugins/images/ss-solitaire-\genericimg.png} 5 + \end{center} 6 + \caption{Klondike solitaire} 7 + \end{figure} 8 8 9 9 This is the classic Klondike solitaire game 10 10 for Rockbox. Select \textbf{help }from the game menu to get an
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manual/plugins/star.tex
··· 1 1 \subsection{Star} 2 - {\centering\itshape 3 - [Warning: Image ignored] % Unhandled or unsupported graphics: 4 - %\includegraphics[width=3.865cm,height=2.208cm]{images/rockbox-manual-img46.png} 5 - \newline 6 - Star game 7 - \par} 2 + \begin{figure}[h!] 3 + \begin{center} 4 + \includegraphics[width=4cm]{plugins/images/ss-star-\genericimg.png} 5 + \end{center} 6 + \caption{Star game} 7 + \end{figure} 8 8 9 9 This is a puzzle game. It is actually a rewrite of Star, a game written 10 10 by CDK designed for the hp48 calculator.
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manual/plugins/stopwatch.tex
··· 1 1 \subsection{Stopwatch} 2 - {\centering\itshape 3 - [Warning: Image ignored] % Unhandled or unsupported graphics: 4 - %\includegraphics[width=3.704cm,height=2.117cm]{images/rockbox-manual-img73.png} 5 - \textmd{ } [Warning: Image ignored] 6 - % Unhandled or unsupported graphics: 7 - %\includegraphics[width=4.667cm,height=1.998cm]{images/rockbox-manual-img74.png} 8 - \newline 2 + \begin{figure}[h!] 3 + \begin{center} 4 + \includegraphics[width=4cm]{plugins/images/ss-stopwatch-\genericimg.png} 5 + \end{center} 6 + \end{figure} 9 7 Recorder stopwatch Player stopwatch 10 - \par} 11 8 12 9 A simple stopwatch program with support for saving times. 13 10
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manual/plugins/vumeter.tex
··· 1 1 \subsection{VU meter} 2 - {\centering\itshape 3 - [Warning: Image ignored] % Unhandled or unsupported graphics: 4 - %\includegraphics[width=4.304cm,height=2.459cm]{images/rockbox-manual-img56.png} 5 - \newline 6 - VU meter 7 - \par} 2 + \begin{figure}[h!] 3 + \begin{center} 4 + \includegraphics[width=4cm]{plugins/images/ss-vumeter-\genericimg.png} 5 + \end{center} 6 + \end{figure} 8 7 9 8 This is a VU meter, which displays the volume of the left and right 10 9 audio channels. There are 3 types of meter selectable. The analogue