···9999\item 2006-02-22: "Chessbox" chess game plugin
100100\item 2006-02-13: iPod 5G audio playback
101101\item 2006-02-01: AIFF codec support added
102102-\item 2006-01-28: Color bitmap support in the WPS (for color models)
102102+\item 2006-01-28: Colour bitmap support in the WPS (for colour models)
103103\item 2006-01-23: Brickmania game plugin
104104\item 2005-12-06: Unicode support
105105\item 2005-11-05: Jewels game plugin - a Bejeweled clone.
+5-5
manual/configure_rockbox/sound_settings.tex
···289289 frequency that is almost always undesirable.
290290 \item[Bands 1-3: Peaking filters.]
291291 Peaking EQ filters boost or lower a frequency range centered at the
292292- center frequency chosen.
292292+ centre frequency chosen.
293293 Graphic equalizers in home stereos are usually peaking
294294 filters. The peaking filters in Rockbox's EQ lets you adjust three
295295- different parameters for EQ bands 1 through 3. The ``center'' parameter
296296- controls the center frequency of the frequency range that is affected
295295+ different parameters for EQ bands 1 through 3. The ``centre'' parameter
296296+ controls the centre frequency of the frequency range that is affected
297297 as described above.
298298 The ``gain'' parameter controls how much each band is adjusted, and
299299 works as for the low shelf filter.
···318318319319 \item[Graphical EQ.]
320320 This option brings up a graphic EQ screen, which allows adjustment of each of
321321- the three parameters described above (gain, center frequency, and Q) for each
321321+ the three parameters described above (gain, centre frequency, and Q) for each
322322 of the five EQ bands.
323323324324 \begin{table}
···361361 \opt{IRIVER_RC_H100_PAD}{\ButtonRCSelect}
362362 \opt{GIGABEAT_RC_PAD}{\ButtonRCPlay}
363363 }
364364- & Toggles the cursor among the three parameters (gain, center frequency,
364364+ & Toggles the cursor among the three parameters (gain, centre frequency,
365365 Q) for the selected EQ band.\\
366366 %
367367 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
+1-1
manual/plugins/doom.tex
···4949 \emph{Fake Contrast.} Enable or Disable modified game lighting\\
5050 \emph{Always Run.} Make the player always run\\
5151 \emph{Headsup Display.} Show the player status when in fullscreen\\
5252- \emph{Statusbar Always Red.} Disable color response statusbar%\\
5252+ \emph{Statusbar Always Red.} Disable colour response statusbar%\\
53535454 \item[InGame Main Menu. ]This menu can only be accessed from within a running game, and is displayed by
5555 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{pressing \ButtonOff}%
+1-1
manual/plugins/reversi.tex
···11\subsection{Reversi}
2233This is a simple implementation of the Reversi game. The objective of
44-the game is to have a majority of own colored pieces showing at the end
44+the game is to have a majority of own coloured pieces showing at the end
55of the game. The game rules can be found in the internet.
6677You can choose to play manually (you place both the white and dark pieces)
+1-1
manual/plugins/zxbox.tex
···6868 Controls whether the \daps{} buttons should simulate a ``Kempston''
6969 joystick or some assigned keys of the Spectrum keyboard.
7070 \item[Display Speed.]Toggle displaying the emulation speed (in percent).
7171- \item[Invert Colors.]
7171+ \item[Invert Colours.]
7272 Inverts the Spectum colour palette, sometimes helps visibility.
7373 \item[Frameskip]
7474 Sets the number of frames to skip before displaying one. With zero