···41414242Notes:
4343- The CMake build is Windows-only and x64-only.
4444+- Contributors on macOS or Linux need a Windows machine or VM to build the project. Running the game via Wine is separate from having a supported build environment.
4445- Post-build asset copy is automatic for `MinecraftClient` in CMake (Debug and Release variants).
4546- The game relies on relative paths (for example `Common\Media\...`), so launching from the output directory is required.
+6-2
README.md
···10101111[Nightly Build](https://github.com/smartcmd/MinecraftConsoles/releases/tag/nightly)
12121313+## Platform Support
1414+1515+- **Windows**: Supported for building and running the project
1616+- **macOS / Linux**: The Windows nightly build may run through Wine or CrossOver based on community reports, but this is unofficial and not currently tested by the maintainers
1717+1318## Features
14191520- Fixed compilation and execution in both Debug and Release mode on Windows using Visual Studio 2022
···59646065## Known Issues
61666262-- Builds for other platforms have not been tested and are most likely non-functional
6363-- There are some render bugs in the Release mode build
6767+- Native builds for platforms other than Windows have not been tested and are most likely non-functional. The Windows nightly build may still run on macOS and Linux through Wine or CrossOver, but that path is unofficial and not currently supported
64686569## Star History
6670