the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "EntityTile_SPU.h"
4
5
6class RecordPlayerTile_SPU : public EntityTile_SPU
7{
8public:
9 RecordPlayerTile_SPU(int id) : EntityTile_SPU(id) {}
10 virtual Icon_SPU *getTexture(int face, int data)
11 {
12 if (face == Facing::UP)
13 {
14 return &ms_pTileData->recordPlayer_iconTop;
15 }
16 return icon();
17 }
18};