···11#!/usr/bin/env python3
22# Copyright 2022, Collabora, Ltd.
33# SPDX-License-Identifier: BSL-1.0
44-# Authors: Moses Turner <moses@collabora.com>
44+# Authors: Moshi Turner <moshiturner@protonmail.com>
55"""Simple script to upload Monado camera calibrations to DepthAI devices."""
6677# Todo, make this work with calibrations from Basalt
···44 * @file
55 * @brief Small utility for keeping track of the history of an xrt_space_relation, ie. for knowing where a HMD or
66 * controller was in the past.
77- * @author Moses Turner <moses@collabora.com>
77+ * @author Moshi Turner <moshiturner@protonmail.com>
88 * @author Rylie Pavlik <rylie.pavlik@collabora.com>
99 * @author Korcan Hussein <korcan.hussein@collabora.com>
1010 * @ingroup aux_math
+1-1
src/xrt/auxiliary/math/m_relation_history.h
···44 * @file
55 * @brief Small utility for keeping track of the history of an xrt_space_relation, ie. for knowing where a HMD or
66 * controller was in the past
77- * @author Moses Turner <moses@collabora.com>
77+ * @author Moshi Turner <moshiturner@protonmail.com>
88 * @author Rylie Pavlik <rylie.pavlik@collabora.com>
99 * @author Korcan Hussein <korcan.hussein@collabora.com>
1010 * @ingroup aux_util
+1-1
src/xrt/auxiliary/math/m_vec3.h
···66 * @brief C vec3 math library.
77 * @author Jakob Bornecrantz <jakob@collabora.com>
88 * @author Nova King <technobaboo@gmail.com>
99- * @author Moses Turner <moses@collabora.com>>
99+ * @author Moshi Turner <moshiturner@protonmail.com>>
1010 *
1111 * @see xrt_vec3
1212 * @ingroup aux_math
+1-1
src/xrt/auxiliary/tracking/t_camera_models.h
···33/*!
44 * @file
55 * @brief Simple, untemplated, C, float-only, camera (un)projection functions for various camera models.
66- * @author Moses Turner <moses@collabora.com>
66+ * @author Moshi Turner <moshiturner@protonmail.com>
77 * @ingroup aux_tracking
88 *
99 * Some notes:
···44 * @file
55 * @brief vive json header
66 * @author Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
77- * @author Moses Turner <moses@collabora.com>
77+ * @author Moshi Turner <moshiturner@protonmail.com>
88 * @ingroup aux_vive
99 */
1010···8282 // I have no idea why those sign flips were necessary - I suppose Valve/HTC just made some weird decisions when
8383 // making the config file schemas. I figure it would be very confusing to try to "fix" these values as I'm
8484 // parsing them, so if you're writing code downstream of this, beware and expect the values in here to be
8585- // exactly the same as those in the compressed JSON. -Moses
8585+ // exactly the same as those in the compressed JSON. -Moshi
8686 struct
8787 {
8888 struct xrt_vec3 plus_x;