···11+# gl0vgames
22+33+> https://gl0vgames.now.sh
44+55+This repo is a collection of works that I contributed to during my high school years; gl0vgames is the banner that I flew everything under, supported by some of my close friends.
66+77+If you're wondering where the name game from, it's because I was known for wearing fingerless gloves. Yeah, I was that edgy kid.
···8888 loc: "San Francisco, USA",
8989 media: [{text:"Github", link:"https://github.com/bromanko"}, {text:"Docker", link:"https://hub.docker.com/u/bromanko/"}, {text:"Personal Site", link:"http://bromanko.com"}],
9090 desc: "I like big data and I cannot lie, you other programmers cannot lie. Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.",
9191- image: "../../assets/notch.jpg",
9191+ image: "assets/notch.jpg",
9292 teams: [
9393- {title: "Ubisoft Montréal", desc: "Canadian Games", link: "../../assets/team.jpg", slug:"ubisoft-montreal" },
9494- {title: "Blizzard Studios", desc: "him", link: "../../assets/blizzard.jpg", slug:"blizzard_studios" }
9393+ {title: "Ubisoft Montréal", desc: "Canadian Games", link: "assets/team.jpg", slug:"ubisoft-montreal" },
9494+ {title: "Blizzard Studios", desc: "him", link: "assets/blizzard.jpg", slug:"blizzard_studios" }
9595 ],
9696 games: [
9797- {title:"Tom Clancy's The Division", desc:"Lorem Ipsum", link: "../../assets/game-cover.jpg", slug:"the-division"},
9898- {title: "Far Cry Primal", desc: "pal", link: "../../assets/far-cry-primal.jpg", slug:"far-cry-primal" }
9797+ {title:"Tom Clancy's The Division", desc:"Lorem Ipsum", link: "assets/game-cover.jpg", slug:"the-division"},
9898+ {title: "Far Cry Primal", desc: "pal", link: "assets/far-cry-primal.jpg", slug:"far-cry-primal" }
9999 ]
100100 },
101101 game: {
102102 name: "Tom Clancy's The Division",
103103 studio: "Ubisoft Montréal",
104104 desc: "We live in a complex world. The more advanced it gets, the more vulnerable it becomes. We’ve created a house of cards: remove just one, and everything falls apart. <br />Black Friday – a devastating pandemic sweeps through New York City, and one by one, basic services fail. In only days, without food or water, society collapses into chaos. The Division, an autonomous unit of tactical agents, is activated. Leading seemingly ordinary lives among us, these agents are trained to operate independently in order to save society. <br />When society falls, we rise.<br /><br />Features<br />TAKE BACK NEW YORK<br /> Welcome to a next-gen experience in a persistent and dynamic open world environment that is built from the ground up for co-op and where exploration and player progression are essential. Teaming up with other Division agents, your mission is to restore order, investigate the source of the virus, and take back New York. <br />A LIVING, BREATHING WORLD <br />Enter a universe where time of day and weather conditions impact your gaming experience. Use the environment for strategic advantage to dominate fights and ambush your enemies. Utilize your gas mask to provide protection from the virus, and upgrade it to enter the most highly contaminated areas. <br />URBAN JUNGLE <br />New York City is being overrun by hostile groups trying to take advantage of the crisis. Beware of the thugs who roam in packs through the city, preying on the weak. Fight against the Cleaners, who wear hazmat suits and wield flamethrowers, set on cleaning New York from the virus by burning everything and everyone. Engage with the Rikers, a gang of convicts that escaped Rikers Island when the chaos hit, and who are ravaging the city and vying for its control. <br />GEAR UP AND CUSTOMIZE YOUR AGENT <br />Harness state-of-the-art technology, both networked and prototype, as a member of The Division. Customize your character and your backpack, your lifeline in mid-crisis New York. Communicate with other agents at all times with your smartwatch. Loot fallen enemies and customize and level up your weapons, gear, and skills. <br />CUTTING-EDGE TECH <br />Choose and upgrade your skills, and synergize with your teammates to increase your chances of winning in combat. Switch your skills such as the seeker mine that finds your enemy and explodes; the turret that triggers high-octane and efficient diversion; or the pulse that gives you a tactical read on your environment. Use the ECHO tech, a data collection tool that renders moments frozen in time, to learn valuable information about your immediate environment and find hidden loot, and help uncover the truth behind the pandemic. <br />SEAMLESS MULTIPLAYER: THE DARK ZONE <br />Enter the Dark Zone, a walled-off quarantine zone in the middle of Manhattan where the most valuable loot was left behind when the military evacuated. It’s also the most dangerous area in the game, where fear, betrayal, and tension are high. Team up with other players to take down your enemies and extract legendary loot via helicopter. It’s your choice to collaborate with other agents, or attack them and steal their loot. <br />SNOWDROP™ ENGINE <br />Powered by the fully next-gen Snowdrop engine, Tom Clancy’s The Division™ sets a new bar in video game realism and open world rendering. Experience a chaotic and devastated New York like you’ve never seen before. ",
105105- gallery: ["../../assets/game-cover.jpg", "../../assets/game-gallery-1.jpg","../../assets/game-gallery-2.jpg","../../assets/game-gallery-3.jpg"],
105105+ gallery: ["assets/game-cover.jpg", "assets/game-gallery-1.jpg","assets/game-gallery-2.jpg","assets/game-gallery-3.jpg"],
106106 features: ["Multiplayer Coop", "Multiplayer PvP", "Open World", "Third-Person Shooter", "Dynamic Weather", "Campaign"],
107107 specs: {"Supported Platforms": "Windows® 7, Windows 8.1, Windows 10 (64-bit versions only)",
108108 "Processor": "Intel Core i5-2400 | AMD FX-6100, or better",
+1-1
knife/public/src/components/GameProfile.vue
···8181 name: "Tom Clancy's The Division",
8282 studio: "Ubisoft Montréal",
8383 desc: "We live in a complex world. The more advanced it gets, the more vulnerable it becomes. We’ve created a house of cards: remove just one, and everything falls apart. <br />Black Friday – a devastating pandemic sweeps through New York City, and one by one, basic services fail. In only days, without food or water, society collapses into chaos. The Division, an autonomous unit of tactical agents, is activated. Leading seemingly ordinary lives among us, these agents are trained to operate independently in order to save society. <br />When society falls, we rise.<br /><br />Features<br />TAKE BACK NEW YORK<br /> Welcome to a next-gen experience in a persistent and dynamic open world environment that is built from the ground up for co-op and where exploration and player progression are essential. Teaming up with other Division agents, your mission is to restore order, investigate the source of the virus, and take back New York. <br />A LIVING, BREATHING WORLD <br />Enter a universe where time of day and weather conditions impact your gaming experience. Use the environment for strategic advantage to dominate fights and ambush your enemies. Utilize your gas mask to provide protection from the virus, and upgrade it to enter the most highly contaminated areas. <br />URBAN JUNGLE <br />New York City is being overrun by hostile groups trying to take advantage of the crisis. Beware of the thugs who roam in packs through the city, preying on the weak. Fight against the Cleaners, who wear hazmat suits and wield flamethrowers, set on cleaning New York from the virus by burning everything and everyone. Engage with the Rikers, a gang of convicts that escaped Rikers Island when the chaos hit, and who are ravaging the city and vying for its control. <br />GEAR UP AND CUSTOMIZE YOUR AGENT <br />Harness state-of-the-art technology, both networked and prototype, as a member of The Division. Customize your character and your backpack, your lifeline in mid-crisis New York. Communicate with other agents at all times with your smartwatch. Loot fallen enemies and customize and level up your weapons, gear, and skills. <br />CUTTING-EDGE TECH <br />Choose and upgrade your skills, and synergize with your teammates to increase your chances of winning in combat. Switch your skills such as the seeker mine that finds your enemy and explodes; the turret that triggers high-octane and efficient diversion; or the pulse that gives you a tactical read on your environment. Use the ECHO tech, a data collection tool that renders moments frozen in time, to learn valuable information about your immediate environment and find hidden loot, and help uncover the truth behind the pandemic. <br />SEAMLESS MULTIPLAYER: THE DARK ZONE <br />Enter the Dark Zone, a walled-off quarantine zone in the middle of Manhattan where the most valuable loot was left behind when the military evacuated. It’s also the most dangerous area in the game, where fear, betrayal, and tension are high. Team up with other players to take down your enemies and extract legendary loot via helicopter. It’s your choice to collaborate with other agents, or attack them and steal their loot. <br />SNOWDROP™ ENGINE <br />Powered by the fully next-gen Snowdrop engine, Tom Clancy’s The Division™ sets a new bar in video game realism and open world rendering. Experience a chaotic and devastated New York like you’ve never seen before. ",
8484- gallery: ["../../assets/game-cover.jpg", "../../assets/game-gallery-1.jpg","../../assets/game-gallery-2.jpg","../../assets/game-gallery-3.jpg"],
8484+ gallery: ["assets/game-cover.jpg", "assets/game-gallery-1.jpg","assets/game-gallery-2.jpg","assets/game-gallery-3.jpg"],
8585 features: ["Multiplayer Coop", "Multiplayer PvP", "Open World", "Third-Person Shooter", "Dynamic Weather", "Campaign"],
8686 specs: {"Supported Platforms": "Windows® 7, Windows 8.1, Windows 10 (64-bit versions only)",
8787 "Processor": "Intel Core i5-2400 | AMD FX-6100, or better",
···8080 name: "Ubisoft Montreal",
8181 location: "Montréal, Canada",
8282 desc: "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.",
8383- link: "../../assets/team.jpg",
8383+ link: "assets/team.jpg",
8484 users: [
8585- {name:"Broman McBroface", desc:"I like big data and I cannot lie, you other programmers cannot lie.", image: "../../assets/notch.jpg", page:"/user-profile"},
8686- {name:"Bromitri Bromichev", desc:"I like big guns and I cannot lie, you other comrades cannot lie.", image: "../../assets/logo.png", page:"/user-profile"},
8787- {name:"Broeux Bropond", desc:"I like big cheese and I cannot lie, you other frenchmen cannot lie", image: "../../assets/logo.png", page:"/user-profile"}
8585+ {name:"Broman McBroface", desc:"I like big data and I cannot lie, you other programmers cannot lie.", image: "assets/notch.jpg", page:"/user-profile"},
8686+ {name:"Bromitri Bromichev", desc:"I like big guns and I cannot lie, you other comrades cannot lie.", image: "assets/logo.png", page:"/user-profile"},
8787+ {name:"Broeux Bropond", desc:"I like big cheese and I cannot lie, you other frenchmen cannot lie", image: "assets/logo.png", page:"/user-profile"}
8888 ],
8989 games: [
9090- {title:"Tom Clancy's The Division", desc:"Lorem Ipsum", link: "../../assets/game-cover.jpg", slug:"the-division"},
9191- {title: "Far Cry Primal", desc: "pal", link: "../../assets/far-cry-primal.jpg", slug:"far-cry-primal" },
9292- {title: "Rainbow Six Siege", desc: "person", link: "../../assets/rainbow-six.jpg", slug:"rainbow6" }
9090+ {title:"Tom Clancy's The Division", desc:"Lorem Ipsum", link: "assets/game-cover.jpg", slug:"the-division"},
9191+ {title: "Far Cry Primal", desc: "pal", link: "assets/far-cry-primal.jpg", slug:"far-cry-primal" },
9292+ {title: "Rainbow Six Siege", desc: "person", link: "assets/rainbow-six.jpg", slug:"rainbow6" }
9393 ]
9494 }
9595 }
+7-7
knife/public/src/components/TeamProfile.vue
···9090 team: {
9191 name: "Ubisoft Montréal",
9292 desc: "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.",
9393- image: "../../assets/team.jpg",
9393+ image: "assets/team.jpg",
9494 users: [
9595- {name:"Broman McBroface", desc:"I like big data and I cannot lie, you other programmers cannot lie.", image: "../../assets/notch.jpg", page:"/user-profile"},
9696- {name:"Bromitri Bromichev", desc:"I like big guns and I cannot lie, you other comrades cannot lie.", image: "../../assets/logo.png", page:"/user-profile"},
9797- {name:"Broeux Bropond", desc:"I like big cheese and I cannot lie, you other frenchmen cannot lie", image: "../../assets/logo.png", page:"/user-profile"}
9595+ {name:"Broman McBroface", desc:"I like big data and I cannot lie, you other programmers cannot lie.", image: "assets/notch.jpg", page:"/user-profile"},
9696+ {name:"Bromitri Bromichev", desc:"I like big guns and I cannot lie, you other comrades cannot lie.", image: "assets/logo.png", page:"/user-profile"},
9797+ {name:"Broeux Bropond", desc:"I like big cheese and I cannot lie, you other frenchmen cannot lie", image: "assets/logo.png", page:"/user-profile"}
9898 ],
9999 games: [
100100- {title:"Tom Clancy's The Division", desc:"Lorem Ipsum", link: "../../assets/game-cover.jpg", page:"/game-profile"},
101101- {title: "Far Cry Primal", desc: "pal", link: "../../assets/far-cry-primal.jpg", page:"/game-profile" },
102102- {title: "Rainbow Six Siege", desc: "person", link: "../../assets/rainbow-six.jpg", page:"/game-profile" }
100100+ {title:"Tom Clancy's The Division", desc:"Lorem Ipsum", link: "assets/game-cover.jpg", page:"/game-profile"},
101101+ {title: "Far Cry Primal", desc: "pal", link: "assets/far-cry-primal.jpg", page:"/game-profile" },
102102+ {title: "Rainbow Six Siege", desc: "person", link: "assets/rainbow-six.jpg", page:"/game-profile" }
103103 ]
104104 }
105105 }
+4-4
knife/public/src/components/UserProfile.vue
···9090 user: {
9191 name: "Broman McBroface",
9292 desc: "I like big data and I cannot lie, you other programmers cannot lie. Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.",
9393- image: "../../assets/notch.jpg",
9393+ image: "assets/notch.jpg",
9494 teams: [
9595- {title: "Ubisoft Montréal", desc: "Canadian Games", link: "../../assets/team.jpg", page:"/team-profile" },
9595+ {title: "Ubisoft Montréal", desc: "Canadian Games", link: "assets/team.jpg", page:"/team-profile" },
9696 ],
9797 games: [
9898- {title:"Tom Clancy's The Division", desc:"Lorem Ipsum", link: "../../assets/game-cover.jpg", page:"/game-profile"},
9999- {title: "Far Cry Primal", desc: "pal", link: "../../assets/far-cry-primal.jpg", page:"/game-profile" }
9898+ {title:"Tom Clancy's The Division", desc:"Lorem Ipsum", link: "assets/game-cover.jpg", page:"/game-profile"},
9999+ {title: "Far Cry Primal", desc: "pal", link: "assets/far-cry-primal.jpg", page:"/game-profile" }
100100 ]
101101 }
102102 }
···11-# Logs
22-logs
33-*.log
44-55-# Runtime data
66-pids
77-*.pid
88-*.seed
99-1010-# Directory for instrumented libs generated by jscoverage/JSCover
1111-lib-cov
1212-1313-# Coverage directory used by tools like istanbul
1414-coverage
1515-1616-# Grunt intermediate storage (http://gruntjs.com/creating-plugins#storing-task-files)
1717-.grunt
1818-1919-# node-waf configuration
2020-.lock-wscript
2121-2222-# Compiled binary addons (http://nodejs.org/api/addons.html)
2323-build/Release
2424-2525-# Dependency directory
2626-# https://www.npmjs.org/doc/misc/npm-faq.html#should-i-check-my-node_modules-folder-into-git
2727-node_modules
2828-2929-dist
3030-3131-.settings
-202
site/LICENSE
···11- The Artistic License 2.0
22-33- Copyright (c) 2015 GL0VGames
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66- of this license document, but changing it is not allowed.
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1919-make of the Package, you should contact the Copyright Holder and seek
2020-a different licensing arrangement.
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2525- named in the copyright notice for the entire Package.
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2828- material to the Package, in accordance with the Copyright Holder's
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3333-3434- "Package" means the collection of files distributed by the
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192192-193193-(14) Disclaimer of Warranty:
194194-THE PACKAGE IS PROVIDED BY THE COPYRIGHT HOLDER AND CONTRIBUTORS "AS
195195-IS' AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES. THE IMPLIED
196196-WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
197197-NON-INFRINGEMENT ARE DISCLAIMED TO THE EXTENT PERMITTED BY YOUR LOCAL
198198-LAW. UNLESS REQUIRED BY LAW, NO COPYRIGHT HOLDER OR CONTRIBUTOR WILL
199199-BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
200200-DAMAGES ARISING IN ANY WAY OUT OF THE USE OF THE PACKAGE, EVEN IF
201201-ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
202202-
···11-<!DOCTYPE html><html><head><meta charset=utf-8><meta name=viewport content="width=device-width, user-scalable=no"><link rel=apple-touch-icon sizes=57x57 href=favicons/apple-touch-icon-57x57.png><link rel=apple-touch-icon sizes=60x60 href=favicons/apple-touch-icon-60x60.png><link rel=apple-touch-icon sizes=72x72 href=favicons/apple-touch-icon-72x72.png><link rel=apple-touch-icon sizes=76x76 href=favicons/apple-touch-icon-76x76.png><link rel=apple-touch-icon sizes=114x114 href=favicons/apple-touch-icon-114x114.png><link rel=apple-touch-icon sizes=120x120 href=favicons/apple-touch-icon-120x120.png><link rel=apple-touch-icon sizes=144x144 href=favicons/apple-touch-icon-144x144.png><link rel=apple-touch-icon sizes=152x152 href=favicons/apple-touch-icon-152x152.png><link rel=apple-touch-icon sizes=180x180 href=favicons/apple-touch-icon-180x180.png><link rel=icon type=image/png href=favicons/favicon-32x32.png sizes=32x32><link rel=icon type=image/png href=favicons/android-chrome-192x192.png sizes=192x192><link rel=icon type=image/png href=favicons/favicon-96x96.png sizes=96x96><link rel=icon type=image/png href=favicons/favicon-16x16.png sizes=16x16><link rel=manifest href=favicons/manifest.json><link rel="shortcut icon" href=favicons/favicon.ico><meta name=apple-mobile-web-app-title content="Stealthy Snake"><meta name=application-name content="Stealthy Snake"><meta name=msapplication-TileColor content=#603cba><meta name=msapplication-TileImage content=favicons/mstile-144x144.png><meta name=msapplication-config content=favicons/browserconfig.xml><meta name=theme-color content=#803c7a><title>Stealthy Snake</title><link href=css/index.css rel=stylesheet><link rel=manifest href=/json/manifest.json><script src=js/libs.js></script><script src=js/index.js></script><script>
22- window.onload = function () {
33- var ctx = document.getElementById("canvas").getContext("2d");
44- ctx.imageSmoothingEnabled = false;
55- ctx.webkitImageSmoothingEnabled = false;
66- ctx.mozImageSmoothingEnabled = false;
77- ctx.msImageSmoothingEnabled = false;
88- ctx.oImageSmoothingEnabled = false;
99- };
1010- // (lulz)
1111- window.scrollTo(0,1);
1212- </script><script src=http://test.monochromicon.me:1337/vorlon.js></script></head><body><nav id=menu><img id=title src=images/logo.png alt="Stealthy Snake"><ul><li id=play><img src=images/play.png alt=Play></li><li id=resume><img src=images/resume.png alt=Resume></li><li id=restart><img src=images/newgame.png alt=Restart></li><li id=info><img src=images/info.png alt=Info></li></ul></nav><div id=game><span id=pause><img src=images/pause.png alt=Pause></span><canvas id=canvas></canvas></div><div id=text-wrapper><div id=back>◄- back</div><div class=text id=one><br><strong>Sneaky Snake:</strong><br>A procedurally generated game first written for the CodeDay: Portland event in February of 2015, using a custom-built JavaScript game engine: Argyle. We, GL0V Games, would love to hear your feedback, so let us know at <em>gl0vgames {dot} studio {at} gmail {dot} com</em>!<br><br><strong>Objective:</strong><br>Sneak around the enemies to make your way to the teleporter, without being seen, to get to the next level. Walking over the enemies increases your score and moving speed, but also makes you longer. The resulting tail can be seen by enemies, so plan carefully, and see how long your tail can get!</div><div class=text id=two><br><strong>Controls:</strong><br>w, s, a, d to move around, if the controls are confusing try clicking the Toggle Controls button to switch them.<br>m to mute<br>r to restart<br>p to toggle play and pause<br>i to go to info screen<br><br><strong>Team:</strong><br>Graham Barber: Design, Production Workflow, Project Management<br>Ben Arvey: Programmer<br>Damian Kulp: Programmer<br>Michelle Moreland: Art<br>Dylan Shumway: Design, Sound/Music, Legal Things</div></div><div id=settingsPanel></div></body></html>
···11+<!DOCTYPE html><html><head><base href="/stealthy-snake/"><meta charset=utf-8><meta name=viewport content="width=device-width, user-scalable=no"><link rel=apple-touch-icon sizes=57x57 href=favicons/apple-touch-icon-57x57.png><link rel=apple-touch-icon sizes=60x60 href=favicons/apple-touch-icon-60x60.png><link rel=apple-touch-icon sizes=72x72 href=favicons/apple-touch-icon-72x72.png><link rel=apple-touch-icon sizes=76x76 href=favicons/apple-touch-icon-76x76.png><link rel=apple-touch-icon sizes=114x114 href=favicons/apple-touch-icon-114x114.png><link rel=apple-touch-icon sizes=120x120 href=favicons/apple-touch-icon-120x120.png><link rel=apple-touch-icon sizes=144x144 href=favicons/apple-touch-icon-144x144.png><link rel=apple-touch-icon sizes=152x152 href=favicons/apple-touch-icon-152x152.png><link rel=apple-touch-icon sizes=180x180 href=favicons/apple-touch-icon-180x180.png><link rel=icon type=image/png href=favicons/favicon-32x32.png sizes=32x32><link rel=icon type=image/png href=favicons/android-chrome-192x192.png sizes=192x192><link rel=icon type=image/png href=favicons/favicon-96x96.png sizes=96x96><link rel=icon type=image/png href=favicons/favicon-16x16.png sizes=16x16><link rel=manifest href=favicons/manifest.json><link rel="shortcut icon" href=favicons/favicon.ico><meta name=apple-mobile-web-app-title content="Stealthy Snake"><meta name=application-name content="Stealthy Snake"><meta name=msapplication-TileColor content=#603cba><meta name=msapplication-TileImage content=favicons/mstile-144x144.png><meta name=msapplication-config content=favicons/browserconfig.xml><meta name=theme-color content=#803c7a><title>Stealthy Snake</title><link href=css/index.css rel=stylesheet><link rel=manifest href=/json/manifest.json><script src=js/libs.js></script><script src=js/index.js></script><script>
22+ window.onload = function () {
33+ var ctx = document.getElementById("canvas").getContext("2d");
44+ ctx.imageSmoothingEnabled = false;
55+ ctx.webkitImageSmoothingEnabled = false;
66+ ctx.mozImageSmoothingEnabled = false;
77+ ctx.msImageSmoothingEnabled = false;
88+ ctx.oImageSmoothingEnabled = false;
99+ };
1010+ // (lulz)
1111+ window.scrollTo(0,1);
1212+ </script></head><body><nav id=menu><img id=title src=images/logo.png alt="Stealthy Snake"><ul><li id=play><img src=images/play.png alt=Play></li><li id=resume><img src=images/resume.png alt=Resume></li><li id=restart><img src=images/newgame.png alt=Restart></li><li id=info><img src=images/info.png alt=Info></li></ul></nav><div id=game><span id=pause><img src=images/pause.png alt=Pause></span><canvas id=canvas></canvas></div><div id=text-wrapper><div id=back>◄- back</div><div class=text id=one><br><strong>Sneaky Snake:</strong><br>A procedurally generated game first written for the CodeDay: Portland event in February of 2015, using a custom-built JavaScript game engine: Argyle. We, GL0V Games, would love to hear your feedback, so let us know at <em>gl0vgames {dot} studio {at} gmail {dot} com</em>!<br><br><strong>Objective:</strong><br>Sneak around the enemies to make your way to the teleporter, without being seen, to get to the next level. Walking over the enemies increases your score and moving speed, but also makes you longer. The resulting tail can be seen by enemies, so plan carefully, and see how long your tail can get!</div><div class=text id=two><br><strong>Controls:</strong><br>w, s, a, d to move around, if the controls are confusing try clicking the Toggle Controls button to switch them.<br>m to mute<br>r to restart<br>p to toggle play and pause<br>i to go to info screen<br><br><strong>Team:</strong><br>Graham Barber: Design, Production Workflow, Project Management<br>Ben Arvey: Programmer<br>Damian Kulp: Programmer<br>Michelle Moreland: Art<br>Dylan Shumway: Design, Sound/Music, Legal Things</div></div><div id=settingsPanel></div></body></html>