extremely claude-assisted go game based on atproto! working on cleaning up and giving a more unique design, still has a bit of a slop vibe to it.

Add subtle rotation to game items for natural floating look

- Replace translateX with rotate for off-kilter effect
- Apply small rotations (0.25deg to 1deg) to game list items
- Alternating left/right rotation creates natural cloud-like float
- 5 rotation variations for organic, non-repetitive pattern
- Makes game cards feel like they're drifting at different angles

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>

+10 -5
+10 -5
src/app.css
··· 274 274 font-weight: 600; 275 275 } 276 276 277 - /* Drifting cloud effect - only for game lists and repeated items */ 277 + /* Floating cloud effect - subtle rotation for natural off-kilter look */ 278 278 .games-list .game-item:nth-child(odd), 279 279 .archive-list .game-item:nth-child(odd) { 280 - transform: translateX(1rem); 280 + transform: rotate(0.5deg); 281 281 } 282 282 283 283 .games-list .game-item:nth-child(even), 284 284 .archive-list .game-item:nth-child(even) { 285 - transform: translateX(-1rem); 285 + transform: rotate(-0.5deg); 286 286 } 287 287 288 288 .games-list .game-item:nth-child(3n), 289 289 .archive-list .game-item:nth-child(3n) { 290 - transform: translateX(0.5rem); 290 + transform: rotate(1deg); 291 291 } 292 292 293 293 .games-list .game-item:nth-child(4n), 294 294 .archive-list .game-item:nth-child(4n) { 295 - transform: translateX(-0.5rem); 295 + transform: rotate(-1deg); 296 + } 297 + 298 + .games-list .game-item:nth-child(5n), 299 + .archive-list .game-item:nth-child(5n) { 300 + transform: rotate(0.25deg); 296 301 } 297 302 298 303 /* Modal styles */