Fix server/client filtering mismatch
- Server now returns pre-filtered activeGames, waitingGames, completedGames
- Removed double filtering (server filtered, then client re-filtered)
- Client now uses server's pre-filtered arrays directly
- Keeps player_two inference from moves for backward compatibility
This fixes games showing in wrong sections due to filtering mismatch.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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