···11+22+["Dynamic Chunk View Distance Settings"]
33+ #The minimum chunk view distance allowed to use. Default: 4
44+ #Range: 3 ~ 200
55+ minChunkViewDist = 5
66+ #The maximum chunk view distance allowed to use. Set to the max a player could benefit from. Default: 15
77+ #Range: 1 ~ 200
88+ maxChunkViewDist = 15
99+ #The minimum simulation distance allowed to use. Default: 4
1010+ #Range: 1 ~ 200
1111+ minSimulationDist = 4
1212+ #The maximum simulation distance allowed to use. Default: 10
1313+ #Range: 1 ~ 200
1414+ maxSimulationDist = 10
1515+ #The average tick time to stabilize the chunk view distance around. Setting it higher than 50ms is not advised, as after 50ms the TPS will go below 20. Default: 45ms
1616+ #Range: 10 ~ 100
1717+ meanAvgTickTime = 45
1818+ #The update frequency of average server tick time checks to update view distances. Default: 30sec
1919+ #Range: 1 ~ 1000
2020+ viewDistanceUpdateRate = 60
2121+ #Whether to adjust the simulation distance aswell, default: true.
2222+ adjustSimulationDistance = true
2323+ #Whether to output log messages for actions done. This can be helpful to balance the other settings nicely.
2424+ logMessages = true
2525+2626+["Chunk slow unload settings"]
2727+ #Enable slow chunk unloading(~1minute) after load, helps with mods hot-loading chunks frequently. Default: true
2828+ chunkunload = true
2929+
···11#This file stores configuration options for Iris, such as the currently active shaderpack
22-#Sun Aug 21 08:20:52 PDT 2022
22+#Sun Aug 21 19:32:24 PDT 2022
33disableUpdateMessage=false
44enableDebugOptions=false
55maxShadowRenderDistance=32
+8
config/smoothchunk-common.toml
···11+22+["Config category"]
33+ #Delay before a chunk is saved to disk, default: 300 seconds. If you enable the noSaveAll config, it is suggest to set this to 180.
44+ #Range: 100 ~ 3000
55+ chunkSaveDelay = 300
66+ #Enables debug logging of how many chunks got saved in a tick. default: false
77+ debugLogging = false
88+