···11# Cooperatives
2233-- A cooperative is an autonomous association of persons united voluntarily to meet their common economic, social and cultural needs and aspirations through a jointly- owned and democratically- controlled enterprise.
33+- A cooperative is an autonomous association of persons united voluntarily to meet their common economic, social and cultural needs and aspirations through a jointly-owned and democratically-controlled enterprise
44+ - Labor, capital, and governance are shared.
45- There are [many ways to form cooperatives](https://institute.coop/sites/default/files/resources/356%202009_Johnson%20etal_Tech%20Freelancers%20Guide%20to%20Worker%20Co-ops.pdf).
66+- Useful when the work is not capital-intensive. E.g: [you can start curating and selling datasets, or providing consulting services with little capital (a computer and an internet connection)](https://www.youtube.com/watch?v=EjsGp5KPxx8).
5768## Resources
79
+1
News.md
···1919- Online & mainstream media and social networking have become increasingly misleading as to the state of the world by focusing on ‘stories’ and ‘events’ rather than trends and averages. This is because as the global population increases and the scope of media increases, media’s urge for narrative focuses on the most extreme outlier datapoints—but such datapoints are, at a global scale, deeply misleading as they are driven by unusual processes such as the mentally ill or hoaxers.
2020- [Sturgeon's law](https://en.wikipedia.org/wiki/Sturgeon%27s_law): 90% of everything is crap. News are often "correct" on a basic level, but really more like "yes, but it's complicated" on a deeper level. If you've ever seen a surface-level description of something you know about at a deep level, and you realize how wrong it is, or at least how much nuance it's missing. Realize that it's like that with everything.
2121 - [On certain topics, it's good to remember that you're often being informed by the most delusional people](https://twitter.com/waitbutwhy/status/1436006304892559365).
2222+ - [The news's obsession with having a little bit of information on a wide variety of subjects means that it actually gets most of those subjects wrong](http://www.aaronsw.com/weblog/hatethenews).
2223- When we're talking about very unpopular beliefs, polls can only give a weak signal. Any possible source of noise ([Lizardman's Constant](https://slatestarcodex.com/2013/04/12/noisy-poll-results-and-reptilian-muslim-climatologists-from-mars/)) can easily overwhelm the signal. Beware of [bad designed polls](https://slatestarcodex.com/2020/05/28/bush-did-north-dakota/).
2324- Uncertainty doesn't sell. Nuance doesn't sell. Long, complex lectures don't sell. A video of someone saying "it's complicated" will never perform the way one would of someone using confident, flippant, polarizing rhetoric, and that's a huge problem.
2425- Main rule of fast-moving situation (e.g: early days of [[COVID-19]]): No one knows anything.
+1-1
Parenting.md
···1717- What works for one child may not work for another. It's important to be flexible and adjust your parenting style as needed to best support each child.
1818- When tantrums occur, interrupt the flow of the moment. E.g: stop the car somewhere and say "[Do what you want but I'll restart the car once you are calm](https://news.ycombinator.com/item?id=31204423)".
1919- Clearly communicated consequences ahead of time works much better than punishment.
2020-- Raising responsible humans requires giving them responsibility, the opportunity for soft failures to learn from and having those awkward long talks and figuring out how to set healthy boundaries.
2020+- Raising responsible humans requires giving them responsibility, the opportunity for soft failures to learn from and having those awkward long talks and figuring out how to set healthy boundaries. E.g: [how to deal with money](https://x.com/tayloramurphy/status/1824868300339249648).
2121- Allowing kids to have lots of small failures. Whenever you can, let them experience a small consequence that won't be too bad.
2222- Allow them to experience the natural consequences of their actions as much as possible, both good and bad. Even if it has a negative consequence for them, as long as it's not too much.
2323- Aim to be as predictable as possible. The brain is a prediction engine and hates surprises, so minimize the surprises they have to deal with.
+4
Social Games.md
···6060- [Gartic Phone](https://garticphone.com/). The drawing telephone game.
6161- [Quicksplain](https://quicksplain.com/). Party trivia game for groups of 2 to 8 people that tests your knowledge on a variety of topics.
6262- [Smart Cookie Trivia](https://www.smart-cookie-trivia.com/). Free, fun, challenging, multiplayer quizzes.
6363+- [Escape Team](https://www.escape-team.com/). A digital-physical escape room game.
63646465## Boardgames
65666667- [Scythe](https://boardgamegeek.com/boardgame/169786/scythe).
6768- [Res Arcana](https://boardgamegeek.com/boardgame/262712/res-arcana).
6969+- [Sidereal Confluence](https://boardgamegeek.com/boardgame/202426/sidereal-confluence).
7070+- [Cosmic Encounter](https://boardgamegeek.com/boardgame/39463/cosmic-encounter).
7171+- [Rising Sun](https://boardgamegeek.com/boardgame/205896/rising-sun)