···99- Times change, trends change, cultures change.
1010- Foster a culture of [people who care](https://grantslatton.com/nobody-cares).
1111- Culture conforms to the shape of communication. E.g: open, transparent communication fosters more trust and collaboration.
1212+- You get a good culture of people want to participate on it because is a good culture.
+1
Game Design.md
···995. Make the next action obvious.
10106. Give clear and immediate [[feedback]] with no distraction.
11117. Balance skills with challenge.
1212+8. A game looking gorgeous is not enough, needs a good community
12131314## [Fun Theory Insights](https://www.lesswrong.com/posts/qZJBighPrnv9bSqTZ/31-laws-of-fun)
1415
+1
Thought Experiments.md
···22222323- [Experience Machine](https://en.m.wikipedia.org/wiki/Experience_machine).
2424- [The iPhone Thought Experiment](https://waitbutwhy.com/table/iphone-thought-experiment).
2525+- You can clone yourself for 100$. How many times would you do it?
2526- Cryonics
2627 - Is like getting to an hospital in the future
2728 - What if you wake up in a dystopian future?