A Quadrilateral Cowboy clone intended to help me learn Game Dev

Adding stuff to render to the terminal's screen

+1701 -46
+21
addons/godot-git-plugin/LICENSE
··· 1 + MIT License 2 + 3 + Copyright (c) 2016-2023 The Godot Engine community 4 + 5 + Permission is hereby granted, free of charge, to any person obtaining a copy 6 + of this software and associated documentation files (the "Software"), to deal 7 + in the Software without restriction, including without limitation the rights 8 + to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 + copies of the Software, and to permit persons to whom the Software is 10 + furnished to do so, subject to the following conditions: 11 + 12 + The above copyright notice and this permission notice shall be included in all 13 + copies or substantial portions of the Software. 14 + 15 + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 + IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 + FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 + AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 + LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 + OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 + SOFTWARE.
+1346
addons/godot-git-plugin/THIRDPARTY.md
··· 1 + # Third-Party Notices 2 + 3 + The Godot Git Plugin source code uses the following third-party source code: 4 + 5 + 1. godotengine/godot-cpp - MIT License - https://github.com/godotengine/godot-cpp/tree/02336831735fd6affbe0a6fa252ec98d3e78120c 6 + 2. libgit2/libgit2 - GPLv2 with a special Linking Exception - https://github.com/libgit2/libgit2/tree/b7bad55e4bb0a285b073ba5e02b01d3f522fc95d 7 + 3. libssh2/libssh2 - BSD-3-Clause License - https://github.com/libssh2/libssh2/tree/635caa90787220ac3773c1d5ba11f1236c22eae8 8 + 4. openssl - OpenSSL License - https://github.com/openssl/openssl/tree/26baecb28ce461696966dac9ac889629db0b3b96 9 + 10 + ## License Texts 11 + 12 + ### godotengine/godot-cpp 13 + 14 + ``` 15 + # MIT License 16 + 17 + Copyright (c) 2017-2022 Godot Engine contributors. 18 + 19 + Permission is hereby granted, free of charge, to any person obtaining a copy 20 + of this software and associated documentation files (the "Software"), to deal 21 + in the Software without restriction, including without limitation the rights 22 + to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 23 + copies of the Software, and to permit persons to whom the Software is 24 + furnished to do so, subject to the following conditions: 25 + 26 + The above copyright notice and this permission notice shall be included in all 27 + copies or substantial portions of the Software. 28 + 29 + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 30 + IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 31 + FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 32 + AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 33 + LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 34 + OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 35 + SOFTWARE. 36 + ``` 37 + 38 + ### libgit2/libgit2 39 + 40 + ``` 41 + libgit2 is Copyright (C) the libgit2 contributors, 42 + unless otherwise stated. See the AUTHORS file for details. 43 + 44 + Note that the only valid version of the GPL as far as this project 45 + is concerned is _this_ particular version of the license (ie v2, not 46 + v2.2 or v3.x or whatever), unless explicitly otherwise stated. 47 + 48 + ---------------------------------------------------------------------- 49 + 50 + LINKING EXCEPTION 51 + 52 + In addition to the permissions in the GNU General Public License, 53 + the authors give you unlimited permission to link the compiled 54 + version of this library into combinations with other programs, 55 + and to distribute those combinations without any restriction 56 + coming from the use of this file. 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This notice may not be removed or altered from any source distribution. 425 + 426 + Jean-loup Gailly Mark Adler 427 + jloup@gzip.org madler@alumni.caltech.edu 428 + 429 + ---------------------------------------------------------------------- 430 + 431 + The Clar framework is licensed under the ISC license: 432 + 433 + Copyright (c) 2011-2015 Vicent Marti 434 + 435 + Permission to use, copy, modify, and/or distribute this software for any 436 + purpose with or without fee is hereby granted, provided that the above 437 + copyright notice and this permission notice appear in all copies. 438 + 439 + THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES 440 + WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF 441 + MERCHANTABILITY AND FITNESS. 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If you include any Windows specific code (or a derivative thereof) from 1103 + the apps directory (application code) you must include an acknowledgement: 1104 + "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" 1105 + 1106 + THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND 1107 + ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 1108 + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 1109 + ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE 1110 + FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 1111 + DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 1112 + OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 1113 + HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 1114 + LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 1115 + OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 1116 + SUCH DAMAGE. 1117 + 1118 + The licence and distribution terms for any publically available version or 1119 + derivative of this code cannot be changed. i.e. this code cannot simply be 1120 + copied and put under another distribution licence 1121 + [including the GNU Public Licence.] 1122 + 1123 + ==================================================================== 1124 + Copyright (c) 1998-2007 The OpenSSL Project. All rights reserved. 1125 + 1126 + Redistribution and use in source and binary forms, with or without 1127 + modification, are permitted provided that the following conditions 1128 + are met: 1129 + 1130 + 1. Redistributions of source code must retain the above copyright 1131 + notice, this list of conditions and the following disclaimer. 1132 + 1133 + 2. Redistributions in binary form must reproduce the above copyright 1134 + notice, this list of conditions and the following disclaimer in 1135 + the documentation and/or other materials provided with the 1136 + distribution. 1137 + 1138 + 3. All advertising materials mentioning features or use of this 1139 + software must display the following acknowledgment: 1140 + "This product includes software developed by the OpenSSL Project 1141 + for use in the OpenSSL Toolkit. (http://www.openssl.org/)" 1142 + 1143 + 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to 1144 + endorse or promote products derived from this software without 1145 + prior written permission. For written permission, please contact 1146 + openssl-core@openssl.org. 1147 + 1148 + 5. Products derived from this software may not be called "OpenSSL" 1149 + nor may "OpenSSL" appear in their names without prior written 1150 + permission of the OpenSSL Project. 1151 + 1152 + 6. Redistributions of any form whatsoever must retain the following 1153 + acknowledgment: 1154 + "This product includes software developed by the OpenSSL Project 1155 + for use in the OpenSSL Toolkit (http://www.openssl.org/)" 1156 + 1157 + THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY 1158 + EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 1159 + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 1160 + PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR 1161 + ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 1162 + SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 1163 + NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 1164 + LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 1165 + HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 1166 + STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 1167 + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 1168 + OF THE POSSIBILITY OF SUCH DAMAGE. 1169 + ``` 1170 + 1171 + ### libssh2/libssh2 1172 + 1173 + ``` 1174 + /* Copyright (c) 2004-2007 Sara Golemon <sarag@libssh2.org> 1175 + * Copyright (c) 2005,2006 Mikhail Gusarov <dottedmag@dottedmag.net> 1176 + * Copyright (c) 2006-2007 The Written Word, Inc. 1177 + * Copyright (c) 2007 Eli Fant <elifantu@mail.ru> 1178 + * Copyright (c) 2009-2021 Daniel Stenberg 1179 + * Copyright (C) 2008, 2009 Simon Josefsson 1180 + * Copyright (c) 2000 Markus Friedl 1181 + * Copyright (c) 2015 Microsoft Corp. 1182 + * All rights reserved. 1183 + * 1184 + * Redistribution and use in source and binary forms, 1185 + * with or without modification, are permitted provided 1186 + * that the following conditions are met: 1187 + * 1188 + * Redistributions of source code must retain the above 1189 + * copyright notice, this list of conditions and the 1190 + * following disclaimer. 1191 + * 1192 + * Redistributions in binary form must reproduce the above 1193 + * copyright notice, this list of conditions and the following 1194 + * disclaimer in the documentation and/or other materials 1195 + * provided with the distribution. 1196 + * 1197 + * Neither the name of the copyright holder nor the names 1198 + * of any other contributors may be used to endorse or 1199 + * promote products derived from this software without 1200 + * specific prior written permission. 1201 + * 1202 + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND 1203 + * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, 1204 + * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 1205 + * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 1206 + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 1207 + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 1208 + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 1209 + * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 1210 + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 1211 + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 1212 + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 1213 + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE 1214 + * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY 1215 + * OF SUCH DAMAGE. 1216 + */ 1217 + ``` 1218 + 1219 + ### OpenSSL 1220 + 1221 + ``` 1222 + 1223 + LICENSE ISSUES 1224 + ============== 1225 + 1226 + The OpenSSL toolkit stays under a double license, i.e. both the conditions of 1227 + the OpenSSL License and the original SSLeay license apply to the toolkit. 1228 + See below for the actual license texts. 1229 + 1230 + OpenSSL License 1231 + --------------- 1232 + 1233 + /* ==================================================================== 1234 + * Copyright (c) 1998-2019 The OpenSSL Project. All rights reserved. 1235 + * 1236 + * Redistribution and use in source and binary forms, with or without 1237 + * modification, are permitted provided that the following conditions 1238 + * are met: 1239 + * 1240 + * 1. Redistributions of source code must retain the above copyright 1241 + * notice, this list of conditions and the following disclaimer. 1242 + * 1243 + * 2. Redistributions in binary form must reproduce the above copyright 1244 + * notice, this list of conditions and the following disclaimer in 1245 + * the documentation and/or other materials provided with the 1246 + * distribution. 1247 + * 1248 + * 3. All advertising materials mentioning features or use of this 1249 + * software must display the following acknowledgment: 1250 + * "This product includes software developed by the OpenSSL Project 1251 + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" 1252 + * 1253 + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to 1254 + * endorse or promote products derived from this software without 1255 + * prior written permission. For written permission, please contact 1256 + * openssl-core@openssl.org. 1257 + * 1258 + * 5. Products derived from this software may not be called "OpenSSL" 1259 + * nor may "OpenSSL" appear in their names without prior written 1260 + * permission of the OpenSSL Project. 1261 + * 1262 + * 6. Redistributions of any form whatsoever must retain the following 1263 + * acknowledgment: 1264 + * "This product includes software developed by the OpenSSL Project 1265 + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" 1266 + * 1267 + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY 1268 + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 1269 + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 1270 + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR 1271 + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 1272 + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 1273 + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 1274 + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 1275 + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 1276 + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 1277 + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 1278 + * OF THE POSSIBILITY OF SUCH DAMAGE. 1279 + * ==================================================================== 1280 + * 1281 + * This product includes cryptographic software written by Eric Young 1282 + * (eay@cryptsoft.com). This product includes software written by Tim 1283 + * Hudson (tjh@cryptsoft.com). 1284 + * 1285 + */ 1286 + 1287 + Original SSLeay License 1288 + ----------------------- 1289 + 1290 + /* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) 1291 + * All rights reserved. 1292 + * 1293 + * This package is an SSL implementation written 1294 + * by Eric Young (eay@cryptsoft.com). 1295 + * The implementation was written so as to conform with Netscapes SSL. 1296 + * 1297 + * This library is free for commercial and non-commercial use as long as 1298 + * the following conditions are aheared to. The following conditions 1299 + * apply to all code found in this distribution, be it the RC4, RSA, 1300 + * lhash, DES, etc., code; not just the SSL code. The SSL documentation 1301 + * included with this distribution is covered by the same copyright terms 1302 + * except that the holder is Tim Hudson (tjh@cryptsoft.com). 1303 + * 1304 + * Copyright remains Eric Young's, and as such any Copyright notices in 1305 + * the code are not to be removed. 1306 + * If this package is used in a product, Eric Young should be given attribution 1307 + * as the author of the parts of the library used. 1308 + * This can be in the form of a textual message at program startup or 1309 + * in documentation (online or textual) provided with the package. 1310 + * 1311 + * Redistribution and use in source and binary forms, with or without 1312 + * modification, are permitted provided that the following conditions 1313 + * are met: 1314 + * 1. Redistributions of source code must retain the copyright 1315 + * notice, this list of conditions and the following disclaimer. 1316 + * 2. Redistributions in binary form must reproduce the above copyright 1317 + * notice, this list of conditions and the following disclaimer in the 1318 + * documentation and/or other materials provided with the distribution. 1319 + * 3. All advertising materials mentioning features or use of this software 1320 + * must display the following acknowledgement: 1321 + * "This product includes cryptographic software written by 1322 + * Eric Young (eay@cryptsoft.com)" 1323 + * The word 'cryptographic' can be left out if the rouines from the library 1324 + * being used are not cryptographic related :-). 1325 + * 4. If you include any Windows specific code (or a derivative thereof) from 1326 + * the apps directory (application code) you must include an acknowledgement: 1327 + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" 1328 + * 1329 + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND 1330 + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 1331 + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 1332 + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE 1333 + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 1334 + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 1335 + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 1336 + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 1337 + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 1338 + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 1339 + * SUCH DAMAGE. 1340 + * 1341 + * The licence and distribution terms for any publically available version or 1342 + * derivative of this code cannot be changed. i.e. this code cannot simply be 1343 + * copied and put under another distribution licence 1344 + * [including the GNU Public Licence.] 1345 + */ 1346 + ```
+10
addons/godot-git-plugin/git_plugin.gdextension
··· 1 + [configuration] 2 + 3 + entry_symbol = "git_plugin_init" 4 + compatibility_minimum = "4.2.0" 5 + 6 + [libraries] 7 + 8 + linux.editor.x86_64 = "linux/libgit_plugin.linux.editor.x86_64.so" 9 + macos.editor = "macos/libgit_plugin.macos.editor.universal.dylib" 10 + windows.editor.x86_64 = "windows/libgit_plugin.windows.editor.x86_64.dll"
+1
addons/godot-git-plugin/git_plugin.gdextension.uid
··· 1 + uid://cwnorst0sfh6a
addons/godot-git-plugin/linux/libgit_plugin.linux.editor.x86_64.so

This is a binary file and will not be displayed.

addons/godot-git-plugin/macos/libgit_plugin.macos.editor.universal.dylib

This is a binary file and will not be displayed.

addons/godot-git-plugin/windows/libgit_plugin.windows.editor.x86_64.dll

This is a binary file and will not be displayed.

+11
default_env.tres
··· 1 + [gd_resource type="Environment" load_steps=2 format=2] 2 + 3 + [sub_resource type="Sky" id=1] 4 + 5 + [resource] 6 + background_mode = 2 7 + background_sky = SubResource( 1 ) 8 + ambient_light_color = Color( 1, 1, 1, 1 ) 9 + ambient_light_energy = 0.28 10 + ambient_light_sky_contribution = 0.0 11 + ssao_blur = 1
-3
hack_system/hack_screen.tscn
··· 1 - [gd_scene format=3 uid="uid://uvajnwvgkrfg"] 2 - 3 - [node name="HackScreen" type="Node2D" unique_id=1141820567]
+14
levels/level1/level1.tscn
··· 1 + [gd_scene format=3 uid="uid://dauclfksklwo3"] 2 + 3 + [ext_resource type="PackedScene" uid="uid://cpjygpcgptrih" path="res://terminal/terminal.tscn" id="1_eq150"] 4 + [ext_resource type="PackedScene" uid="uid://duy53fvaujpcy" path="res://player_camera.tscn" id="2_c6lro"] 5 + 6 + [node name="Level1" type="Node3D" unique_id=1263765242] 7 + 8 + [node name="Terminal" parent="." unique_id=659384782 instance=ExtResource("1_eq150")] 9 + 10 + [node name="OmniLight3D" type="OmniLight3D" parent="." unique_id=921534522] 11 + transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.926712, 1.6132107, 0) 12 + 13 + [node name="PlayerCamera" parent="." unique_id=82670408 instance=ExtResource("2_c6lro")] 14 + transform = Transform3D(-4.108778e-08, -0.3412328, 0.93997884, -1.491576e-08, 0.93997884, 0.3412328, -1, 8.881784e-16, -4.371139e-08, 2.713509, 2.0723257, 0)
+1 -1
main.gd
··· 1 1 extends Node 2 2 3 3 func _ready() -> void: 4 - pass 4 + get_tree().change_scene_to_file("res://levels/level1/level1.tscn")
+4
player_camera.gd
··· 1 + extends Camera3D 2 + 3 + func _ready() -> void: 4 + Input.set_mouse_mode(Input.MOUSE_MODE_CONFINED)
+1
player_camera.gd.uid
··· 1 + uid://dkxbbtju24bce
+6
player_camera.tscn
··· 1 + [gd_scene format=3 uid="uid://duy53fvaujpcy"] 2 + 3 + [ext_resource type="Script" uid="uid://dkxbbtju24bce" path="res://player_camera.gd" id="1_agiyq"] 4 + 5 + [node name="PlayerCamera" type="Camera3D" unique_id=82670408] 6 + script = ExtResource("1_agiyq")
+5
project.godot
··· 19 19 20 20 HackSystem="*uid://g3t3fywm2jte" 21 21 22 + [editor] 23 + 24 + version_control/plugin_name="GitPlugin" 25 + version_control/autoload_on_startup=true 26 + 22 27 [editor_plugins] 23 28 24 29 enabled=PackedStringArray("res://addons/script-ide/plugin.cfg")
terminal.glb terminal/terminal.glb
-42
terminal.glb.import
··· 1 - [remap] 2 - 3 - importer="scene" 4 - importer_version=1 5 - type="PackedScene" 6 - uid="uid://b2b22t84tbbw1" 7 - path="res://.godot/imported/terminal.glb-97a4e2f3263fc8d9e141c08e196af5f1.scn" 8 - 9 - [deps] 10 - 11 - source_file="res://terminal.glb" 12 - dest_files=["res://.godot/imported/terminal.glb-97a4e2f3263fc8d9e141c08e196af5f1.scn"] 13 - 14 - [params] 15 - 16 - nodes/root_type="" 17 - nodes/root_name="" 18 - nodes/root_script=null 19 - nodes/apply_root_scale=true 20 - nodes/root_scale=1.0 21 - nodes/import_as_skeleton_bones=false 22 - nodes/use_name_suffixes=true 23 - nodes/use_node_type_suffixes=true 24 - meshes/ensure_tangents=true 25 - meshes/generate_lods=true 26 - meshes/create_shadow_meshes=true 27 - meshes/light_baking=1 28 - meshes/lightmap_texel_size=0.2 29 - meshes/force_disable_compression=false 30 - skins/use_named_skins=true 31 - animation/import=true 32 - animation/fps=30 33 - animation/trimming=false 34 - animation/remove_immutable_tracks=true 35 - animation/import_rest_as_RESET=false 36 - import_script/path="" 37 - materials/extract=0 38 - materials/extract_format=0 39 - materials/extract_path="" 40 - _subresources={} 41 - gltf/naming_version=2 42 - gltf/embedded_image_handling=1
+7
terminal/Material.tres
··· 1 + [gd_resource type="StandardMaterial3D" format=3 uid="uid://dxkt5wuhlk0vh"] 2 + 3 + [resource] 4 + resource_name = "Material" 5 + cull_mode = 2 6 + albedo_color = Color(0.9063318, 0.9063318, 0.9063318, 1) 7 + roughness = 0.5
+96
terminal/terminal.gd
··· 1 + extends Node3D 2 + 3 + # Used for checking if the mouse is inside the Area3D. 4 + var is_mouse_inside = false 5 + # The last processed input touch/mouse event. To calculate relative movement. 6 + var last_event_pos2D = null 7 + # The time of the last event in seconds since engine start. 8 + var last_event_time: float = -1.0 9 + 10 + @onready var node_viewport = $SubViewport 11 + @onready var node_quad = $Quad 12 + @onready var node_area = $Quad/Area3D 13 + 14 + func _ready(): 15 + node_area.mouse_entered.connect(_mouse_entered_area) 16 + node_area.mouse_exited.connect(_mouse_exited_area) 17 + node_area.input_event.connect(_mouse_input_event) 18 + 19 + func _mouse_entered_area(): 20 + is_mouse_inside = true 21 + 22 + func _mouse_exited_area(): 23 + is_mouse_inside = false 24 + 25 + func _unhandled_input(event): 26 + # Check if the event is a non-mouse/non-touch event 27 + for mouse_event in [InputEventMouseButton, InputEventMouseMotion, InputEventScreenDrag, InputEventScreenTouch]: 28 + if is_instance_of(event, mouse_event): 29 + # If the event is a mouse/touch event, then we can ignore it here, because it will be 30 + # handled via Physics Picking. 31 + return 32 + node_viewport.push_input(event) 33 + 34 + func _mouse_input_event(_camera: Camera3D, event: InputEvent, event_position: Vector3, _normal: Vector3, _shape_idx: int): 35 + # Get mesh size to detect edges and make conversions. This code only support PlaneMesh and QuadMesh. 36 + var quad_mesh_size = node_quad.mesh.size 37 + 38 + # Event position in Area3D in world coordinate space. 39 + var event_pos3D = event_position 40 + 41 + # Current time in seconds since engine start. 42 + var now: float = Time.get_ticks_msec() / 1000.0 43 + 44 + # Convert position to a coordinate space relative to the Area3D node. 45 + # NOTE: affine_inverse accounts for the Area3D node's scale, rotation, and position in the scene! 46 + event_pos3D = node_quad.global_transform.affine_inverse() * event_pos3D 47 + 48 + # TODO: Adapt to bilboard mode or avoid completely. 49 + 50 + var event_pos2D: Vector2 = Vector2() 51 + 52 + if is_mouse_inside: 53 + # Convert the relative event position from 3D to 2D. 54 + event_pos2D = Vector2(event_pos3D.x, -event_pos3D.y) 55 + 56 + # Right now the event position's range is the following: (-quad_size/2) -> (quad_size/2) 57 + # We need to convert it into the following range: -0.5 -> 0.5 58 + event_pos2D.x = event_pos2D.x / quad_mesh_size.x 59 + event_pos2D.y = event_pos2D.y / quad_mesh_size.y 60 + # Then we need to convert it into the following range: 0 -> 1 61 + event_pos2D.x += 0.5 62 + event_pos2D.y += 0.5 63 + 64 + # Finally, we convert the position to the following range: 0 -> viewport.size 65 + event_pos2D.x *= node_viewport.size.x 66 + event_pos2D.y *= node_viewport.size.y 67 + # We need to do these conversions so the event's position is in the viewport's coordinate system. 68 + 69 + elif last_event_pos2D != null: 70 + # Fall back to the last known event position. 71 + event_pos2D = last_event_pos2D 72 + 73 + # Set the event's position and global position. 74 + event.position = event_pos2D 75 + if event is InputEventMouse: 76 + event.global_position = event_pos2D 77 + 78 + # Calculate the relative event distance. 79 + if event is InputEventMouseMotion or event is InputEventScreenDrag: 80 + # If there is not a stored previous position, then we'll assume there is no relative motion. 81 + if last_event_pos2D == null: 82 + event.relative = Vector2(0, 0) 83 + # If there is a stored previous position, then we'll calculate the relative position by subtracting 84 + # the previous position from the new position. This will give us the distance the event traveled from prev_pos. 85 + else: 86 + event.relative = event_pos2D - last_event_pos2D 87 + event.velocity = event.relative / (now - last_event_time) 88 + 89 + # Update last_event_pos2D with the position we just calculated. 90 + last_event_pos2D = event_pos2D 91 + 92 + # Update last_event_time to current time. 93 + last_event_time = now 94 + 95 + # Finally, send the processed input event to the viewport. 96 + node_viewport.push_input(event)
+1
terminal/terminal.gd.uid
··· 1 + uid://cxudtytk3du86
+55
terminal/terminal.glb.import
··· 1 + [remap] 2 + 3 + importer="scene" 4 + importer_version=1 5 + type="PackedScene" 6 + uid="uid://b2b22t84tbbw1" 7 + path="res://.godot/imported/terminal.glb-d6e8a799f9e89390e464a5917c48ebba.scn" 8 + 9 + [deps] 10 + 11 + source_file="res://terminal/terminal.glb" 12 + dest_files=["res://.godot/imported/terminal.glb-d6e8a799f9e89390e464a5917c48ebba.scn"] 13 + 14 + [params] 15 + 16 + nodes/root_type="" 17 + nodes/root_name="" 18 + nodes/root_script=null 19 + nodes/apply_root_scale=true 20 + nodes/root_scale=1.0 21 + nodes/import_as_skeleton_bones=false 22 + nodes/use_name_suffixes=true 23 + nodes/use_node_type_suffixes=true 24 + meshes/ensure_tangents=true 25 + meshes/generate_lods=true 26 + meshes/create_shadow_meshes=true 27 + meshes/light_baking=1 28 + meshes/lightmap_texel_size=0.2 29 + meshes/force_disable_compression=false 30 + skins/use_named_skins=true 31 + animation/import=true 32 + animation/fps=30 33 + animation/trimming=false 34 + animation/remove_immutable_tracks=true 35 + animation/import_rest_as_RESET=false 36 + import_script/path="" 37 + materials/extract=0 38 + materials/extract_format=0 39 + materials/extract_path="" 40 + _subresources={ 41 + "materials": { 42 + "Black Screen": { 43 + "use_external/enabled": true, 44 + "use_external/fallback_path": "res://terminal/Black Screen.tres", 45 + "use_external/path": "uid://cjh5hq7stvbhv" 46 + }, 47 + "Material": { 48 + "use_external/enabled": true, 49 + "use_external/fallback_path": "res://terminal/Material.tres", 50 + "use_external/path": "uid://dxkt5wuhlk0vh" 51 + } 52 + } 53 + } 54 + gltf/naming_version=2 55 + gltf/embedded_image_handling=1
+122
terminal/terminal.tscn
··· 1 + [gd_scene format=4 uid="uid://cpjygpcgptrih"] 2 + 3 + [ext_resource type="Material" uid="uid://dxkt5wuhlk0vh" path="res://terminal/Material.tres" id="1_cgvah"] 4 + [ext_resource type="Script" uid="uid://cxudtytk3du86" path="res://terminal/terminal.gd" id="1_osw5p"] 5 + 6 + [sub_resource type="ViewportTexture" id="ViewportTexture_l3hco"] 7 + viewport_path = NodePath("SubViewport") 8 + 9 + [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cgvah"] 10 + resource_local_to_scene = true 11 + albedo_texture = SubResource("ViewportTexture_l3hco") 12 + 13 + [sub_resource type="PlaneMesh" id="PlaneMesh_sd0vt"] 14 + resource_local_to_scene = true 15 + material = SubResource("StandardMaterial3D_cgvah") 16 + 17 + [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_l3hco"] 18 + data = PackedVector3Array(1, 0, 1, -1, 0, 1, 1, 0, -1, -1, 0, 1, -1, 0, -1, 1, 0, -1) 19 + 20 + [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_l3hco"] 21 + albedo_color = Color(0, 0, 0, 1) 22 + 23 + [sub_resource type="ArrayMesh" id="ArrayMesh_s8tlj"] 24 + _surfaces = [{ 25 + "aabb": AABB(-1.499291, -2.4895697, -1.307231, 2.0314422, 2.456404, 2.6144614), 26 + "format": 34896613377, 27 + "index_count": 102, 28 + "index_data": PackedByteArray("AAABAAIAAAACAAMABAADAAIAAAADAAUABAAFAAMABgAAAAUABAAHAAUABgAFAAcABAAIAAcABwAIAAkABwAJAAYABAAKAAgACwAKAAQABAACAAsACwAMAAoABgAJAAwABgAMAAsAAgANAAsAAgABAA0ACwAOAAYACwANAA4ABgAPAAAAAAAPAAEABgAOAA8ADQAQAA4ADwARAAEAAQASAA0ADQASABAAAQARABIADgAQABMADgATAA8AEgATABAADwATABEAEgARABMA"), 29 + "name": "Material", 30 + "primitive": 3, 31 + "uv_scale": Vector4(0, 0, 0, 0), 32 + "vertex_count": 20, 33 + "vertex_data": PackedByteArray("AADMeunhAACEK9wN0TwAAAAAzHoVHgAA9gPK2hUeAAD/////FR4AAPYDytrp4QAA/v+QL+nhAAD+////6eEAAM/hM+4x0QAAz+FcQTHRAADP4TPuzS4AAP7/kC8VHgAAz+FcQc0uAABw2NwN0TwAAHDY3A0twwAAhCvcDS3DAABw2AAA//8AAIQrAAAAAAAAcNgAAAAAAACEKwAA/v8AAA==") 34 + }, { 35 + "aabb": AABB(0.29260463, -1.8624041, -0.8292379, 1e-05, 1.6584768, 1.6584771), 36 + "format": 34896613377, 37 + "index_count": 6, 38 + "index_data": PackedByteArray("AAABAAIAAAADAAEA"), 39 + "name": "Black Screen", 40 + "primitive": 3, 41 + "uv_scale": Vector4(0, 0, 0, 0), 42 + "vertex_count": 4, 43 + "vertex_data": PackedByteArray("uw0AAAAAAAAAAP////8AAOMW//8AAAAAuw0AAP7/AAA=") 44 + }] 45 + blend_shape_mode = 0 46 + 47 + [sub_resource type="ArrayMesh" id="ArrayMesh_sd0vt"] 48 + resource_local_to_scene = true 49 + resource_name = "terminal_Cube" 50 + _surfaces = [{ 51 + "aabb": AABB(-1.499291, -2.4895697, -1.307231, 2.0314422, 2.456404, 2.6144614), 52 + "attribute_data": PackedByteArray("SIRxR5miH3lIhP6BmaLzUOtRUVN7F2MZ61GyGHsXAlSb7t5QWOi/HJvu7RZY6MpM6UgwVdoYsYloDgJUyzMTi0iEcUdKaf+BSmlyR0iE/oGE2k+LfqYRZITa3FBMpwR/maLzUH6mT4uZoh95fqbFPulIMFXrUTWGyzMTi+tRhWF+phFk8NaXRoTa3FDMs1BFNhYCVGgOuiQ2FhEaaA57TITa3FAU40GGhNpPixTjyVX+z1BFcsfED/7P1gpyx0JAWOjeUFfv+oVY6E+LV++EVZjqDdfJwh+MmOpPi8nC3dfOY+Bi61GqOs5jrzrrUdtiVWQQi+tR42JVZOBi61ETi5jq76967t3XmOpBy3ru0KM="), 53 + "format": 34896613399, 54 + "index_count": 102, 55 + "index_data": PackedByteArray("AAABAAIAAAADAAEABAAFAAYABAAHAAUACAAJAAoACAALAAkADAANAA4ADAAPAA0AEAARABIAEAATABEAFAAVABYAFAAXABUAGAAZABoAGAAbABkAHAAdAB4AHAAfAB0AIAAhACIAIAAjACEAJAAlACYAJAAnACUAKAApACoAKAArACkALAAtAC4ALAAvAC0AMAAxADIAMAAzADEANAA1ADYANAA3ADUAOAA5ADoAOAA7ADkAPAA9AD4APAA/AD0AQABBAEIAQABDAEEA"), 56 + "material": ExtResource("1_cgvah"), 57 + "name": "Material", 58 + "primitive": 3, 59 + "uv_scale": Vector4(0, 0, 0, 0), 60 + "vertex_count": 68, 61 + "vertex_data": PackedByteArray("AADMeunhEM6EK9wN0TwQzgAAzHoVHhDOhCvcDS3DEM7/////FR5N2fYDytrp4U3Z9gPK2hUeTdn+////6eFN2f////8VHqrCz+Ez7jHRqsL+////6eGqws/hM+7NLqrC/v+QL+nhGb/2A8ra6eEZv/7////p4Rm/AADMeunhGb8AAMx66eEk1vYDytoVHiTW9gPK2unhJNYAAMx6FR4k1v////8VHv//AADMehUe///+/5AvFR7///YDytoVHv//hCvcDS3DT9WEKwAAAABP1YQr3A3RPE/VhCsAAP7/T9X+/5Av6eFXuYQr3A0tw4q7AADMeunhOrxw2NwNLcP2tgAAzHoVHmXucNjcDdE8ee7+/5AvFR6D7oQr3A3RPFvu/v+QLxUejcRw2NwNLcONxP7/kC/p4Y3EcNjcDdE8jcT+////6eHD5s/hXEEx0cPm/v+QL+nhw+bP4TPuMdHD5v7/kC8VHjuZz+Ez7s0uO5n/////FR47mc/hXEHNLjuZ/v+QL+nhL+3P4VxBzS4v7f7/kC8VHi/tz+FcQTHRL+1w2AAAAAAAwIQrAAD+/wDAcNgAAP//AMCEKwAAAAAAwHDY3A0tw5XQhCsAAP7/ldCEK9wNLcOV0HDYAAD//5XQhCvcDdE8d9pw2AAAAAB32nDY3A3RPHfahCsAAAAAd9pw2NwN0Tw003DYAAD//zTTcNjcDS3DNNNw2AAAAAA008VLJKbFSySmxUskpsVLJKZp2m8tadpvLWnaby1p2m8tPB2NTTwdjU08HY1NPB2NTf9//3//f/9//3//f/9//39LViSrS1Ykq0tWJKtLViSr/f3+ff39/n39/f59/f3+fVdVr6pXVa+qV1WvqldVr6pOZBlybWWyccRlk3EDY5ByAAfGgX8GSn/7BwV+AAgcg+8hhkTvIYZE7yGGRO8hhkR3gJ4Ad4CeAHeAngB3gJ4AGH52ABh+dgAYfnYAGH52AAA4sxAAOLMQADizEAA4sxCPArd+jwK3fo8Ct36PArd+cNiDJ3DYgydw2IMncNiDJ46tlK2OrZStjq2UrY6tlK1Wqa1SVqmtUlaprVJWqa1S") 62 + }, { 63 + "aabb": AABB(0.29260463, -1.8624041, -0.8292379, 1e-05, 1.6584768, 1.6584771), 64 + "attribute_data": PackedByteArray("csdCQH6m1RFyx8QPfqZTQg=="), 65 + "format": 34896613399, 66 + "index_count": 6, 67 + "index_data": PackedByteArray("AAABAAIAAAADAAEA"), 68 + "material": SubResource("StandardMaterial3D_l3hco"), 69 + "name": "Screen", 70 + "primitive": 3, 71 + "uv_scale": Vector4(0, 0, 0, 0), 72 + "vertex_count": 4, 73 + "vertex_data": PackedByteArray("uw0AAAAAA8AAAP////8DwOMW//8AAAPAuw0AAP7/A8CdgjwFnYI8BZ2CPAWdgjwF") 74 + }] 75 + blend_shape_mode = 0 76 + shadow_mesh = SubResource("ArrayMesh_s8tlj") 77 + 78 + [node name="Terminal" type="Node3D" unique_id=659384782] 79 + script = ExtResource("1_osw5p") 80 + 81 + [node name="SubViewport" type="SubViewport" parent="." unique_id=1034127235] 82 + disable_3d = true 83 + 84 + [node name="Control" type="Control" parent="SubViewport" unique_id=1891548089] 85 + layout_mode = 3 86 + anchors_preset = 15 87 + anchor_right = 1.0 88 + anchor_bottom = 1.0 89 + grow_horizontal = 2 90 + grow_vertical = 2 91 + 92 + [node name="ColorRect" type="ColorRect" parent="SubViewport/Control" unique_id=859547923] 93 + layout_mode = 1 94 + anchors_preset = 15 95 + anchor_right = 1.0 96 + anchor_bottom = 1.0 97 + grow_horizontal = 2 98 + grow_vertical = 2 99 + color = Color(0, 0, 0, 1) 100 + 101 + [node name="RichTextLabel" type="RichTextLabel" parent="SubViewport/Control" unique_id=1709738328] 102 + layout_mode = 1 103 + anchors_preset = -1 104 + anchor_left = 0.1 105 + anchor_top = 0.05 106 + anchor_right = 0.9 107 + anchor_bottom = 0.95 108 + grow_horizontal = 2 109 + grow_vertical = 2 110 + 111 + [node name="Quad" type="MeshInstance3D" parent="." unique_id=1260793733] 112 + transform = Transform3D(-4.371139e-08, 1, 0, 4.371139e-08, 1.9106855e-15, -1, -1, -4.371139e-08, -4.371139e-08, 0.29435754, 1.222928, 0) 113 + mesh = SubResource("PlaneMesh_sd0vt") 114 + 115 + [node name="Area3D" type="Area3D" parent="Quad" unique_id=1172421738] 116 + 117 + [node name="CollisionShape3D" type="CollisionShape3D" parent="Quad/Area3D" unique_id=1976920435] 118 + shape = SubResource("ConcavePolygonShape3D_l3hco") 119 + 120 + [node name="TerminalMesh" type="MeshInstance3D" parent="." unique_id=2022448453] 121 + transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.3367326, 0) 122 + mesh = SubResource("ArrayMesh_sd0vt")