Live location tracking and playback for the game "manhunt"

Don't have an interval on lobby loop

bwc9876.dev 5593c48a 908865ab

verified
+1 -5
+1 -5
backend/src/lobby.rs
··· 1 - use std::{collections::HashMap, sync::Arc, time::Duration}; 1 + use std::{collections::HashMap, sync::Arc}; 2 2 3 3 use log::{error, warn}; 4 4 use serde::{Deserialize, Serialize}; ··· 168 168 let transport_inner = self.transport.clone(); 169 169 tokio::spawn(async move { transport_inner.transport_loop().await }); 170 170 171 - let mut interval = tokio::time::interval(Duration::from_secs(1)); 172 - 173 171 let res = 'lobby: loop { 174 172 self.emit_state_update(); 175 - 176 - interval.tick().await; 177 173 178 174 let msgs = self.transport.recv_transport_messages().await; 179 175