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+18 -8
+1 -1
src/camera.zig
··· 5 5 const color = zigimg.color; 6 6 const zm = @import("zmath"); 7 7 8 - pub const Ray = @import("ray.zig"); 8 + pub const Ray = @import("Ray.zig"); 9 9 const util = @import("util.zig"); 10 10 11 11 const log = std.log.scoped(.camera);
+2 -2
src/hittable.zig
··· 4 4 5 5 const IntervalF32 = @import("interval.zig").IntervalF32; 6 6 const Material = @import("material.zig").Material; 7 - const Ray = @import("ray.zig"); 7 + const Ray = @import("Ray.zig"); 8 8 9 9 // Hittable Objects 10 - pub const Sphere = @import("hittable/sphere.zig"); 10 + pub const Sphere = @import("hittable/Sphere.zig"); 11 11 12 12 pub const HitRecord = struct { 13 13 p: zm.Vec,
+1 -1
src/hittable/sphere.zig
··· 1 1 const zm = @import("zmath"); 2 2 3 3 const IntervalF32 = @import("../interval.zig").IntervalF32; 4 - const Ray = @import("../ray.zig"); 4 + const Ray = @import("../Ray.zig"); 5 5 const HitRecord = @import("../hittable.zig").HitRecord; 6 6 const Material = @import("../material.zig").Material; 7 7
+10
src/interval.zig
··· 96 96 return x; 97 97 } 98 98 99 + pub fn expand(self: *const Self, delta: T) Interval { 100 + const padding = delta / 2; 101 + return .{ .min = self.min - padding, .max = self.max + padding }; 102 + } 103 + 99 104 pub fn iter(self: *const Self) Iterator { 100 105 return Iterator{ 101 106 .interval = self.*, ··· 131 136 if (x < self.min) return self.min; 132 137 if (x > self.max) return self.max; 133 138 return x; 139 + } 140 + 141 + pub fn expand(self: *const Self, delta: T) Interval { 142 + const padding = delta / 2; 143 + return .{ .min = self.min - padding, .max = self.max + padding }; 134 144 } 135 145 }; 136 146 }
+1 -1
src/material.zig
··· 3 3 const zm = @import("zmath"); 4 4 5 5 const hittable = @import("hittable.zig"); 6 - const Ray = @import("ray.zig"); 6 + const Ray = @import("Ray.zig"); 7 7 const util = @import("util.zig"); 8 8 9 9 pub const Material = union(enum) {
+1 -1
src/rayray.zig
··· 4 4 const zigimg = @import("zigimg"); 5 5 const color = zigimg.color; 6 6 7 - pub const Camera = @import("camera.zig"); 7 + pub const Camera = @import("Camera.zig"); 8 8 pub const hittable = @import("hittable.zig"); 9 9 const IntervalUsize = @import("interval.zig").IntervalUsize; 10 10 pub const material = @import("material.zig");
+2 -2
src/tracer.zig
··· 4 4 const zigimg = @import("zigimg"); 5 5 const zm = @import("zmath"); 6 6 7 - const Camera = @import("camera.zig"); 7 + const Camera = @import("Camera.zig"); 8 8 const hittable = @import("hittable.zig"); 9 9 const material = @import("material.zig"); 10 - const Ray = @import("ray.zig"); 10 + const Ray = @import("Ray.zig"); 11 11 const util = @import("util.zig"); 12 12 13 13 const interval = @import("interval.zig");