A modern Music Player Daemon based on Rockbox open source high quality audio player
libadwaita audio rust zig deno mpris rockbox mpd
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1/*************************************************************************** 2 * __________ __ ___. 3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___ 4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / 5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < 6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ 7 * \/ \/ \/ \/ \/ 8 * $Id$ 9 * 10 * Copyright (c) 2007, 2011 Michael Sevakis 11 * 12 * Shared C code for memory framebuffer LCDs 13 * 14 * This program is free software; you can redistribute it and/or 15 * modify it under the terms of the GNU General Public License 16 * as published by the Free Software Foundation; either version 2 17 * of the License, or (at your option) any later version. 18 * 19 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY 20 * KIND, either express or implied. 21 * 22 ****************************************************************************/ 23#include "config.h" 24#include "system.h" 25#include "lcd.h" 26#include "lcd-target.h" 27 28/*** Misc. functions ***/ 29bool lcd_on SHAREDBSS_ATTR = false; 30 31#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP) 32bool lcd_active(void) 33{ 34 return lcd_on; 35} 36 37/* For use by target driver only! */ 38void lcd_set_active(bool active) 39{ 40 lcd_on = active; 41} 42 43#else 44#define lcd_on true 45#endif 46 47#ifndef lcd_write_enabled 48#define lcd_write_enabled() lcd_on 49#endif 50 51 52/*** Blitting functions ***/ 53 54/* Copies a rectangle from one framebuffer to another. Can be used in 55 single transfer mode with width = num pixels, and height = 1 which 56 allows a full-width rectangle to be copied more efficiently. */ 57extern void lcd_copy_buffer_rect(fb_data *dst, const fb_data *src, 58 int width, int height); 59 60#ifndef LCD_OPTIMIZED_UPDATE 61/* Update the display. 62 This must be called after all other LCD functions that change the display. */ 63void lcd_update(void) 64{ 65 if (!lcd_write_enabled()) 66 return; 67 68 /* Copy the Rockbox framebuffer to the second framebuffer */ 69 lcd_copy_buffer_rect(LCD_FRAMEBUF_ADDR(0, 0), FBADDR(0,0), 70 LCD_WIDTH*LCD_HEIGHT, 1); 71} 72#endif /* LCD_OPTIMIZED_UPDATE */ 73 74#ifndef LCD_OPTIMIZED_UPDATE_RECT 75/* Update a fraction of the display. */ 76void lcd_update_rect(int x, int y, int width, int height) 77{ 78 fb_data *dst, *src; 79 80 if (!lcd_write_enabled()) 81 return; 82 83 if (x + width > LCD_WIDTH) 84 width = LCD_WIDTH - x; /* Clip right */ 85 if (x < 0) 86 width += x, x = 0; /* Clip left */ 87 if (width <= 0) 88 return; /* nothing left to do */ 89 90 if (y + height > LCD_HEIGHT) 91 height = LCD_HEIGHT - y; /* Clip bottom */ 92 if (y < 0) 93 height += y, y = 0; /* Clip top */ 94 if (height <= 0) 95 return; /* nothing left to do */ 96 97 dst = LCD_FRAMEBUF_ADDR(x, y); 98 src = FBADDR(x,y); 99 100 /* Copy part of the Rockbox framebuffer to the second framebuffer */ 101 if (width < LCD_WIDTH) 102 { 103 /* Not full width - do line-by-line */ 104 lcd_copy_buffer_rect(dst, src, width, height); 105 } 106 else 107 { 108 /* Full width - copy as one line */ 109 lcd_copy_buffer_rect(dst, src, LCD_WIDTH*height, 1); 110 } 111} 112#endif /* LCD_OPTIMIZED_UPDATE_RECT */ 113 114 115/*** YUV functions ***/ 116static unsigned lcd_yuv_options SHAREDBSS_ATTR = 0; 117 118 119/* Line write helper function for lcd_yuv_blit. Write two lines of yuv420. */ 120extern void lcd_write_yuv420_lines(fb_data *dst, 121 unsigned char const * const src[3], 122 int width, 123 int stride); 124extern void lcd_write_yuv420_lines_odither(fb_data *dst, 125 unsigned char const * const src[3], 126 int width, 127 int stride, 128 int x_screen, /* To align dither pattern */ 129 int y_screen); 130 131void lcd_yuv_set_options(unsigned options) 132{ 133 lcd_yuv_options = options; 134} 135 136#ifndef LCD_OPTIMIZED_BLIT_YUV 137/* Performance function to blit a YUV bitmap directly to the LCD 138 * src_x, src_y, width and height should be even and within the LCD's 139 * boundaries. 140 * 141 * For portrait LCDs, show it rotated counterclockwise by 90 degrees 142 */ 143void lcd_blit_yuv(unsigned char * const src[3], 144 int src_x, int src_y, int stride, 145 int x, int y, int width, int height) 146{ 147 /* Macrofy the bits that change between orientations */ 148#if CONFIG_ORIENTATION == SCREEN_PORTRAIT 149 #define LCD_FRAMEBUF_ADDR_ORIENTED(col, row) \ 150 LCD_FRAMEBUF_ADDR(row, col) 151 #define lcd_write_yuv420_lines_odither_oriented(dst, src, w, s, col, row) \ 152 lcd_write_yuv420_lines_odither(dst, src, w, s, row, col) 153 #define YUV_NEXTLINE() dst -= 2 154 #define YUV_DITHER_NEXTLINE() dst -= 2, y -= 2 155#else 156 #define LCD_FRAMEBUF_ADDR_ORIENTED(col, row) \ 157 LCD_FRAMEBUF_ADDR(col, row) 158 #define lcd_write_yuv420_lines_odither_oriented(dst, src, w, s, col, row) \ 159 lcd_write_yuv420_lines_odither(dst, src, w, s, col, row) 160 #define YUV_NEXTLINE() dst += 2*LCD_FBWIDTH 161 #define YUV_DITHER_NEXTLINE() dst += 2*LCD_FBWIDTH, y += 2 162#endif 163 164 if (!lcd_write_enabled()) 165 return; 166 167 /* Sorry, but width and height must be >= 2 or else */ 168 width &= ~1; 169 height >>= 1; 170 171#if CONFIG_ORIENTATION == SCREEN_PORTRAIT 172 /* Adjust portrait coordinates to make (0, 0) the upper right corner */ 173 y = LCD_WIDTH - 1 - y; 174#endif 175 176 fb_data *dst = LCD_FRAMEBUF_ADDR_ORIENTED(x, y); 177 int z = stride*src_y; 178 179 unsigned char const * yuv_src[3]; 180 yuv_src[0] = src[0] + z + src_x; 181 yuv_src[1] = src[1] + (z >> 2) + (src_x >> 1); 182 yuv_src[2] = src[2] + (yuv_src[1] - src[1]); 183 184 if (lcd_yuv_options & LCD_YUV_DITHER) 185 { 186 do 187 { 188 lcd_write_yuv420_lines_odither_oriented(dst, yuv_src, width, 189 stride, x, y); 190 yuv_src[0] += stride << 1; /* Skip down two luma lines */ 191 yuv_src[1] += stride >> 1; /* Skip down one chroma line */ 192 yuv_src[2] += stride >> 1; 193 YUV_DITHER_NEXTLINE(); 194 } 195 while (--height > 0); 196 } 197 else 198 { 199 do 200 { 201 lcd_write_yuv420_lines(dst, yuv_src, width, stride); 202 yuv_src[0] += stride << 1; /* Skip down two luma lines */ 203 yuv_src[1] += stride >> 1; /* Skip down one chroma line */ 204 yuv_src[2] += stride >> 1; 205 YUV_NEXTLINE(); 206 } 207 while (--height > 0); 208 } 209} 210#endif /* LCD_OPTIMIZED_BLIT_YUV */