A modern Music Player Daemon based on Rockbox open source high quality audio player
libadwaita
audio
rust
zig
deno
mpris
rockbox
mpd
1// Emacs style mode select -*- C++ -*-
2//-----------------------------------------------------------------------------
3//
4// $Id$
5//
6// Copyright (C) 1993-1996 by id Software, Inc.
7//
8// This program is free software; you can redistribute it and/or
9// modify it under the terms of the GNU General Public License
10// as published by the Free Software Foundation; either version 2
11// of the License, or (at your option) any later version.
12//
13// This program is distributed in the hope that it will be useful,
14// but WITHOUT ANY WARRANTY; without even the implied warranty of
15// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16// GNU General Public License for more details.
17//
18// $Log: i_system.c,v $
19// Revision 1.9 2006-04-15 22:08:36 kkurbjun
20// Slight code cleanups, fixed sound parameter - now it saves. Old configurations will be reset.
21//
22// Revision 1.8 2006-04-14 21:07:55 kkurbjun
23// Start of profiling support for doom.
24//
25// Revision 1.7 2006-04-04 11:16:44 dave
26// Correct the #ifdef logic for timer_unregister() and add a comment describing why we need to surround the use of the user timer with #ifdefs
27//
28// Revision 1.6 2006-04-03 17:32:46 dave
29// Clean up the (incorrect) #ifdef spaghetti for the timer. We now have a user timer on the ipods, so we use it.
30//
31// Revision 1.5 2006-04-03 17:11:42 kkurbjun
32// Finishing touches
33//
34// Revision 1.4 2006-04-03 17:00:56 dave
35// Doom can't use the user timer at the same time as using the grayscale lib.
36//
37// Revision 1.3 2006-04-02 12:45:29 amiconn
38// Use TIMER_FREQ for timers in plugins. Fixes timer speed on iPod.
39//
40// Revision 1.2 2006-04-02 01:52:44 kkurbjun
41// Update adds prboom's high resolution support, also makes the scaling for platforms w/ resolution less then 320x200 much nicer. IDoom's lookup table code has been removed. Also fixed a pallete bug. Some graphic errors are present in menu and status bar. Also updates some headers and output formatting.
42//
43// Revision 1.1 2006-03-28 15:44:01 dave
44// Patch #2969 - Doom! Currently only working on the H300.
45//
46//
47// DESCRIPTION:
48//
49//-----------------------------------------------------------------------------
50
51#include "doomdef.h"
52#include "m_misc.h"
53#include "i_video.h"
54#include "i_sound.h"
55
56#include "d_net.h"
57#include "g_game.h"
58#include "z_zone.h"
59
60#ifdef __GNUG__
61#pragma implementation "i_system.h"
62#endif
63#include "i_system.h"
64
65#include "rockmacros.h"
66
67//
68// I_GetTime
69// returns time in 1/70th second tics
70//
71
72/* NOTE:
73
74 The user timer is used to generate a 70Hz tick for Doom. But it
75 is unavailable for the greyscale targets (it's used by the greyscale
76 lib) and is not implemented in the simulator - so we have to
77 approximate it using current_tick.
78*/
79#if defined(HAVE_LCD_COLOR) && !defined(SIMULATOR) && !defined(RB_PROFILE)
80volatile unsigned int doomtimer=0;
81
82void doomtime(void)
83{
84 doomtimer++;
85}
86#endif
87
88int I_GetTime (void)
89{
90#if defined(HAVE_LCD_COLOR) && !defined(SIMULATOR) && !defined(RB_PROFILE)
91 return doomtimer;
92#else
93#if HZ==100
94 return ((7*(*rb->current_tick))/20);
95#else
96 #error FIX - I assumed HZ was 100
97#endif
98#endif
99}
100
101//
102// I_Init
103//
104
105// I was looking into this and comparing the speed versus Prboom
106// Turns out they are running the game much slower then I thought the game was
107// played. This explains why run was unusable other then through straight stretches
108// The game is much slower now (in terms of game speed).
109void I_Init (void)
110{
111#if defined(HAVE_LCD_COLOR) && !defined(SIMULATOR) && !defined(RB_PROFILE)
112 rb->timer_register(1, NULL, TIMER_FREQ/TICRATE, doomtime IF_COP(, CPU));
113#endif
114 I_InitSound();
115}
116
117//
118// I_Quit
119//
120
121void I_Quit (void)
122{
123 I_ShutdownSound();
124 I_ShutdownMusic();
125 I_ShutdownGraphics();
126#if defined(HAVE_LCD_COLOR) && !defined(SIMULATOR) && !defined(RB_PROFILE)
127 rb->timer_unregister();
128#endif
129 doomexit=1;
130}
131
132void I_WaitVBL(int count)
133{
134 rb->sleep(count);
135}
136
137//
138// I_Error
139//
140extern boolean demorecording;
141
142void I_Error (char *error, ...)
143{
144 char p_buf[50];
145 va_list ap;
146
147 va_start(ap, error);
148 vsnprintf(p_buf,sizeof(p_buf), error, ap);
149 va_end(ap);
150
151 printf("%s\n",p_buf);
152
153 // Shutdown. Here might be other errors.
154 if (demorecording)
155 G_CheckDemoStatus();
156
157 I_Quit();
158 rb->sleep(HZ*2);
159}