A modern Music Player Daemon based on Rockbox open source high quality audio player
libadwaita
audio
rust
zig
deno
mpris
rockbox
mpd
1/* Emacs style mode select -*- C++ -*-
2 *-----------------------------------------------------------------------------
3 *
4 *
5 * PrBoom a Doom port merged with LxDoom and LSDLDoom
6 * based on BOOM, a modified and improved DOOM engine
7 * Copyright (C) 1999 by
8 * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
9 * Copyright (C) 1999-2000 by
10 * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
16 *
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
21 *
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
25 * 02111-1307, USA.
26 *
27 * DESCRIPTION:
28 * Items: key cards, artifacts, weapon, ammunition.
29 *
30 *-----------------------------------------------------------------------------*/
31
32
33#ifndef __D_ITEMS__
34#define __D_ITEMS__
35
36#include "doomdef.h"
37
38#ifdef __GNUG__
39#pragma interface
40#endif
41
42
43/* Weapon info: sprite frames, ammunition use. */
44typedef struct
45{
46 ammotype_t ammo;
47 int upstate;
48 int downstate;
49 int readystate;
50 int atkstate;
51 int flashstate;
52
53} weaponinfo_t;
54
55extern weaponinfo_t weaponinfo[NUMWEAPONS];
56
57#endif