A modern Music Player Daemon based on Rockbox open source high quality audio player
libadwaita
audio
rust
zig
deno
mpris
rockbox
mpd
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2009 Bob Cousins
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
16 *
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
19 *
20 ****************************************************************************/
21
22/* Button Code Definitions for the Mini2440 target
23 * based on Toshiba Gigabeat F keymap
24 */
25#include <stdio.h>
26#include <string.h>
27#include <stdlib.h>
28
29#include "config.h"
30#include "action.h"
31#include "button.h"
32#include "settings.h"
33
34/*
35 * The format of the list is as follows
36 * { Action Code, Button code, Prereq button code }
37 * if there's no need to check the previous button's value, use BUTTON_NONE
38 * Insert LAST_ITEM_IN_LIST at the end of each mapping
39 */
40
41/* CONTEXT_CUSTOM's used in this file...
42
43CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
44CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
45 i.e where up/down is inc/dec
46 CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
47
48*/
49
50
51static const struct button_mapping button_context_standard[] = {
52 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
53 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
54 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
55 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
56
57 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
58 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
59
60 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT,BUTTON_SELECT },
61
62 { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
63 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
64
65 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
66 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
67
68 LAST_ITEM_IN_LIST
69}; /* button_context_standard */
70
71
72static const struct button_mapping button_context_wps[] = {
73 { ACTION_WPS_PLAY, BUTTON_A|BUTTON_REL, BUTTON_A },
74 { ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
75
76 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
77 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
78
79 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
80 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
81 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
82 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
83
84 { ACTION_WPS_ABSETB_NEXTDIR,BUTTON_A|BUTTON_RIGHT, BUTTON_NONE },
85 { ACTION_WPS_ABSETA_PREVDIR,BUTTON_A|BUTTON_LEFT, BUTTON_NONE },
86 { ACTION_WPS_ABRESET, BUTTON_A|BUTTON_SELECT, BUTTON_NONE },
87
88 { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
89 { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
90 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
91 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
92 { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
93 { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
94 { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
95 { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
96
97 { ACTION_WPS_PITCHSCREEN, BUTTON_A|BUTTON_UP, BUTTON_A },
98 { ACTION_WPS_VIEW_PLAYLIST, BUTTON_A|BUTTON_DOWN, BUTTON_NONE },
99
100 { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
101 { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
102 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
103
104 { ACTION_WPS_HOTKEY, BUTTON_A|BUTTON_MENU, BUTTON_NONE },
105 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
106
107 LAST_ITEM_IN_LIST
108}; /* button_context_wps */
109
110static const struct button_mapping button_context_list[] = {
111 { ACTION_LISTTREE_PGUP, BUTTON_A|BUTTON_UP, BUTTON_NONE },
112 { ACTION_LISTTREE_PGUP, BUTTON_A|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
113 { ACTION_LISTTREE_PGDOWN, BUTTON_A|BUTTON_DOWN, BUTTON_NONE },
114 { ACTION_LISTTREE_PGDOWN, BUTTON_A|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
115#ifdef HAVE_VOLUME_IN_LIST
116 { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
117 { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
118 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
119 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
120#endif
121
122 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
123}; /* button_context_list */
124
125static const struct button_mapping button_context_tree[] = {
126 { ACTION_TREE_WPS, BUTTON_A|BUTTON_REL, BUTTON_A },
127 { ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE },
128 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
129 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE },
130 { ACTION_TREE_HOTKEY, BUTTON_A|BUTTON_MENU, BUTTON_NONE },
131
132 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
133}; /* button_context_tree */
134
135static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
136 { ACTION_NONE, BUTTON_A, BUTTON_NONE },
137 { ACTION_TREE_PGLEFT, BUTTON_A|BUTTON_LEFT, BUTTON_NONE },
138 { ACTION_TREE_ROOT_INIT, BUTTON_A|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_A|BUTTON_LEFT },
139 { ACTION_TREE_PGLEFT, BUTTON_A|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
140 { ACTION_TREE_PGRIGHT, BUTTON_A|BUTTON_RIGHT, BUTTON_NONE },
141 { ACTION_TREE_PGRIGHT, BUTTON_A|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
142 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
143};
144
145static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
146 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
147 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
148 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
149 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
150 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
151 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
152 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
153 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
154};
155
156static const struct button_mapping button_context_settings[] = {
157 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
158 { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
159 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
160 { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
161 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
162 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
163 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
164 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
165
166 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
167}; /* button_context_settings */
168
169static const struct button_mapping button_context_settings_right_is_inc[] = {
170 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
171 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
172 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
173 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
174 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
175 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
176 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
177 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
178
179 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
180}; /* button_context_settingsgraphical */
181
182static const struct button_mapping button_context_yesno[] = {
183 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
184 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
185}; /* button_context_settings_yesno */
186
187static const struct button_mapping button_context_colorchooser[] = {
188 { ACTION_STD_OK, BUTTON_A|BUTTON_REL, BUTTON_NONE },
189 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
190}; /* button_context_colorchooser */
191
192static const struct button_mapping button_context_eq[] = {
193 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
194 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
195}; /* button_context_eq */
196
197/** Bookmark Screen **/
198static const struct button_mapping button_context_bmark[] = {
199 { ACTION_BMS_DELETE, BUTTON_A, BUTTON_NONE },
200
201 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
202}; /* button_context_bmark */
203
204static const struct button_mapping button_context_time[] = {
205 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
206 { ACTION_STD_OK, BUTTON_A, BUTTON_NONE },
207 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
208}; /* button_context_time */
209
210static const struct button_mapping button_context_quickscreen[] = {
211 { ACTION_QS_TOP, BUTTON_UP, BUTTON_NONE },
212 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
213 { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
214 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
215 { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
216 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
217 { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
218 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
219 { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
220
221 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
222}; /* button_context_quickscreen */
223
224static const struct button_mapping button_context_pitchscreen[] = {
225 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
226 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
227 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
228 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
229 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
230 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
231 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
232 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
233 { ACTION_PS_TOGGLE_MODE, BUTTON_MENU, BUTTON_NONE },
234 { ACTION_PS_RESET, BUTTON_A, BUTTON_NONE },
235 { ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE },
236 { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
237 { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
238
239 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
240}; /* button_context_pitchcreen */
241
242static const struct button_mapping button_context_keyboard[] = {
243 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
244 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
245 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
246 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
247 { ACTION_KBD_CURSOR_LEFT, BUTTON_A|BUTTON_LEFT, BUTTON_NONE },
248 { ACTION_KBD_CURSOR_LEFT, BUTTON_A|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
249 { ACTION_KBD_CURSOR_RIGHT, BUTTON_A|BUTTON_RIGHT, BUTTON_NONE },
250 { ACTION_KBD_CURSOR_RIGHT, BUTTON_A|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
251 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
252 { ACTION_KBD_PAGE_FLIP, BUTTON_A|BUTTON_MENU, BUTTON_NONE },
253 { ACTION_KBD_DONE, BUTTON_A|BUTTON_REL, BUTTON_A },
254 { ACTION_KBD_ABORT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
255 { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE },
256 { ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
257 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
258 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
259 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
260 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
261 { ACTION_KBD_MORSE_INPUT, BUTTON_A|BUTTON_POWER, BUTTON_NONE },
262 { ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
263
264 LAST_ITEM_IN_LIST
265}; /* button_context_keyboard */
266
267#ifdef HAVE_MINI2440_REMOTE
268/*****************************************************************************
269 * Remote control mappings
270 *****************************************************************************/
271
272static const struct button_mapping remote_button_context_standard[] = {
273 { ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE },
274 { ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
275 { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
276 { ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
277 { ACTION_STD_CANCEL, BUTTON_RC_REW, BUTTON_NONE },
278 { ACTION_STD_OK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
279 { ACTION_STD_CONTEXT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_RC_FF },
280 { ACTION_STD_MENU, BUTTON_RC_DSP, BUTTON_NONE },
281
282 LAST_ITEM_IN_LIST
283};
284
285static const struct button_mapping remote_button_context_wps[] = {
286 { ACTION_WPS_PLAY, BUTTON_RC_PLAY, BUTTON_NONE },
287
288 { ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
289 { ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
290
291 { ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
292 { ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
293 { ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
294 { ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
295
296 { ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
297 { ACTION_WPS_MENU, BUTTON_RC_DSP, BUTTON_NONE },
298
299 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
300 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
301 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
302 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
303
304 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
305};
306
307static const struct button_mapping remote_button_context_tree[] = {
308 { ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
309 { ACTION_TREE_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
310 { ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
311
312 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
313};
314
315static const struct button_mapping* get_context_mapping_remote( int context )
316{
317 context ^= CONTEXT_REMOTE;
318
319 switch (context)
320 {
321 case CONTEXT_WPS:
322 return remote_button_context_wps;
323 case CONTEXT_MAINMENU:
324 case CONTEXT_TREE:
325 return remote_button_context_tree;
326 }
327 return remote_button_context_standard;
328}
329#endif
330
331const struct button_mapping* target_get_context_mapping(int context)
332{
333#ifdef HAVE_MINI2440_REMOTE
334 if (context&CONTEXT_REMOTE)
335 return get_context_mapping_remote(context);
336#endif
337 switch (context)
338 {
339 case CONTEXT_STD:
340 return button_context_standard;
341 case CONTEXT_WPS:
342 return button_context_wps;
343
344 case CONTEXT_LIST:
345 return button_context_list;
346 case CONTEXT_MAINMENU:
347 case CONTEXT_TREE:
348 if (global_settings.hold_lr_for_scroll_in_list)
349 return button_context_listtree_scroll_without_combo;
350 else
351 return button_context_listtree_scroll_with_combo;
352 case CONTEXT_CUSTOM|CONTEXT_TREE:
353 return button_context_tree;
354
355 case CONTEXT_SETTINGS:
356 return button_context_settings;
357 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
358 return button_context_settings_right_is_inc;
359
360 case CONTEXT_SETTINGS_COLOURCHOOSER:
361 return button_context_colorchooser;
362 case CONTEXT_SETTINGS_EQ:
363 return button_context_eq;
364
365 case CONTEXT_SETTINGS_TIME:
366 return button_context_time;
367
368 case CONTEXT_YESNOSCREEN:
369 return button_context_yesno;
370 case CONTEXT_BOOKMARKSCREEN:
371 return button_context_bmark;
372 case CONTEXT_QUICKSCREEN:
373 return button_context_quickscreen;
374 case CONTEXT_PITCHSCREEN:
375 return button_context_pitchscreen;
376 case CONTEXT_KEYBOARD:
377 return button_context_keyboard;
378 }
379 return button_context_standard;
380}