A modern Music Player Daemon based on Rockbox open source high quality audio player
libadwaita
audio
rust
zig
deno
mpris
rockbox
mpd
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright © Amaury Pouly 2011
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
16 *
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
19 *
20 ****************************************************************************/
21
22#include "config.h"
23#include "action.h"
24#include "button.h"
25#include "settings.h"
26
27/* {Action Code, Button code, Prereq button code } */
28
29/*
30 * The format of the list is as follows
31 * { Action Code, Button code, Prereq button code }
32 * if there's no need to check the previous button's value, use BUTTON_NONE
33 * Insert LAST_ITEM_IN_LIST at the end of each mapping
34 */
35static const struct button_mapping button_context_standard[] = {
36 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
37 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
38 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
39 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
40
41 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
42 { ACTION_STD_CONTEXT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
43
44 { ACTION_STD_MENU, BUTTON_BACK, BUTTON_NONE },
45 { ACTION_STD_MENU, BUTTON_BACK|BUTTON_REPEAT, BUTTON_NONE },
46 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
47 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
48 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
49 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
50
51 { ACTION_STD_KEYLOCK, BUTTON_POWER, BUTTON_NONE },
52
53 { ACTION_STD_QUICKSCREEN, BUTTON_BOTTOMLEFT|BUTTON_REL, BUTTON_BOTTOMLEFT },
54// { ACTION_STD_REC, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
55 { ACTION_STD_HOTKEY, BUTTON_BOTTOMRIGHT|BUTTON_REL, BUTTON_BOTTOMRIGHT },
56// on some gesture later?
57
58 LAST_ITEM_IN_LIST
59}; /* button_context_standard */
60
61static const struct button_mapping button_context_wps[] = {
62 { ACTION_WPS_PLAY, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE },
63 { ACTION_WPS_STOP, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_NONE },
64
65 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE },
66
67 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
68 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
69 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
70 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
71 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
72 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
73
74 { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
75 { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
76 { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
77 { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
78
79 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
80 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
81 { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
82 { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
83
84 { ACTION_WPS_MENU, BUTTON_BACK, BUTTON_NONE },
85 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
86 { ACTION_WPS_PITCHSCREEN, BUTTON_BOTTOMLEFT|BUTTON_REPEAT, BUTTON_BOTTOMLEFT },
87 { ACTION_WPS_QUICKSCREEN, BUTTON_BOTTOMLEFT|BUTTON_REL, BUTTON_BOTTOMLEFT },
88 { ACTION_WPS_ID3SCREEN, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_BOTTOMRIGHT },
89
90 { ACTION_WPS_HOTKEY, BUTTON_BOTTOMRIGHT|BUTTON_REL, BUTTON_BOTTOMRIGHT },
91
92/* Playlist should be hard linked on BOTTOMRIGHT and hotkey move to some gesture in the future
93 { ACTION_WPS_VIEW_PLAYLIST, BUTTON_BACK|BUTTON_DOWN, BUTTON_NONE },
94 { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_BACK|BUTTON_RIGHT, BUTTON_BACK },
95 { ACTION_WPS_ABSETA_PREVDIR, BUTTON_BACK|BUTTON_LEFT, BUTTON_BACK },
96 { ACTION_WPS_ABRESET, BUTTON_BACK|BUTTON_SELECT, BUTTON_BACK },
97 on some gesture later? */
98
99 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
100}; /* button_context_wps */
101
102static const struct button_mapping button_context_keyboard[] = {
103 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
104 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
105 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
106 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
107 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
108 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
109 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
110 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
111
112 { ACTION_KBD_CURSOR_LEFT, BUTTON_BOTTOMLEFT, BUTTON_NONE },
113 { ACTION_KBD_CURSOR_LEFT, BUTTON_BOTTOMLEFT|BUTTON_REPEAT, BUTTON_NONE },
114 { ACTION_KBD_CURSOR_RIGHT, BUTTON_BOTTOMRIGHT, BUTTON_NONE },
115 { ACTION_KBD_CURSOR_RIGHT, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_NONE },
116
117 { ACTION_KBD_BACKSPACE, BUTTON_BACK, BUTTON_NONE },
118 { ACTION_KBD_BACKSPACE, BUTTON_BACK|BUTTON_REPEAT, BUTTON_NONE },
119
120 { ACTION_KBD_SELECT, BUTTON_PLAYPAUSE, BUTTON_NONE },
121 { ACTION_KBD_DONE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
122 { ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE },
123
124 { ACTION_KBD_MORSE_INPUT, BUTTON_VOL_UP, BUTTON_NONE },
125 { ACTION_KBD_MORSE_SELECT, BUTTON_VOL_DOWN|BUTTON_REL, BUTTON_NONE },
126
127 LAST_ITEM_IN_LIST
128}; /* button_context_keyboard */
129
130static const struct button_mapping button_context_quickscreen[] = {
131 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
132 { ACTION_STD_CANCEL, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
133 { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
134 { ACTION_STD_CANCEL, BUTTON_PLAYPAUSE, BUTTON_NONE },
135 { ACTION_STD_CANCEL, BUTTON_BOTTOMRIGHT, BUTTON_NONE },
136 { ACTION_STD_CANCEL, BUTTON_BOTTOMLEFT, BUTTON_NONE },
137 { ACTION_QS_TOP, BUTTON_UP, BUTTON_NONE },
138 { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
139 { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
140 { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
141
142 LAST_ITEM_IN_LIST
143}; /* button_context_quickscreen */
144
145static const struct button_mapping button_context_tree[] = {
146 { ACTION_TREE_WPS, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE },
147 { ACTION_TREE_STOP, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_NONE },
148
149 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
150}; /* button_context_tree */
151
152static const struct button_mapping button_context_list[] = {
153#ifdef HAVE_VOLUME_IN_LIST
154 { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
155 { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
156 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
157 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
158#endif
159// { ACTION_LISTTREE_PGUP, BUTTON_BOTTOMLEFT, BUTTON_NONE },
160 { ACTION_LISTTREE_PGUP, BUTTON_BOTTOMLEFT|BUTTON_REPEAT, BUTTON_NONE },
161// { ACTION_LISTTREE_PGDOWN, BUTTON_BOTTOMRIGHT, BUTTON_NONE },
162 { ACTION_LISTTREE_PGDOWN, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_NONE },
163#ifdef HAVE_HOTKEY //on some gesture later?
164 { ACTION_TREE_HOTKEY, BUTTON_BOTTOMRIGHT|BUTTON_REL, BUTTON_BOTTOMRIGHT },
165#endif
166
167 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
168}; /* button_context_list */
169
170#ifdef CONFIG_TUNER
171static const struct button_mapping button_context_radio[] = {
172
173 { ACTION_FM_MODE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
174 { ACTION_FM_MENU, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE },
175
176 { ACTION_FM_PLAY, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE },
177 { ACTION_FM_STOP, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_NONE },
178
179 { ACTION_FM_PREV_PRESET, BUTTON_BOTTOMLEFT|BUTTON_REL, BUTTON_BOTTOMLEFT },
180 { ACTION_FM_NEXT_PRESET, BUTTON_BOTTOMRIGHT|BUTTON_REL, BUTTON_BOTTOMRIGHT },
181 { ACTION_FM_PRESET, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_NONE },
182
183 { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE },
184 { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
185 { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE },
186 { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
187
188 { ACTION_FM_EXIT, BUTTON_BACK, BUTTON_NONE },
189
190 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
191}; /* button_context_radio */
192#endif
193
194#ifdef HAVE_RECORDING
195static const struct button_mapping button_context_recscreen[] = {
196
197 { ACTION_REC_PAUSE, BUTTON_PLAYPAUSE, BUTTON_NONE },
198 { ACTION_REC_NEWFILE, BUTTON_BOTTOMRIGHT, BUTTON_NONE },
199 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
200 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
201 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
202 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
203 { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
204
205 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
206}; /* button_context_recscreen */
207#endif
208
209static const struct button_mapping button_context_settings[] = {
210 /* we overwrite this to avoid select from std */
211 { ACTION_NONE, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
212
213 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
214 { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
215 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
216 { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
217
218 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
219 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
220 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
221 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
222
223 { ACTION_SETTINGS_INCBIGSTEP, BUTTON_BOTTOMRIGHT, BUTTON_NONE },
224 { ACTION_SETTINGS_INCBIGSTEP, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_NONE },
225 { ACTION_SETTINGS_DECBIGSTEP, BUTTON_BOTTOMLEFT, BUTTON_NONE },
226 { ACTION_SETTINGS_DECBIGSTEP, BUTTON_BOTTOMLEFT|BUTTON_REPEAT, BUTTON_NONE },
227
228 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
229
230 { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
231
232 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
233}; /* button_context_settings */
234
235static const struct button_mapping button_context_settings_right_is_inc[] = {
236 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
237 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
238 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
239 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
240 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
241 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
242 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
243 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
244
245 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
246}; /* button_context_settingsgraphical */
247
248static const struct button_mapping button_context_time[] = {
249
250 { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
251 { ACTION_STD_OK, BUTTON_PLAYPAUSE, BUTTON_NONE },
252
253 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
254}; /* button_context_time */
255
256static const struct button_mapping button_context_colorchooser[] = {
257 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
258 { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
259
260 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
261}; /* button_context_colorchooser */
262
263static const struct button_mapping button_context_eq[] = {
264 { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
265 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
266
267 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
268}; /* button_context_eq */
269
270/* Bookmark Screen */
271static const struct button_mapping button_context_bmark[] = {
272 { ACTION_BMS_DELETE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
273 { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
274
275 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
276}; /* button_context_bmark */
277
278static const struct button_mapping button_context_pitchscreen[] = {
279
280 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
281 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
282 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
283 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
284
285 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
286 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
287 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
288 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
289
290 { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
291 { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
292
293 { ACTION_PS_TOGGLE_MODE, BUTTON_BOTTOMRIGHT, BUTTON_NONE },
294
295 { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
296 { ACTION_PS_EXIT, BUTTON_BACK, BUTTON_NONE },
297 { ACTION_PS_EXIT, BUTTON_PLAYPAUSE, BUTTON_NONE },
298
299 LAST_ITEM_IN_LIST
300}; /* button_context_pitchcreen */
301
302static const struct button_mapping button_context_yesno[] = {
303 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
304
305 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
306}; /* button_context_yesno */
307
308#ifdef USB_ENABLE_HID
309static const struct button_mapping button_context_usb_hid[] = {
310 { ACTION_USB_HID_MODE_SWITCH_NEXT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
311 { ACTION_USB_HID_MODE_SWITCH_PREV, BUTTON_POWER|BUTTON_REPEAT, BUTTON_POWER },
312
313 LAST_ITEM_IN_LIST
314}; /* button_context_usb_hid */
315
316static const struct button_mapping button_context_usb_hid_mode_multimedia[] = {
317
318 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_DOWN, BUTTON_NONE },
319 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
320 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_UP, BUTTON_NONE },
321 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
322 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
323 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
324 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL_UP, BUTTON_NONE },
325 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
326 { ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
327 { ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE, BUTTON_BACK|BUTTON_REL, BUTTON_BACK },
328 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_PLAY_PAUSE, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE },
329 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_STOP, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_PLAYPAUSE },
330 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
331 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
332
333 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
334}; /* button_context_usb_hid_mode_multimedia */
335
336
337static const struct button_mapping button_context_usb_hid_mode_presentation[] = {
338 { ACTION_USB_HID_PRESENTATION_SLIDESHOW_START, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE },
339 { ACTION_USB_HID_PRESENTATION_SLIDESHOW_LEAVE, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_PLAYPAUSE },
340 { ACTION_USB_HID_PRESENTATION_SLIDE_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
341 { ACTION_USB_HID_PRESENTATION_SLIDE_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
342 { ACTION_USB_HID_PRESENTATION_SLIDE_FIRST, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
343 { ACTION_USB_HID_PRESENTATION_SLIDE_LAST, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
344 { ACTION_USB_HID_PRESENTATION_SCREEN_BLACK, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_BOTTOMRIGHT },
345 { ACTION_USB_HID_PRESENTATION_SCREEN_WHITE, BUTTON_BOTTOMLEFT|BUTTON_REPEAT, BUTTON_BOTTOMLEFT },
346 { ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_UP, BUTTON_NONE },
347 { ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
348 { ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_DOWN, BUTTON_NONE },
349 { ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
350 { ACTION_USB_HID_PRESENTATION_MOUSE_CLICK, BUTTON_SELECT, BUTTON_SELECT },
351 { ACTION_USB_HID_PRESENTATION_MOUSE_OVER, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
352
353 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
354}; /* button_context_usb_hid_mode_presentation */
355
356static const struct button_mapping button_context_usb_hid_mode_browser[] = {
357 { ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_UP, BUTTON_NONE },
358 { ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
359 { ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_DOWN, BUTTON_NONE },
360 { ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
361 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_UP, BUTTON_BOTTOMLEFT, BUTTON_NONE },
362 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_UP, BUTTON_BOTTOMLEFT|BUTTON_REPEAT, BUTTON_NONE },
363 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_DOWN, BUTTON_BOTTOMRIGHT, BUTTON_NONE },
364 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_DOWN, BUTTON_BOTTOMRIGHT|BUTTON_REPEAT, BUTTON_NONE },
365 { ACTION_USB_HID_BROWSER_ZOOM_IN, BUTTON_VOL_UP, BUTTON_NONE },
366 { ACTION_USB_HID_BROWSER_ZOOM_IN, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
367 { ACTION_USB_HID_BROWSER_ZOOM_OUT, BUTTON_VOL_DOWN, BUTTON_NONE },
368 { ACTION_USB_HID_BROWSER_ZOOM_OUT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
369 { ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_NONE },
370 { ACTION_USB_HID_BROWSER_TAB_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
371 { ACTION_USB_HID_BROWSER_TAB_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
372 { ACTION_USB_HID_BROWSER_TAB_CLOSE, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK },
373 { ACTION_USB_HID_BROWSER_HISTORY_BACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
374 { ACTION_USB_HID_BROWSER_HISTORY_FORWARD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
375 { ACTION_USB_HID_BROWSER_VIEW_FULL_SCREEN, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
376
377 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
378}; /* button_context_usb_hid_mode_browser */
379
380#ifdef HAVE_USB_HID_MOUSE
381static const struct button_mapping button_context_usb_hid_mode_mouse[] = {
382 { ACTION_USB_HID_MOUSE_UP, BUTTON_UP, BUTTON_NONE },
383 { ACTION_USB_HID_MOUSE_UP_REP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
384 { ACTION_USB_HID_MOUSE_DOWN, BUTTON_DOWN, BUTTON_NONE },
385 { ACTION_USB_HID_MOUSE_DOWN_REP, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
386 { ACTION_USB_HID_MOUSE_LEFT, BUTTON_LEFT, BUTTON_NONE },
387 { ACTION_USB_HID_MOUSE_LEFT_REP, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
388 { ACTION_USB_HID_MOUSE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
389 { ACTION_USB_HID_MOUSE_RIGHT_REP, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
390
391 { ACTION_USB_HID_MOUSE_BUTTON_LEFT, BUTTON_SELECT, BUTTON_NONE },
392 { ACTION_USB_HID_MOUSE_BUTTON_LEFT_REL, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
393
394 { ACTION_USB_HID_MOUSE_BUTTON_RIGHT, BUTTON_PLAYPAUSE, BUTTON_NONE },
395 { ACTION_USB_HID_MOUSE_BUTTON_RIGHT_REL, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE },
396
397 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_BACK, BUTTON_NONE },
398 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_BACK|BUTTON_REPEAT, BUTTON_NONE },
399 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_BOTTOMLEFT, BUTTON_NONE },
400 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_BOTTOMLEFT|BUTTON_REPEAT, BUTTON_NONE },
401
402 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
403}; /* button_context_usb_hid_mode_mouse */
404#endif
405#endif
406
407/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
408const struct button_mapping* get_context_mapping(int context)
409{
410 switch (context & ~CONTEXT_LOCKED)
411 {
412 case CONTEXT_STD:
413 return button_context_standard;
414 case CONTEXT_MAINMENU:
415 return button_context_tree;
416 case CONTEXT_SETTINGS:
417 return button_context_settings;
418 case CONTEXT_WPS:
419 return button_context_wps;
420 case CONTEXT_YESNOSCREEN:
421 return button_context_yesno;
422 case CONTEXT_SETTINGS_TIME:
423 return button_context_time;
424 case CONTEXT_KEYBOARD:
425 case CONTEXT_MORSE_INPUT:
426 return button_context_keyboard;
427#ifdef CONFIG_TUNER
428 case CONTEXT_FM:
429 return button_context_radio;
430#endif
431 case CONTEXT_LIST:
432 return button_context_list;
433 case CONTEXT_TREE:
434 return button_context_tree;
435 case CONTEXT_SETTINGS_EQ:
436 return button_context_eq;
437#ifdef HAVE_RECORDING
438 case CONTEXT_RECSCREEN:
439 return button_context_recscreen;
440#endif
441 case CONTEXT_QUICKSCREEN:
442 return button_context_quickscreen;
443 case CONTEXT_BOOKMARKSCREEN:
444 return button_context_bmark;
445 case CONTEXT_PITCHSCREEN:
446 return button_context_pitchscreen;
447 case CONTEXT_SETTINGS_COLOURCHOOSER:
448 return button_context_colorchooser;
449 case CONTEXT_SETTINGS_RECTRIGGER:
450 return button_context_settings_right_is_inc;
451 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
452 return button_context_settings_right_is_inc;
453#ifdef USB_ENABLE_HID
454 case CONTEXT_USB_HID:
455 return button_context_usb_hid;
456 case CONTEXT_USB_HID_MODE_MULTIMEDIA:
457 return button_context_usb_hid_mode_multimedia;
458 case CONTEXT_USB_HID_MODE_PRESENTATION:
459 return button_context_usb_hid_mode_presentation;
460 case CONTEXT_USB_HID_MODE_BROWSER:
461 return button_context_usb_hid_mode_browser;
462#ifdef HAVE_USB_HID_MOUSE
463 case CONTEXT_USB_HID_MODE_MOUSE:
464 return button_context_usb_hid_mode_mouse;
465#endif
466#endif
467 default:
468 return button_context_standard;
469 }
470 return button_context_standard;
471}