A modern Music Player Daemon based on Rockbox open source high quality audio player
libadwaita audio rust zig deno mpris rockbox mpd
at master 255 lines 13 kB view raw
1/*************************************************************************** 2 * __________ __ ___. 3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___ 4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / 5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < 6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ 7 * \/ \/ \/ \/ \/ 8 * $Id$ 9 * 10 * Copyright (C) 2008 by Maurus Cuelenaere 11 * 12 * This program is free software; you can redistribute it and/or 13 * modify it under the terms of the GNU General Public License 14 * as published by the Free Software Foundation; either version 2 15 * of the License, or (at your option) any later version. 16 * 17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY 18 * KIND, either express or implied. 19 * 20 ****************************************************************************/ 21 22/* Button Code Definitions for the Creative Zen Vision:M target */ 23#include <stdio.h> 24#include <string.h> 25#include <stdlib.h> 26 27#include "config.h" 28#include "action.h" 29#include "button.h" 30#include "settings.h" 31 32/* 33 * The format of the list is as follows 34 * { Action Code, Button code, Prereq button code } 35 * if there's no need to check the previous button's value, use BUTTON_NONE 36 * Insert LAST_ITEM_IN_LIST at the end of each mapping 37 */ 38 39/* CONTEXT_CUSTOM's used in this file... 40 41CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions) 42CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens 43 i.e where up/down is inc/dec 44 CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec 45 46*/ 47 48static const struct button_mapping button_context_standard[] = { 49 { ACTION_STD_PREV, BUTTON_UP|BUTTON_REL, BUTTON_NONE }, 50 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 51 { ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE }, 52 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 53 54 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE }, 55 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE }, 56 57 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, 58 59 { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU }, 60 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, 61 62 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, 63 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE }, 64 65 LAST_ITEM_IN_LIST 66}; /* button_context_standard */ 67 68 69static const struct button_mapping button_context_wps[] = { 70 { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, 71 { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, 72 73 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, 74 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, 75 76 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 77 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 78 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, 79 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, 80 81 //{ ACTION_WPS_ABSETB_NEXTDIR,BUTTON_RIGHT, BUTTON_CUSTOM }, 82 //{ ACTION_WPS_ABSETA_PREVDIR,BUTTON_LEFT, BUTTON_CUSTOM }, 83 //{ ACTION_WPS_ABRESET, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE }, 84 85 { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 86 { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE }, 87 { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 88 { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE }, 89 90 { ACTION_WPS_PITCHSCREEN, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK }, 91 92 { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU }, 93 { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, 94 { ACTION_WPS_VIEW_PLAYLIST, BUTTON_POWER, BUTTON_NONE }, 95 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, 96 97 { ACTION_WPS_HOTKEY, BUTTON_BACK|BUTTON_REL, BUTTON_NONE }, 98 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_BACK }, 99 LAST_ITEM_IN_LIST 100}; /* button_context_wps */ 101 102static const struct button_mapping button_context_list[] = { 103 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) 104}; /* button_context_list */ 105 106static const struct button_mapping button_context_tree[] = { 107 { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, 108 { ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE }, 109 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, 110 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE }, 111 { ACTION_TREE_HOTKEY, BUTTON_BACK|BUTTON_REL, BUTTON_NONE }, 112 113 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST) 114}; /* button_context_tree */ 115 116static const struct button_mapping button_context_listtree_scroll_without_combo[] = { 117 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE }, 118 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, 119 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, 120 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 121 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE }, 122 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, 123 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 124 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), 125}; 126 127static const struct button_mapping button_context_settings[] = { 128 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE }, 129 { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP }, 130 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE }, 131 { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN }, 132 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE }, 133 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, 134 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE }, 135 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT }, 136 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) 137}; /* button_context_settings */ 138 139static const struct button_mapping button_context_settings_right_is_inc[] = { 140 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, 141 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 142 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, 143 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 144 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE }, 145 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 146 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE }, 147 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 148 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) 149}; /* button_context_settingsgraphical */ 150 151static const struct button_mapping button_context_yesno[] = { 152 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE }, 153 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) 154}; /* button_context_settings_yesno */ 155 156static const struct button_mapping button_context_colorchooser[] = { 157 { ACTION_STD_OK, BUTTON_BACK|BUTTON_REL, BUTTON_NONE }, 158 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS), 159}; /* button_context_colorchooser */ 160 161static const struct button_mapping button_context_eq[] = { 162 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE }, 163 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS), 164}; /* button_context_eq */ 165 166/** Bookmark Screen **/ 167static const struct button_mapping button_context_bmark[] = { 168 { ACTION_BMS_DELETE, BUTTON_BACK, BUTTON_NONE }, 169 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), 170}; /* button_context_bmark */ 171 172static const struct button_mapping button_context_time[] = { 173 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS), 174}; /* button_context_time */ 175 176static const struct button_mapping button_context_quickscreen[] = { 177 { ACTION_QS_TOP, BUTTON_UP, BUTTON_NONE }, 178 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 179 { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE }, 180 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 181 { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE }, 182 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 183 { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, 184 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 185 { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE }, 186 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) 187}; /* button_context_quickscreen */ 188 189static const struct button_mapping button_context_pitchscreen[] = { 190 191 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) 192}; /* button_context_pitchcreen */ 193 194static const struct button_mapping button_context_keyboard[] = { 195 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE }, 196 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 197 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, 198 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 199 { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM, BUTTON_NONE }, 200 { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE }, 201 { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY, BUTTON_NONE }, 202 { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, 203 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE }, 204 { ACTION_KBD_PAGE_FLIP, BUTTON_BACK|BUTTON_MENU, BUTTON_NONE }, 205 { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, 206 { ACTION_KBD_ABORT, BUTTON_BACK|BUTTON_REL, BUTTON_BACK }, 207 { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE }, 208 { ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE }, 209 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE }, 210 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 211 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE }, 212 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 213 { ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE }, 214 LAST_ITEM_IN_LIST 215}; /* button_context_keyboard */ 216 217const struct button_mapping* get_context_mapping(int context) 218{ 219 switch (context&~CONTEXT_REMOTE) 220 { 221 case CONTEXT_STD: 222 return button_context_standard; 223 case CONTEXT_WPS: 224 return button_context_wps; 225 case CONTEXT_LIST: 226 return button_context_list; 227 case CONTEXT_MAINMENU: 228 case CONTEXT_TREE: 229 return button_context_listtree_scroll_without_combo; 230 case CONTEXT_CUSTOM|CONTEXT_TREE: 231 return button_context_tree; 232 case CONTEXT_SETTINGS: 233 return button_context_settings; 234 case CONTEXT_CUSTOM|CONTEXT_SETTINGS: 235 return button_context_settings_right_is_inc; 236 case CONTEXT_SETTINGS_COLOURCHOOSER: 237 return button_context_colorchooser; 238 case CONTEXT_SETTINGS_EQ: 239 return button_context_eq; 240 case CONTEXT_SETTINGS_TIME: 241 return button_context_time; 242 case CONTEXT_YESNOSCREEN: 243 return button_context_yesno; 244 case CONTEXT_BOOKMARKSCREEN: 245 return button_context_bmark; 246 case CONTEXT_QUICKSCREEN: 247 return button_context_quickscreen; 248 case CONTEXT_PITCHSCREEN: 249 return button_context_pitchscreen; 250 case CONTEXT_KEYBOARD: 251 case CONTEXT_MORSE_INPUT: 252 return button_context_keyboard; 253 } 254 return button_context_standard; 255}