A modern Music Player Daemon based on Rockbox open source high quality audio player
libadwaita audio rust zig deno mpris rockbox mpd
at master 256 lines 13 kB view raw
1/*************************************************************************** 2 * __________ __ ___. 3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___ 4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / 5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < 6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ 7 * \/ \/ \/ \/ \/ 8 * $Id$ 9 * 10 * Copyright (C) 2008 by Maurus Cuelenaere 11 * 12 * This program is free software; you can redistribute it and/or 13 * modify it under the terms of the GNU General Public License 14 * as published by the Free Software Foundation; either version 2 15 * of the License, or (at your option) any later version. 16 * 17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY 18 * KIND, either express or implied. 19 * 20 ****************************************************************************/ 21 22/* Button Code Definitions for the Creative Zen Vision target */ 23/* Copied from ZVM target for now... */ 24#include <stdio.h> 25#include <string.h> 26#include <stdlib.h> 27 28#include "config.h" 29#include "action.h" 30#include "button.h" 31#include "settings.h" 32 33/* 34 * The format of the list is as follows 35 * { Action Code, Button code, Prereq button code } 36 * if there's no need to check the previous button's value, use BUTTON_NONE 37 * Insert LAST_ITEM_IN_LIST at the end of each mapping 38 */ 39 40/* CONTEXT_CUSTOM's used in this file... 41 42CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions) 43CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens 44 i.e where up/down is inc/dec 45 CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec 46 47*/ 48 49static const struct button_mapping button_context_standard[] = { 50 { ACTION_STD_PREV, BUTTON_UP|BUTTON_REL, BUTTON_NONE }, 51 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 52 { ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE }, 53 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 54 55 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE }, 56 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE }, 57 58 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, 59 60 { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU }, 61 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, 62 63 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, 64 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE }, 65 66 LAST_ITEM_IN_LIST 67}; /* button_context_standard */ 68 69 70static const struct button_mapping button_context_wps[] = { 71 { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, 72 { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, 73 74 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, 75 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, 76 77 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 78 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 79 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, 80 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, 81 82 //{ ACTION_WPS_ABSETB_NEXTDIR,BUTTON_RIGHT, BUTTON_CUSTOM }, 83 //{ ACTION_WPS_ABSETA_PREVDIR,BUTTON_LEFT, BUTTON_CUSTOM }, 84 //{ ACTION_WPS_ABRESET, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE }, 85 86 { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 87 { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE }, 88 { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 89 { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE }, 90 91 { ACTION_WPS_PITCHSCREEN, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK }, 92 93 { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU }, 94 { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, 95 { ACTION_WPS_VIEW_PLAYLIST, BUTTON_POWER, BUTTON_NONE }, 96 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, 97 98 { ACTION_WPS_HOTKEY, BUTTON_BACK|BUTTON_REL, BUTTON_NONE }, 99 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_BACK }, 100 LAST_ITEM_IN_LIST 101}; /* button_context_wps */ 102 103static const struct button_mapping button_context_list[] = { 104 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) 105}; /* button_context_list */ 106 107static const struct button_mapping button_context_tree[] = { 108 { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, 109 { ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE }, 110 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, 111 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE }, 112 { ACTION_TREE_HOTKEY, BUTTON_BACK|BUTTON_REL, BUTTON_NONE }, 113 114 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST) 115}; /* button_context_tree */ 116 117static const struct button_mapping button_context_listtree_scroll_without_combo[] = { 118 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE }, 119 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, 120 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, 121 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 122 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE }, 123 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, 124 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 125 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), 126}; 127 128static const struct button_mapping button_context_settings[] = { 129 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE }, 130 { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP }, 131 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE }, 132 { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN }, 133 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE }, 134 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, 135 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE }, 136 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT }, 137 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) 138}; /* button_context_settings */ 139 140static const struct button_mapping button_context_settings_right_is_inc[] = { 141 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, 142 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 143 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, 144 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 145 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE }, 146 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 147 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE }, 148 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 149 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) 150}; /* button_context_settingsgraphical */ 151 152static const struct button_mapping button_context_yesno[] = { 153 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE }, 154 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) 155}; /* button_context_settings_yesno */ 156 157static const struct button_mapping button_context_colorchooser[] = { 158 { ACTION_STD_OK, BUTTON_BACK|BUTTON_REL, BUTTON_NONE }, 159 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS), 160}; /* button_context_colorchooser */ 161 162static const struct button_mapping button_context_eq[] = { 163 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE }, 164 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS), 165}; /* button_context_eq */ 166 167/** Bookmark Screen **/ 168static const struct button_mapping button_context_bmark[] = { 169 { ACTION_BMS_DELETE, BUTTON_BACK, BUTTON_NONE }, 170 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), 171}; /* button_context_bmark */ 172 173static const struct button_mapping button_context_time[] = { 174 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS), 175}; /* button_context_time */ 176 177static const struct button_mapping button_context_quickscreen[] = { 178 { ACTION_QS_TOP, BUTTON_UP, BUTTON_NONE }, 179 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 180 { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE }, 181 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 182 { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE }, 183 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 184 { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, 185 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 186 { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE }, 187 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) 188}; /* button_context_quickscreen */ 189 190static const struct button_mapping button_context_pitchscreen[] = { 191 192 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) 193}; /* button_context_pitchcreen */ 194 195static const struct button_mapping button_context_keyboard[] = { 196 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE }, 197 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 198 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, 199 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 200 { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM, BUTTON_NONE }, 201 { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE }, 202 { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY, BUTTON_NONE }, 203 { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, 204 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE }, 205 { ACTION_KBD_PAGE_FLIP, BUTTON_BACK|BUTTON_MENU, BUTTON_NONE }, 206 { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, 207 { ACTION_KBD_ABORT, BUTTON_BACK|BUTTON_REL, BUTTON_BACK }, 208 { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE }, 209 { ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE }, 210 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE }, 211 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 212 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE }, 213 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 214 { ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE }, 215 LAST_ITEM_IN_LIST 216}; /* button_context_keyboard */ 217 218const struct button_mapping* get_context_mapping(int context) 219{ 220 switch (context&~CONTEXT_REMOTE) 221 { 222 case CONTEXT_STD: 223 return button_context_standard; 224 case CONTEXT_WPS: 225 return button_context_wps; 226 case CONTEXT_LIST: 227 return button_context_list; 228 case CONTEXT_MAINMENU: 229 case CONTEXT_TREE: 230 return button_context_listtree_scroll_without_combo; 231 case CONTEXT_CUSTOM|CONTEXT_TREE: 232 return button_context_tree; 233 case CONTEXT_SETTINGS: 234 return button_context_settings; 235 case CONTEXT_CUSTOM|CONTEXT_SETTINGS: 236 return button_context_settings_right_is_inc; 237 case CONTEXT_SETTINGS_COLOURCHOOSER: 238 return button_context_colorchooser; 239 case CONTEXT_SETTINGS_EQ: 240 return button_context_eq; 241 case CONTEXT_SETTINGS_TIME: 242 return button_context_time; 243 case CONTEXT_YESNOSCREEN: 244 return button_context_yesno; 245 case CONTEXT_BOOKMARKSCREEN: 246 return button_context_bmark; 247 case CONTEXT_QUICKSCREEN: 248 return button_context_quickscreen; 249 case CONTEXT_PITCHSCREEN: 250 return button_context_pitchscreen; 251 case CONTEXT_KEYBOARD: 252 case CONTEXT_MORSE_INPUT: 253 return button_context_keyboard; 254 } 255 return button_context_standard; 256}