A modern Music Player Daemon based on Rockbox open source high quality audio player
libadwaita audio rust zig deno mpris rockbox mpd
at master 465 lines 26 kB view raw
1/*************************************************************************** 2 * __________ __ ___. 3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___ 4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / 5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < 6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ 7 * \/ \/ \/ \/ \/ 8 * $Id$ 9 * 10 * Copyright © Rafaël Carré 2008 11 * 12 * This program is free software; you can redistribute it and/or 13 * modify it under the terms of the GNU General Public License 14 * as published by the Free Software Foundation; either version 2 15 * of the License, or (at your option) any later version. 16 * 17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY 18 * KIND, either express or implied. 19 * 20 ****************************************************************************/ 21/* Button Code Definitions for Sansa Clip target */ 22 23#include "config.h" 24#include "action.h" 25#include "button.h" 26#include "settings.h" 27 28/* {Action Code, Button code, Prereq button code } */ 29 30/* 31 * The format of the list is as follows 32 * { Action Code, Button code, Prereq button code } 33 * if there's no need to check the previous button's value, use BUTTON_NONE 34 * Insert LAST_ITEM_IN_LIST at the end of each mapping 35 */ 36static const struct button_mapping button_context_standard[] = { 37 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE }, 38 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 39 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE }, 40 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 41 42 { ACTION_STD_MENU, BUTTON_HOME|BUTTON_REL, BUTTON_HOME }, 43 { ACTION_STD_QUICKSCREEN, BUTTON_HOME|BUTTON_REPEAT, BUTTON_HOME }, 44 45 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, 46 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE }, 47 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE }, 48 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE }, 49 50 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, 51 52 LAST_ITEM_IN_LIST 53}; /* button_context_standard */ 54 55 56static const struct button_mapping button_context_wps[] = { 57 { ACTION_WPS_PLAY, BUTTON_UP|BUTTON_REL, BUTTON_UP }, 58 { ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, 59 60 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, 61 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 62 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, 63 64 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, 65 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 66 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, 67 68 { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_POWER|BUTTON_RIGHT, BUTTON_POWER }, 69 { ACTION_WPS_ABSETA_PREVDIR, BUTTON_POWER|BUTTON_LEFT, BUTTON_POWER }, 70 { ACTION_WPS_ABRESET, BUTTON_POWER|BUTTON_UP, BUTTON_POWER }, 71 72 { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, 73 { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 74 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, 75 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 76 77 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, 78 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, 79 80 { ACTION_WPS_QUICKSCREEN, BUTTON_HOME|BUTTON_REPEAT, BUTTON_HOME }, 81 { ACTION_WPS_MENU, BUTTON_HOME|BUTTON_REL, BUTTON_HOME }, 82 83 { ACTION_WPS_PITCHSCREEN, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 84 { ACTION_WPS_ID3SCREEN, BUTTON_SELECT|BUTTON_DOWN, BUTTON_SELECT }, 85 86#ifdef HAVE_HOTKEY /* down|repeat doesn't work in the file browser */ 87 { ACTION_WPS_HOTKEY, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN }, 88#endif 89 { ACTION_WPS_VIEW_PLAYLIST, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN }, 90 91#ifndef HAS_BUTTON_HOLD /* Clip+ */ 92 { ACTION_STD_KEYLOCK, BUTTON_HOME|BUTTON_SELECT, BUTTON_NONE }, 93#endif /* HAS_BUTTON_HOLD */ 94 95 LAST_ITEM_IN_LIST 96}; /* button_context_wps */ 97 98static const struct button_mapping button_context_settings[] = { 99 { ACTION_STD_OK, BUTTON_HOME|BUTTON_REL, BUTTON_HOME }, 100 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE }, 101 102 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE }, 103 { ACTION_SETTINGS_INCREPEAT,BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 104 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE }, 105 { ACTION_SETTINGS_DECREPEAT,BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 106 107 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE }, 108 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 109 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE }, 110 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 111 112 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), 113}; /* button_context_settings */ 114 115static const struct button_mapping button_context_list[] = { 116 { ACTION_LISTTREE_PGUP, BUTTON_SELECT|BUTTON_UP, BUTTON_SELECT }, 117 { ACTION_LISTTREE_PGDOWN, BUTTON_SELECT|BUTTON_DOWN, BUTTON_SELECT }, 118 119#ifdef HAVE_VOLUME_IN_LIST 120 { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 121 { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, 122 123 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, 124 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 125#else 126 { ACTION_LISTTREE_PGUP, BUTTON_VOL_UP, BUTTON_NONE }, 127 { ACTION_LISTTREE_PGUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 128 { ACTION_LISTTREE_PGDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, 129 { ACTION_LISTTREE_PGDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 130#endif 131 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) 132}; /* button_context_list */ 133 134static const struct button_mapping button_context_tree[] = { 135 { ACTION_TREE_WPS, BUTTON_HOME|BUTTON_SELECT, BUTTON_HOME }, 136 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, 137#ifdef HAVE_HOTKEY 138 { ACTION_TREE_HOTKEY, BUTTON_HOME|BUTTON_DOWN, BUTTON_HOME }, 139#endif 140 141 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), 142}; /* button_context_tree */ 143 144static const struct button_mapping button_context_listtree_scroll_without_combo[] = { 145 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE }, 146 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, 147 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, 148 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 149 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE }, 150 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, 151 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 152 153 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), 154}; /* button_context_listtree_scroll_without_combo */ 155 156static const struct button_mapping button_context_listtree_scroll_with_combo[] = { 157 { ACTION_TREE_PGLEFT, BUTTON_HOME|BUTTON_LEFT, BUTTON_NONE }, 158 { ACTION_TREE_ROOT_INIT,BUTTON_HOME|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_HOME|BUTTON_LEFT }, 159 { ACTION_TREE_PGLEFT, BUTTON_HOME|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 160 { ACTION_TREE_PGRIGHT, BUTTON_HOME|BUTTON_RIGHT, BUTTON_NONE }, 161 { ACTION_TREE_PGRIGHT, BUTTON_HOME|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE }, 162 163 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), 164}; /* button_context_listtree_scroll_with_combo */ 165 166static const struct button_mapping button_context_mainmenu[] = { 167 { ACTION_TREE_WPS, BUTTON_HOME|BUTTON_REL, BUTTON_HOME }, 168 169 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_TREE), 170}; /* button_context_mainmenu */ 171 172static const struct button_mapping button_context_yesno[] = { 173 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE }, 174 175 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), 176}; /* button_context_settings_yesno */ 177 178static const struct button_mapping button_context_quickscreen[] = { 179 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE }, 180 { ACTION_STD_CANCEL, BUTTON_POWER|BUTTON_REL, BUTTON_NONE }, 181 { ACTION_STD_CANCEL, BUTTON_HOME, BUTTON_NONE }, 182 { ACTION_STD_CANCEL, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, 183 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REL, BUTTON_NONE }, 184 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 185 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE }, 186 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 187 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, 188 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 189 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, 190 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 191 192 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), 193}; /* button_context_quickscreen */ 194 195static const struct button_mapping button_context_settings_right_is_inc[] = { 196 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, 197 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 198 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, 199 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 200 201 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE }, 202 203 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), 204}; /* button_context_settings_right_is_inc */ 205 206static const struct button_mapping button_context_pitchscreen[] = { 207 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE }, 208 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 209 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE }, 210 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 211 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE }, 212 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, 213 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, 214 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, 215 { ACTION_PS_TOGGLE_MODE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, 216 { ACTION_PS_RESET, BUTTON_HOME|BUTTON_REPEAT, BUTTON_HOME }, 217 { ACTION_PS_RESET, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, 218 { ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE }, 219 { ACTION_PS_EXIT, BUTTON_HOME|BUTTON_REL, BUTTON_HOME }, 220 { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 221 { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 222 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), 223}; /* button_context_pitchscreen */ 224 225#ifdef HAVE_RECORDING 226/** Recording Screen **/ 227static const struct button_mapping button_context_recscreen[] = { 228 { ACTION_REC_PAUSE, BUTTON_SELECT, BUTTON_NONE }, 229 { ACTION_REC_NEWFILE, BUTTON_HOME|BUTTON_REL, BUTTON_HOME }, 230 { ACTION_STD_MENU, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 231 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, 232 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 233 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, 234 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 235 { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE }, 236 { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 237 { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE }, 238 { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 239 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) 240}; /* button_context_recscreen */ 241#endif 242 243/** FM Radio Screen **/ 244static const struct button_mapping button_context_radio[] = { 245 { ACTION_NONE, BUTTON_SELECT, BUTTON_NONE }, 246 { ACTION_NONE, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 247 { ACTION_NONE, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 248 { ACTION_FM_MODE, BUTTON_DOWN, BUTTON_NONE }, 249 { ACTION_FM_PRESET, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, 250 { ACTION_FM_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, 251 { ACTION_FM_MENU, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT}, 252 { ACTION_FM_EXIT, BUTTON_HOME|BUTTON_REL, BUTTON_HOME }, 253 { ACTION_FM_PLAY, BUTTON_UP, BUTTON_NONE }, 254 { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE }, 255 { ACTION_SETTINGS_INCREPEAT,BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 256 { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE }, 257 { ACTION_SETTINGS_DECREPEAT,BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 258 259#ifndef HAS_BUTTON_HOLD /* Clip+ */ 260 { ACTION_STD_KEYLOCK, BUTTON_HOME|BUTTON_SELECT, BUTTON_NONE }, 261#endif /* HAS_BUTTON_HOLD */ 262 263 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) 264}; /* button_context_radio */ 265 266static const struct button_mapping button_context_keyboard[] = { 267 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE }, 268 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 269 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, 270 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 271 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE }, 272 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 273 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE }, 274 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 275 276 { ACTION_KBD_CURSOR_LEFT, BUTTON_VOL_UP, BUTTON_NONE }, 277 { ACTION_KBD_CURSOR_LEFT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 278 { ACTION_KBD_CURSOR_RIGHT, BUTTON_VOL_DOWN, BUTTON_NONE }, 279 { ACTION_KBD_CURSOR_RIGHT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 280 281 /*{ ACTION_KBD_PAGE_FLIP, , BUTTON_NONE },*/ 282 { ACTION_KBD_BACKSPACE, BUTTON_HOME, BUTTON_NONE }, 283 { ACTION_KBD_BACKSPACE, BUTTON_HOME|BUTTON_REPEAT, BUTTON_NONE }, 284 { ACTION_KBD_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE }, 285 { ACTION_KBD_DONE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE }, 286 { ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE }, 287 288 LAST_ITEM_IN_LIST 289}; /* button_context_keyboard */ 290 291static const struct button_mapping button_context_bmark[] = { 292 { ACTION_BMS_DELETE, BUTTON_HOME, BUTTON_NONE }, 293 294 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), 295}; /* button_context_bmark */ 296 297#ifdef USB_ENABLE_HID 298static const struct button_mapping button_context_usb_hid[] = { 299 { ACTION_USB_HID_MODE_SWITCH_NEXT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, 300 { ACTION_USB_HID_MODE_SWITCH_PREV, BUTTON_POWER|BUTTON_REPEAT, BUTTON_POWER }, 301 302 LAST_ITEM_IN_LIST 303}; /* button_context_usb_hid */ 304 305static const struct button_mapping button_context_usb_hid_mode_multimedia[] = { 306 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, 307 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 308 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL_UP, BUTTON_NONE }, 309 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 310 { ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, 311 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_PLAY_PAUSE, BUTTON_UP|BUTTON_REL, BUTTON_UP }, 312 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_STOP, BUTTON_HOME|BUTTON_REL, BUTTON_HOME }, 313 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, 314 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, 315 316 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID) 317}; /* button_context_usb_hid_mode_multimedia */ 318 319static const struct button_mapping button_context_usb_hid_mode_presentation[] = { 320 { ACTION_USB_HID_PRESENTATION_SLIDESHOW_START, BUTTON_UP|BUTTON_REL, BUTTON_UP }, 321 { ACTION_USB_HID_PRESENTATION_SLIDESHOW_LEAVE, BUTTON_HOME|BUTTON_REL, BUTTON_HOME }, 322 { ACTION_USB_HID_PRESENTATION_SLIDE_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, 323 { ACTION_USB_HID_PRESENTATION_SLIDE_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, 324 { ACTION_USB_HID_PRESENTATION_SLIDE_FIRST, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, 325 { ACTION_USB_HID_PRESENTATION_SLIDE_LAST, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT }, 326 { ACTION_USB_HID_PRESENTATION_SCREEN_BLACK, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN }, 327 { ACTION_USB_HID_PRESENTATION_SCREEN_WHITE, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN }, 328 { ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_VOL_UP, BUTTON_NONE }, 329 { ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 330 { ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_VOL_DOWN, BUTTON_NONE }, 331 { ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 332 { ACTION_USB_HID_PRESENTATION_MOUSE_CLICK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, 333 { ACTION_USB_HID_PRESENTATION_MOUSE_OVER, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, 334 335 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID) 336}; /* button_context_usb_hid_mode_presentation */ 337 338static const struct button_mapping button_context_usb_hid_mode_browser[] = { 339 { ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_VOL_UP, BUTTON_NONE }, 340 { ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 341 { ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, 342 { ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 343 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_UP, BUTTON_UP|BUTTON_REL, BUTTON_UP }, 344 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN }, 345 { ACTION_USB_HID_BROWSER_ZOOM_IN, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP }, 346 { ACTION_USB_HID_BROWSER_ZOOM_OUT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN }, 347 { ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, 348 { ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_UP|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_UP|BUTTON_DOWN }, 349 { ACTION_USB_HID_BROWSER_TAB_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, 350 { ACTION_USB_HID_BROWSER_TAB_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, 351 { ACTION_USB_HID_BROWSER_TAB_CLOSE, BUTTON_HOME|BUTTON_REPEAT, BUTTON_HOME }, 352 { ACTION_USB_HID_BROWSER_HISTORY_BACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, 353 { ACTION_USB_HID_BROWSER_HISTORY_FORWARD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT }, 354 { ACTION_USB_HID_BROWSER_VIEW_FULL_SCREEN, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, 355 356 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID) 357}; /* button_context_usb_hid_mode_browser */ 358 359#ifdef HAVE_USB_HID_MOUSE 360static const struct button_mapping button_context_usb_hid_mode_mouse[] = { 361 { ACTION_USB_HID_MOUSE_UP, BUTTON_UP, BUTTON_NONE }, 362 { ACTION_USB_HID_MOUSE_UP_REP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 363 { ACTION_USB_HID_MOUSE_DOWN, BUTTON_DOWN, BUTTON_NONE }, 364 { ACTION_USB_HID_MOUSE_DOWN_REP, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 365 { ACTION_USB_HID_MOUSE_LEFT, BUTTON_LEFT, BUTTON_NONE }, 366 { ACTION_USB_HID_MOUSE_LEFT_REP, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 367 { ACTION_USB_HID_MOUSE_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, 368 { ACTION_USB_HID_MOUSE_RIGHT_REP, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 369 { ACTION_USB_HID_MOUSE_BUTTON_LEFT, BUTTON_SELECT, BUTTON_NONE }, 370 { ACTION_USB_HID_MOUSE_BUTTON_LEFT_REL, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE }, 371 { ACTION_USB_HID_MOUSE_LDRAG_UP, BUTTON_SELECT|BUTTON_UP, BUTTON_NONE }, 372 { ACTION_USB_HID_MOUSE_LDRAG_UP_REP, BUTTON_SELECT|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 373 { ACTION_USB_HID_MOUSE_LDRAG_DOWN, BUTTON_SELECT|BUTTON_DOWN, BUTTON_NONE }, 374 { ACTION_USB_HID_MOUSE_LDRAG_DOWN_REP, BUTTON_SELECT|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 375 { ACTION_USB_HID_MOUSE_LDRAG_LEFT, BUTTON_SELECT|BUTTON_LEFT, BUTTON_NONE }, 376 { ACTION_USB_HID_MOUSE_LDRAG_LEFT_REP, BUTTON_SELECT|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 377 { ACTION_USB_HID_MOUSE_LDRAG_RIGHT, BUTTON_SELECT|BUTTON_RIGHT, BUTTON_NONE }, 378 { ACTION_USB_HID_MOUSE_LDRAG_RIGHT_REP, BUTTON_SELECT|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 379 { ACTION_USB_HID_MOUSE_BUTTON_RIGHT, BUTTON_HOME, BUTTON_NONE }, 380 { ACTION_USB_HID_MOUSE_BUTTON_RIGHT_REL, BUTTON_HOME|BUTTON_REL, BUTTON_NONE }, 381 { ACTION_USB_HID_MOUSE_RDRAG_UP, BUTTON_HOME|BUTTON_UP, BUTTON_NONE }, 382 { ACTION_USB_HID_MOUSE_RDRAG_UP_REP, BUTTON_HOME|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 383 { ACTION_USB_HID_MOUSE_RDRAG_DOWN, BUTTON_HOME|BUTTON_DOWN, BUTTON_NONE }, 384 { ACTION_USB_HID_MOUSE_RDRAG_DOWN_REP, BUTTON_HOME|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 385 { ACTION_USB_HID_MOUSE_RDRAG_LEFT, BUTTON_HOME|BUTTON_LEFT, BUTTON_NONE }, 386 { ACTION_USB_HID_MOUSE_RDRAG_LEFT_REP, BUTTON_HOME|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 387 { ACTION_USB_HID_MOUSE_RDRAG_RIGHT, BUTTON_HOME|BUTTON_RIGHT, BUTTON_NONE }, 388 { ACTION_USB_HID_MOUSE_RDRAG_RIGHT_REP, BUTTON_HOME|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 389 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_VOL_UP, BUTTON_NONE }, 390 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 391 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, 392 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 393 394 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID) 395}; /* button_context_usb_hid_mode_mouse */ 396#endif 397#endif 398 399/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */ 400const struct button_mapping* get_context_mapping(int context) 401{ 402 switch (context & ~CONTEXT_LOCKED) 403 { 404 case CONTEXT_STD: 405 return button_context_standard; 406 407 case CONTEXT_WPS: 408 return button_context_wps; 409 410 case CONTEXT_LIST: 411 return button_context_list; 412 case CONTEXT_TREE: 413 if (global_settings.hold_lr_for_scroll_in_list) 414 return button_context_listtree_scroll_without_combo; 415 else 416 return button_context_listtree_scroll_with_combo; 417 case CONTEXT_MAINMENU: 418 return button_context_mainmenu; 419 case CONTEXT_CUSTOM|CONTEXT_TREE: 420 return button_context_tree; 421 422 case CONTEXT_SETTINGS: 423 case CONTEXT_SETTINGS_TIME: 424 return button_context_settings; 425 case CONTEXT_CUSTOM|CONTEXT_SETTINGS: 426 case CONTEXT_SETTINGS_COLOURCHOOSER: 427 case CONTEXT_SETTINGS_EQ: 428 case CONTEXT_SETTINGS_RECTRIGGER: 429 return button_context_settings_right_is_inc; 430 431 case CONTEXT_YESNOSCREEN: 432 return button_context_yesno; 433 case CONTEXT_FM: 434 return button_context_radio; 435 case CONTEXT_BOOKMARKSCREEN: 436 return button_context_bmark; 437 case CONTEXT_QUICKSCREEN: 438 return button_context_quickscreen; 439 case CONTEXT_PITCHSCREEN: 440 return button_context_pitchscreen; 441#ifdef HAVE_RECORDING 442 case CONTEXT_RECSCREEN: 443 return button_context_recscreen; 444#endif 445 case CONTEXT_KEYBOARD: 446 return button_context_keyboard; 447#ifdef USB_ENABLE_HID 448 case CONTEXT_USB_HID: 449 return button_context_usb_hid; 450 case CONTEXT_USB_HID_MODE_MULTIMEDIA: 451 return button_context_usb_hid_mode_multimedia; 452 case CONTEXT_USB_HID_MODE_PRESENTATION: 453 return button_context_usb_hid_mode_presentation; 454 case CONTEXT_USB_HID_MODE_BROWSER: 455 return button_context_usb_hid_mode_browser; 456#ifdef HAVE_USB_HID_MOUSE 457 case CONTEXT_USB_HID_MODE_MOUSE: 458 return button_context_usb_hid_mode_mouse; 459#endif 460#endif 461 default: 462 return button_context_standard; 463 } 464 return button_context_standard; 465}