A modern Music Player Daemon based on Rockbox open source high quality audio player
libadwaita audio rust zig deno mpris rockbox mpd
at master 431 lines 24 kB view raw
1/*************************************************************************** 2 * __________ __ ___. 3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___ 4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / 5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < 6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ 7 * \/ \/ \/ \/ \/ 8 * $Id$ 9 * 10 * Copyright (C) 2007 Mark Arigo 11 * 12 * This program is free software; you can redistribute it and/or 13 * modify it under the terms of the GNU General Public License 14 * as published by the Free Software Foundation; either version 2 15 * of the License, or (at your option) any later version. 16 * 17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY 18 * KIND, either express or implied. 19 * 20 ****************************************************************************/ 21/* Button Code Definitions for Sandisk c200 target */ 22 23#include "config.h" 24#include "action.h" 25#include "button.h" 26#include "settings.h" 27 28/* {Action Code, Button code, Prereq button code } */ 29 30/* 31 * The format of the list is as follows 32 * { Action Code, Button code, Prereq button code } 33 * if there's no need to check the previous button's value, use BUTTON_NONE 34 * Insert LAST_ITEM_IN_LIST at the end of each mapping 35 */ 36static const struct button_mapping button_context_standard[] = { 37 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE }, 38 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 39 40 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE }, 41 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 42 43 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, 44 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, 45 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE }, 46 47 { ACTION_STD_MENU, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, 48 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, 49 { ACTION_STD_REC, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, 50 { ACTION_STD_QUICKSCREEN, BUTTON_REC|BUTTON_SELECT, BUTTON_REC }, 51 52 LAST_ITEM_IN_LIST 53}; /* button_context_standard */ 54 55 56static const struct button_mapping button_context_wps[] = { 57 { ACTION_WPS_PLAY, BUTTON_UP|BUTTON_REL, BUTTON_UP }, 58 { ACTION_WPS_STOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP }, 59 60 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, 61 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 62 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, 63 64 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, 65 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 66 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, 67 68 { ACTION_WPS_ABSETB_NEXTDIR,BUTTON_POWER|BUTTON_RIGHT, BUTTON_POWER }, 69 { ACTION_WPS_ABSETA_PREVDIR,BUTTON_POWER|BUTTON_LEFT, BUTTON_POWER }, 70 { ACTION_WPS_ABRESET, BUTTON_POWER|BUTTON_UP, BUTTON_POWER }, 71 72 { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, 73 { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 74 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, 75 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 76 77 { ACTION_WPS_MENU, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, 78 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, 79 { ACTION_WPS_PITCHSCREEN, BUTTON_SELECT|BUTTON_UP, BUTTON_SELECT }, 80 { ACTION_WPS_ID3SCREEN, BUTTON_SELECT|BUTTON_DOWN, BUTTON_SELECT }, 81 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, 82 { ACTION_WPS_QUICKSCREEN, BUTTON_DOWN, BUTTON_NONE }, 83 { ACTION_WPS_REC, BUTTON_REC|BUTTON_REPEAT, BUTTON_NONE }, 84 { ACTION_WPS_HOTKEY, BUTTON_REC|BUTTON_REL, BUTTON_REC }, 85 86 LAST_ITEM_IN_LIST 87}; /* button_context_wps */ 88 89static const struct button_mapping button_context_settings[] = { 90 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE }, 91 92 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE }, 93 { ACTION_SETTINGS_INCREPEAT,BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 94 95 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE }, 96 { ACTION_SETTINGS_DECREPEAT,BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 97 98 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE }, 99 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 100 { ACTION_NONE, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, 101 102 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE }, 103 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 104 { ACTION_NONE, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, 105 106 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), 107}; /* button_context_settings */ 108 109static const struct button_mapping button_context_list[] = { 110 { ACTION_LISTTREE_PGUP, BUTTON_REC|BUTTON_UP, BUTTON_REC }, 111 { ACTION_LISTTREE_PGDOWN, BUTTON_REC|BUTTON_DOWN, BUTTON_REC }, 112 113#ifdef HAVE_VOLUME_IN_LIST 114 { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 115 { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, 116 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, 117 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 118#endif 119 120 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) 121}; /* button_context_list */ 122 123static const struct button_mapping button_context_tree[] = { 124 { ACTION_TREE_WPS, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT }, 125 { ACTION_TREE_HOTKEY, BUTTON_REC|BUTTON_REL, BUTTON_REC }, 126 127 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), 128}; /* button_context_tree */ 129 130static const struct button_mapping button_context_listtree_scroll_with_combo[] = { 131 { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE }, 132 { ACTION_TREE_ROOT_INIT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_REC|BUTTON_LEFT }, 133 { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 134 { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE }, 135 { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE }, 136 137 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), 138}; /* button_context_listtree_scroll_with_combo */ 139 140static const struct button_mapping button_context_yesno[] = { 141 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE }, 142 143 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), 144}; /* button_context_settings_yesno */ 145 146static const struct button_mapping button_context_quickscreen[] = { 147 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE }, 148 { ACTION_STD_CANCEL, BUTTON_POWER|BUTTON_REL, BUTTON_NONE }, 149 150 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REL, BUTTON_NONE }, 151 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 152 153 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE }, 154 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 155 156 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, 157 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 158 159 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, 160 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 161 162 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), 163}; /* button_context_quickscreen */ 164 165static const struct button_mapping button_context_settings_right_is_inc[] = { 166 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, 167 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 168 { ACTION_NONE, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, 169 170 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, 171 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 172 { ACTION_NONE, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, 173 174 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE }, 175 176 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), 177}; /* button_context_settings_right_is_inc */ 178 179static const struct button_mapping button_context_pitchscreen[] = { 180 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE }, 181 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 182 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE }, 183 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 184 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE }, 185 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, 186 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, 187 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, 188 { ACTION_PS_TOGGLE_MODE, BUTTON_REC, BUTTON_NONE }, 189 { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE }, 190 { ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE }, 191 { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 192 { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 193 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), 194}; /* button_context_pitchscreen */ 195 196/** Recording Screen **/ 197#ifdef HAVE_RECORDING 198static const struct button_mapping button_context_recscreen[] = { 199 { ACTION_STD_MENU, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, 200 { ACTION_REC_PAUSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, 201 { ACTION_STD_CANCEL, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE }, 202 { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC }, 203 204 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, 205 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 206 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, 207 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 208 209 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) 210}; /* button_context_recscreen */ 211#endif 212 213/** FM Radio Screen **/ 214#if CONFIG_TUNER 215static const struct button_mapping button_context_radio[] = { 216 { ACTION_NONE, BUTTON_UP, BUTTON_NONE }, 217 { ACTION_FM_MENU, BUTTON_DOWN, BUTTON_NONE }, 218 { ACTION_FM_PRESET, BUTTON_SELECT, BUTTON_NONE }, 219 { ACTION_FM_STOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP }, 220 { ACTION_FM_MODE, BUTTON_REC, BUTTON_NONE }, 221 { ACTION_FM_EXIT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, 222 { ACTION_FM_PLAY, BUTTON_UP|BUTTON_REL, BUTTON_UP }, 223 { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE }, 224 { ACTION_SETTINGS_INCREPEAT,BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 225 { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE }, 226 { ACTION_SETTINGS_DECREPEAT,BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 227 228 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) 229}; /* button_context_radio */ 230#endif 231 232static const struct button_mapping button_context_keyboard[] = { 233 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE }, 234 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 235 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, 236 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 237 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE }, 238 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 239 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE }, 240 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 241 242 { ACTION_KBD_CURSOR_LEFT, BUTTON_VOL_DOWN, BUTTON_NONE }, 243 { ACTION_KBD_CURSOR_LEFT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 244 { ACTION_KBD_CURSOR_RIGHT, BUTTON_VOL_UP, BUTTON_NONE }, 245 { ACTION_KBD_CURSOR_RIGHT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 246 { ACTION_KBD_BACKSPACE, BUTTON_REC, BUTTON_NONE }, 247 { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_REPEAT, BUTTON_NONE }, 248 249 { ACTION_KBD_PAGE_FLIP, BUTTON_SELECT|BUTTON_RIGHT, BUTTON_SELECT }, 250 { ACTION_KBD_PAGE_FLIP, BUTTON_SELECT|BUTTON_LEFT, BUTTON_SELECT }, 251 252 { ACTION_KBD_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, 253 { ACTION_KBD_DONE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, 254 { ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE }, 255 256 LAST_ITEM_IN_LIST 257}; /* button_context_keyboard */ 258 259static const struct button_mapping button_context_bmark[] = { 260 { ACTION_BMS_DELETE, BUTTON_REC, BUTTON_NONE }, 261 262 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), 263}; /* button_context_bmark */ 264 265#ifdef USB_ENABLE_HID 266static const struct button_mapping button_context_usb_hid[] = { 267 { ACTION_USB_HID_MODE_SWITCH_NEXT, BUTTON_REC|BUTTON_REL, BUTTON_REC }, 268 { ACTION_USB_HID_MODE_SWITCH_PREV, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, 269 270 LAST_ITEM_IN_LIST 271}; /* button_context_usb_hid */ 272 273static const struct button_mapping button_context_usb_hid_mode_multimedia[] = { 274 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, 275 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 276 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL_UP, BUTTON_NONE }, 277 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 278 { ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, 279 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_PLAY_PAUSE, BUTTON_UP|BUTTON_REL, BUTTON_UP }, 280 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, 281 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, 282 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, 283 284 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID) 285}; /* button_context_usb_hid_mode_multimedia */ 286 287static const struct button_mapping button_context_usb_hid_mode_presentation[] = { 288 { ACTION_USB_HID_PRESENTATION_SLIDESHOW_START, BUTTON_UP|BUTTON_REL, BUTTON_UP }, 289 { ACTION_USB_HID_PRESENTATION_SLIDESHOW_LEAVE, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, 290 { ACTION_USB_HID_PRESENTATION_SLIDE_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, 291 { ACTION_USB_HID_PRESENTATION_SLIDE_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, 292 { ACTION_USB_HID_PRESENTATION_SLIDE_FIRST, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, 293 { ACTION_USB_HID_PRESENTATION_SLIDE_LAST, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT }, 294 { ACTION_USB_HID_PRESENTATION_SCREEN_BLACK, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN }, 295 { ACTION_USB_HID_PRESENTATION_SCREEN_WHITE, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN }, 296 { ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_VOL_UP, BUTTON_NONE }, 297 { ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 298 { ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_VOL_DOWN, BUTTON_NONE }, 299 { ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 300 { ACTION_USB_HID_PRESENTATION_MOUSE_CLICK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, 301 { ACTION_USB_HID_PRESENTATION_MOUSE_OVER, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, 302 303 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID) 304}; /* button_context_usb_hid_mode_presentation */ 305 306static const struct button_mapping button_context_usb_hid_mode_browser[] = { 307 { ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_VOL_UP, BUTTON_NONE }, 308 { ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 309 { ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, 310 { ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 311 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_UP, BUTTON_UP|BUTTON_REL, BUTTON_UP }, 312 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN }, 313 { ACTION_USB_HID_BROWSER_ZOOM_IN, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP }, 314 { ACTION_USB_HID_BROWSER_ZOOM_OUT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN }, 315 { ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, 316 { ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_UP|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_UP|BUTTON_DOWN }, 317 { ACTION_USB_HID_BROWSER_TAB_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, 318 { ACTION_USB_HID_BROWSER_TAB_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, 319 { ACTION_USB_HID_BROWSER_TAB_CLOSE, BUTTON_POWER|BUTTON_REPEAT, BUTTON_POWER }, 320 { ACTION_USB_HID_BROWSER_HISTORY_BACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, 321 { ACTION_USB_HID_BROWSER_HISTORY_FORWARD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT }, 322 { ACTION_USB_HID_BROWSER_VIEW_FULL_SCREEN, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, 323 324 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID) 325}; /* button_context_usb_hid_mode_browser */ 326 327#ifdef HAVE_USB_HID_MOUSE 328static const struct button_mapping button_context_usb_hid_mode_mouse[] = { 329 { ACTION_USB_HID_MOUSE_UP, BUTTON_UP, BUTTON_NONE }, 330 { ACTION_USB_HID_MOUSE_UP_REP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 331 { ACTION_USB_HID_MOUSE_DOWN, BUTTON_DOWN, BUTTON_NONE }, 332 { ACTION_USB_HID_MOUSE_DOWN_REP, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 333 { ACTION_USB_HID_MOUSE_LEFT, BUTTON_LEFT, BUTTON_NONE }, 334 { ACTION_USB_HID_MOUSE_LEFT_REP, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 335 { ACTION_USB_HID_MOUSE_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, 336 { ACTION_USB_HID_MOUSE_RIGHT_REP, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 337 { ACTION_USB_HID_MOUSE_BUTTON_LEFT, BUTTON_SELECT, BUTTON_NONE }, 338 { ACTION_USB_HID_MOUSE_BUTTON_LEFT_REL, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE }, 339 { ACTION_USB_HID_MOUSE_LDRAG_UP, BUTTON_SELECT|BUTTON_UP, BUTTON_NONE }, 340 { ACTION_USB_HID_MOUSE_LDRAG_UP_REP, BUTTON_SELECT|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 341 { ACTION_USB_HID_MOUSE_LDRAG_DOWN, BUTTON_SELECT|BUTTON_DOWN, BUTTON_NONE }, 342 { ACTION_USB_HID_MOUSE_LDRAG_DOWN_REP, BUTTON_SELECT|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 343 { ACTION_USB_HID_MOUSE_LDRAG_LEFT, BUTTON_SELECT|BUTTON_LEFT, BUTTON_NONE }, 344 { ACTION_USB_HID_MOUSE_LDRAG_LEFT_REP, BUTTON_SELECT|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 345 { ACTION_USB_HID_MOUSE_LDRAG_RIGHT, BUTTON_SELECT|BUTTON_RIGHT, BUTTON_NONE }, 346 { ACTION_USB_HID_MOUSE_LDRAG_RIGHT_REP, BUTTON_SELECT|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 347 { ACTION_USB_HID_MOUSE_BUTTON_RIGHT, BUTTON_POWER, BUTTON_NONE }, 348 { ACTION_USB_HID_MOUSE_BUTTON_RIGHT_REL, BUTTON_POWER|BUTTON_REL, BUTTON_NONE }, 349 { ACTION_USB_HID_MOUSE_RDRAG_UP, BUTTON_POWER|BUTTON_UP, BUTTON_NONE }, 350 { ACTION_USB_HID_MOUSE_RDRAG_UP_REP, BUTTON_POWER|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, 351 { ACTION_USB_HID_MOUSE_RDRAG_DOWN, BUTTON_POWER|BUTTON_DOWN, BUTTON_NONE }, 352 { ACTION_USB_HID_MOUSE_RDRAG_DOWN_REP, BUTTON_POWER|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 353 { ACTION_USB_HID_MOUSE_RDRAG_LEFT, BUTTON_POWER|BUTTON_LEFT, BUTTON_NONE }, 354 { ACTION_USB_HID_MOUSE_RDRAG_LEFT_REP, BUTTON_POWER|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, 355 { ACTION_USB_HID_MOUSE_RDRAG_RIGHT, BUTTON_POWER|BUTTON_RIGHT, BUTTON_NONE }, 356 { ACTION_USB_HID_MOUSE_RDRAG_RIGHT_REP, BUTTON_POWER|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, 357 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_VOL_UP, BUTTON_NONE }, 358 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, 359 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, 360 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, 361 362 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID) 363}; /* button_context_usb_hid_mode_mouse */ 364#endif 365#endif 366 367/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */ 368const struct button_mapping* get_context_mapping(int context) 369{ 370 switch (context) 371 { 372 case CONTEXT_STD: 373 return button_context_standard; 374 375 case CONTEXT_WPS: 376 return button_context_wps; 377 378 case CONTEXT_LIST: 379 return button_context_list; 380 case CONTEXT_TREE: 381 case CONTEXT_MAINMENU: 382 return button_context_listtree_scroll_with_combo; 383 case CONTEXT_CUSTOM|CONTEXT_TREE: 384 return button_context_tree; 385 386 case CONTEXT_SETTINGS: 387 case CONTEXT_SETTINGS_TIME: 388 return button_context_settings; 389 case CONTEXT_CUSTOM|CONTEXT_SETTINGS: 390 case CONTEXT_SETTINGS_COLOURCHOOSER: 391 case CONTEXT_SETTINGS_EQ: 392 case CONTEXT_SETTINGS_RECTRIGGER: 393 return button_context_settings_right_is_inc; 394 395 case CONTEXT_YESNOSCREEN: 396 return button_context_yesno; 397#if CONFIG_TUNER 398 case CONTEXT_FM: 399 return button_context_radio; 400#endif 401 case CONTEXT_BOOKMARKSCREEN: 402 return button_context_bmark; 403 case CONTEXT_QUICKSCREEN: 404 return button_context_quickscreen; 405 case CONTEXT_PITCHSCREEN: 406 return button_context_pitchscreen; 407#ifdef HAVE_RECORDING 408 case CONTEXT_RECSCREEN: 409 return button_context_recscreen; 410#endif 411 case CONTEXT_KEYBOARD: 412 return button_context_keyboard; 413#ifdef USB_ENABLE_HID 414 case CONTEXT_USB_HID: 415 return button_context_usb_hid; 416 case CONTEXT_USB_HID_MODE_MULTIMEDIA: 417 return button_context_usb_hid_mode_multimedia; 418 case CONTEXT_USB_HID_MODE_PRESENTATION: 419 return button_context_usb_hid_mode_presentation; 420 case CONTEXT_USB_HID_MODE_BROWSER: 421 return button_context_usb_hid_mode_browser; 422#ifdef HAVE_USB_HID_MOUSE 423 case CONTEXT_USB_HID_MODE_MOUSE: 424 return button_context_usb_hid_mode_mouse; 425#endif 426#endif 427 default: 428 return button_context_standard; 429 } 430 return button_context_standard; 431}