//! `libfn` is a text editing engine that (will eventually) come with all kinds of features //! built-in. Things like managing multiple selections, insertions, deletions, undo/redo, will all //! be supported out of the box. The core will also do tokenization via tree-sitter and offer a //! Language Server integration. Essentially: everything you need for a decent code editor. //! //! Currently `libfn` can only load files into a very basic text buffer. These docs will be updated //! as new features will be added. const std = @import("std"); pub const Pos = @import("pos.zig"); pub const IndexPos = @import("indexpos.zig"); pub const Range = @import("Range.zig"); pub const Selection = @import("Selection.zig"); pub const Editor = @import("Editor.zig"); test { std.testing.refAllDecls(@This()); }