A native webfishing installer for macos
1use godot_pck::structs::PckFile;
2use async_std::fs::File;
3use async_std::io::{ReadExt, WriteExt};
4use godot_pck::structs::PCK;
5
6const RESOURCE_PATH: &str = "res://Scenes/Singletons/SteamNetwork.gdc";
7const FILE_PATH: &str = "build/webfishing-export/SteamNetwork.gdc";
8const SCRIPT_PATH: &str = "build/webfishing-decomp/SteamNetwork.gd";
9const COMPILED_PATH: &str = "build/webfishing-recomp/SteamNetwork.gdc";
10
11pub(crate) async fn patch(pck: &mut PCK) {
12 println!("Patching {} files...", RESOURCE_PATH);
13 let pck_file: &mut PckFile = pck.get_file_by_path_mut(RESOURCE_PATH).expect("Couldn't find options_menu.gdc file");
14
15 let content = pck_file.get_content();
16 let mut exported_file = File::create(FILE_PATH).await.expect("Couldn't create file");
17 exported_file.write_all(content).await.expect("Couldn't write file");
18 drop(exported_file);
19
20 crate::utils::gd_utils::decomp_script(FILE_PATH);
21
22 let mut script = File::open(SCRIPT_PATH).await.expect("Cannot open script");
23 let mut script_txt = String::new();
24 script.read_to_string(&mut script_txt).await.expect("Cannot read script");
25 drop(script);
26
27 let patched_script = script_txt.replace(".LOBBY_COMPARISON_EQUAL_TO_GREATER_THAN", ".OBBY_COMPARISON_EQUAL_TO_GREATER_THAN");
28 let mut script = File::create(SCRIPT_PATH).await.expect("Cannot open script");
29 script.write_all(patched_script.as_bytes()).await.expect("Cannot write");
30 drop(script);
31
32 crate::utils::gd_utils::recomp_file(SCRIPT_PATH);
33
34 let mut file = File::open(COMPILED_PATH).await.expect("Cannot open compiled script");
35 let mut new_content = vec![];
36 file.read_to_end(&mut new_content).await.unwrap();
37
38 pck_file.set_content(new_content);
39}