mod for the islanders smp
at master 30 lines 1.0 kB view raw
1package net.radsteve.islanders.mixin; 2 3import net.minecraft.entity.player.PlayerEntity; 4import net.minecraft.entity.player.PlayerInventory; 5import net.minecraft.item.ItemStack; 6import net.minecraft.server.network.ServerPlayerEntity; 7import net.radsteve.islanders.SpecialItem; 8import org.spongepowered.asm.mixin.Final; 9import org.spongepowered.asm.mixin.Mixin; 10import org.spongepowered.asm.mixin.Shadow; 11import org.spongepowered.asm.mixin.injection.At; 12import org.spongepowered.asm.mixin.injection.Inject; 13import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable; 14 15@Mixin(PlayerInventory.class) 16public class PlayerInventoryMixin { 17 @Shadow 18 @Final 19 public PlayerEntity player; 20 21 @Inject(method = "addStack(ILnet/minecraft/item/ItemStack;)I", at = @At("HEAD")) 22 private void islanders$addStack(int slot, ItemStack stack, CallbackInfoReturnable<Integer> cir) { 23 final SpecialItem item = SpecialItem.Companion.find(stack); 24 if (item == null) { 25 return; 26 } 27 28 item.pickedUp((ServerPlayerEntity) player); 29 } 30}