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at dev 47 lines 1.2 kB view raw
1from setuptools import setup 2import os 3import sys 4from torch.utils.cpp_extension import BuildExtension, CUDAExtension 5import torch 6 7cwd = os.path.dirname(os.path.abspath(__file__)) 8include_path = None 9lib_path = None 10 11if sys.platform.startswith("linux"): 12 glfw_libraries = ["glfw", "GL"] 13elif sys.platform.startswith("win"): 14 glfw_libraries = ["glfw3dll", "opengl32"] 15else: 16 raise Exception("Unsupported platform.") # TODO pick a more specific exception type 17 18if "INCLUDE_PATH" in os.environ: 19 include_path = os.environ["INCLUDE_PATH"] 20 21if "LIB_PATH" in os.environ: 22 lib_path = os.environ["LIB_PATH"] 23 24if include_path is None or lib_path is None: 25 raise Exception("INCLUDE_PATH and LIB_PATH must be set.") 26 27ext_modules = [ 28 CUDAExtension( 29 "cudacanvas.cudacanvas_cpp", 30 ["cudacanvas/cudacanvas.cpp"], 31 include_dirs=[include_path], 32 library_dirs=[lib_path], 33 libraries=glfw_libraries, 34 language="c++" 35 ) 36] 37 38setup( 39 name="cudacanvas", 40 packages=["cudacanvas"], 41 ext_modules=ext_modules, 42 cmdclass={ 43 "build_ext": BuildExtension 44 }, 45 install_requires=["glfw"] 46) 47