the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 28 lines 701 B view raw
1#pragma once 2 3#include "Tile.h" 4#include "HalfSlabTile.h" 5 6class Player; 7 8class WoodSlabTile : HalfSlabTile 9{ 10 11 friend class Tile; 12public: 13 static const int TYPE_MASK = 7; 14 static const int TOP_SLOT_BIT = 8; 15 static const int SLAB_NAMES_LENGTH = 4; 16 static const unsigned int SLAB_NAMES[SLAB_NAMES_LENGTH]; 17 18 WoodSlabTile(int id, bool fullSize); 19 virtual Icon *getTexture(int face, int data); 20 virtual int getResource(int data, Random *random, int playerBonusLevel); 21 virtual int getAuxName(int auxValue); 22 23 virtual shared_ptr<ItemInstance> getSilkTouchItemInstance(int data); 24 void registerIcons(IconRegister *iconRegister); 25 26 // 4J added 27 virtual unsigned int getDescriptionId(int iData = -1); 28};