the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "Tile.h"
4#include "HalfSlabTile.h"
5
6class Player;
7
8class WoodSlabTile : HalfSlabTile
9{
10
11 friend class Tile;
12public:
13 static const int TYPE_MASK = 7;
14 static const int TOP_SLOT_BIT = 8;
15 static const int SLAB_NAMES_LENGTH = 4;
16 static const unsigned int SLAB_NAMES[SLAB_NAMES_LENGTH];
17
18 WoodSlabTile(int id, bool fullSize);
19 virtual Icon *getTexture(int face, int data);
20 virtual int getResource(int data, Random *random, int playerBonusLevel);
21 virtual int getAuxName(int auxValue);
22
23 virtual shared_ptr<ItemInstance> getSilkTouchItemInstance(int data);
24 void registerIcons(IconRegister *iconRegister);
25
26 // 4J added
27 virtual unsigned int getDescriptionId(int iData = -1);
28};