the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 28 lines 504 B view raw
1#pragma once 2 3class Vec3; 4class TilePos 5{ 6public: 7 int x, y, z; 8 9public: 10 TilePos(int x, int y, int z); 11 TilePos(Vec3 *p); // 4J - brought forward from 1.2.3 12 13 static int hash_fnct(const TilePos &k); 14 static bool eq_test(const TilePos &x, const TilePos &y); 15}; 16 17struct TilePosKeyHash 18{ 19 inline int operator()(const TilePos &k) const 20 { return TilePos::hash_fnct (k); } 21}; 22 23struct TilePosKeyEq 24{ 25 inline bool operator()(const TilePos &x, const TilePos &y) const 26 { return TilePos::eq_test (x, y); } 27}; 28