1#pragma once 2 3class Team 4{ 5public: 6 virtual bool isAlliedTo(Team *other); 7 8 virtual wstring getName() = 0; 9 virtual wstring getFormattedName(const wstring &teamMemberName) = 0; 10 virtual bool canSeeFriendlyInvisibles() = 0; 11 virtual bool isAllowFriendlyFire() = 0; 12 13};