the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2using namespace std;
3
4#include "Packet.h"
5
6class SetEquippedItemPacket : public Packet, public enable_shared_from_this<SetEquippedItemPacket>
7{
8public:
9 int entity;
10 int slot;
11
12private:
13 // 4J Stu - Brought forward from 1.3 to fix #64688 - Customer Encountered: TU7: Content: Art: Aura of enchanted item is not displayed for other players in online game
14 shared_ptr<ItemInstance> item;
15
16public:
17 SetEquippedItemPacket();
18 SetEquippedItemPacket(int entity, int slot, shared_ptr<ItemInstance> item);
19
20 virtual void read(DataInputStream *dis);
21 virtual void write(DataOutputStream *dos);
22 virtual void handle(PacketListener *listener);
23 virtual int getEstimatedSize();
24 virtual bool canBeInvalidated();
25 virtual bool isInvalidatedBy(shared_ptr<Packet> packet);
26
27 // 4J Stu - Brought forward from 1.3 to fix #64688 - Customer Encountered: TU7: Content: Art: Aura of enchanted item is not displayed for other players in online game
28 shared_ptr<ItemInstance> getItem();
29
30public:
31 static shared_ptr<Packet> create() { return shared_ptr<Packet>(new SetEquippedItemPacket()); }
32 virtual int getId() { return 5; }
33};