the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2using namespace std; 3 4#include "Packet.h" 5 6class SetEquippedItemPacket : public Packet, public enable_shared_from_this<SetEquippedItemPacket> 7{ 8public: 9 int entity; 10 int slot; 11 12private: 13 // 4J Stu - Brought forward from 1.3 to fix #64688 - Customer Encountered: TU7: Content: Art: Aura of enchanted item is not displayed for other players in online game 14 shared_ptr<ItemInstance> item; 15 16public: 17 SetEquippedItemPacket(); 18 SetEquippedItemPacket(int entity, int slot, shared_ptr<ItemInstance> item); 19 20 virtual void read(DataInputStream *dis); 21 virtual void write(DataOutputStream *dos); 22 virtual void handle(PacketListener *listener); 23 virtual int getEstimatedSize(); 24 virtual bool canBeInvalidated(); 25 virtual bool isInvalidatedBy(shared_ptr<Packet> packet); 26 27 // 4J Stu - Brought forward from 1.3 to fix #64688 - Customer Encountered: TU7: Content: Art: Aura of enchanted item is not displayed for other players in online game 28 shared_ptr<ItemInstance> getItem(); 29 30public: 31 static shared_ptr<Packet> create() { return shared_ptr<Packet>(new SetEquippedItemPacket()); } 32 virtual int getId() { return 5; } 33};