the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "BaseRailTile.h"
4
5class PoweredRailTile : public BaseRailTile
6{
7 friend class ChunkRebuildData;
8protected:
9 Icon *iconPowered;
10
11public:
12 PoweredRailTile(int id);
13
14 virtual Icon *getTexture(int face, int data);
15 virtual void registerIcons(IconRegister *iconRegister);
16
17protected:
18 virtual bool findPoweredRailSignal(Level *level, int x, int y, int z, int data, bool forward, int searchDepth);
19 virtual bool isSameRailWithPower(Level *level, int x, int y, int z, bool forward, int searchDepth, int dir);
20 virtual void updateState(Level *level, int x, int y, int z, int data, int dir, int type);
21};