the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 21 lines 619 B view raw
1#pragma once 2 3#include "BaseRailTile.h" 4 5class PoweredRailTile : public BaseRailTile 6{ 7 friend class ChunkRebuildData; 8protected: 9 Icon *iconPowered; 10 11public: 12 PoweredRailTile(int id); 13 14 virtual Icon *getTexture(int face, int data); 15 virtual void registerIcons(IconRegister *iconRegister); 16 17protected: 18 virtual bool findPoweredRailSignal(Level *level, int x, int y, int z, int data, bool forward, int searchDepth); 19 virtual bool isSameRailWithPower(Level *level, int x, int y, int z, bool forward, int searchDepth, int dir); 20 virtual void updateState(Level *level, int x, int y, int z, int data, int dir, int type); 21};