the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "BaseEntityTile.h"
3
4class Random;
5
6class MobSpawnerTile : public BaseEntityTile
7{
8 friend class Tile;
9protected:
10 MobSpawnerTile(int id);
11public:
12 virtual shared_ptr<TileEntity> newTileEntity(Level *level);
13 virtual int getResource(int data, Random *random, int playerBonusLevel);
14 virtual int getResourceCount(Random *random);
15 virtual bool isSolidRender(bool isServerLevel = false);
16 virtual bool blocksLight();
17 virtual void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonusLevel);
18 virtual int cloneTileId(Level *level, int x, int y, int z);
19};