the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2using namespace std; 3 4#include "DirectoryLevelStorage.h" 5 6class McRegionLevelStorage : public DirectoryLevelStorage 7{ 8// private static final Logger logger = Logger.getLogger("Minecraft"); 9 10 friend class McRegionLevelStorageSource; // 4J Jev, needs access to protected members. 11 12protected: 13 static const int MCREGION_VERSION_ID = 0x4abc; 14 15public: 16 McRegionLevelStorage(ConsoleSaveFile *saveFile, File dir, const wstring& levelName, bool createPlayerDir); 17 ~McRegionLevelStorage(); 18 19 virtual ChunkStorage *createChunkStorage(Dimension *dimension); 20 virtual void saveLevelData(LevelData *levelData, vector<shared_ptr<Player> > *players); 21 virtual void closeAll(); 22};