the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "LiquidTile.h"
3
4class Random;
5
6class LiquidTileStatic : public LiquidTile
7{
8 friend class Tile;
9protected:
10 LiquidTileStatic(int id, Material *material);
11public:
12 virtual bool isPathfindable(LevelSource *level, int x, int y, int z);
13 virtual void neighborChanged(Level *level, int x, int y, int z, int type);
14private:
15 virtual void setDynamic(Level *level, int x, int y, int z);
16public:
17 virtual void tick(Level *level, int x, int y, int z, Random *random);
18private:
19 bool isFlammable(Level *level, int x, int y, int z);
20};