the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 11 lines 505 B view raw
1#pragma once 2 3#include "LargeFeature.h" 4 5class LargeCaveFeature : public LargeFeature 6{ 7protected: 8 void addRoom(__int64 seed, int xOffs, int zOffs, byteArray blocks, double xRoom, double yRoom, double zRoom); 9 void addTunnel(__int64 seed, int xOffs, int zOffs, byteArray blocks, double xCave, double yCave, double zCave, float thickness, float yRot, float xRot, int step, int dist, double yScale); 10 virtual void addFeature(Level *level, int x, int z, int xOffs, int zOffs, byteArray blocks); 11};