the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "Tile.h"
3
4class ChunkRebuildData;
5
6class HalfTransparentTile : public Tile
7{
8 friend class ChunkRebuildData;
9private:
10 bool allowSame;
11 wstring texture;
12protected:
13 HalfTransparentTile(int id, const wstring &tex, Material *material, bool allowSame);
14public:
15 virtual bool isSolidRender(bool isServerLevel = false);
16 virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face);
17 virtual bool blocksLight();
18 virtual void registerIcons(IconRegister *iconRegister);
19};