the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 21 lines 362 B view raw
1#pragma once 2using namespace std; 3 4#include "Monster.h" 5 6class Level; 7 8class Giant : public Monster 9{ 10public: 11 eINSTANCEOF GetType() { return eTYPE_GIANT; } 12 static Entity *create(Level *level) { return new Giant(level); } 13 14 Giant(Level *level); 15 16protected: 17 virtual void registerAttributes(); 18 19public: 20 virtual float getWalkTargetValue(int x, int y, int z); 21};