the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2using namespace std;
3
4#include "Monster.h"
5
6class Level;
7
8class Giant : public Monster
9{
10public:
11 eINSTANCEOF GetType() { return eTYPE_GIANT; }
12 static Entity *create(Level *level) { return new Giant(level); }
13
14 Giant(Level *level);
15
16protected:
17 virtual void registerAttributes();
18
19public:
20 virtual float getWalkTargetValue(int x, int y, int z);
21};