the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "LargeFeature.h"
3
4class Level;
5
6class DungeonFeature : public LargeFeature
7{
8 void addRoom(int xOffs, int zOffs, byteArray blocks, double xRoom, double yRoom, double zRoom);
9 void addTunnel(int xOffs, int zOffs, byteArray blocks, double xCave, double yCave, double zCave, float thickness, float yRot, float xRot, int step, int dist, double yScale);
10
11 virtual void addFeature(Level *level, int x, int z, int xOffs, int zOffs, byteArray blocks);
12};