the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "DispenserTile.h"
4
5class DropperTile : public DispenserTile
6{
7private:
8 DispenseItemBehavior *DISPENSE_BEHAVIOUR;
9
10public:
11 DropperTile(int id);
12
13 virtual void registerIcons(IconRegister *iconRegister);
14
15protected:
16 virtual DispenseItemBehavior *getDispenseMethod(shared_ptr<ItemInstance> item);
17
18public:
19 virtual shared_ptr<TileEntity> newTileEntity(Level *level);
20
21protected:
22 virtual void dispenseFrom(Level *level, int x, int y, int z);
23};