the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2using namespace std;
3
4#include "Packet.h"
5
6class Level;
7
8// 4J Added this packet so that when a player initially joins the game we just need to send them the area of chunks
9// around them rather than one packet for each chunk
10class ChunkVisibilityAreaPacket : public Packet, public enable_shared_from_this<ChunkVisibilityAreaPacket>
11{
12public:
13 int m_minX, m_maxX, m_minZ, m_maxZ;
14
15private:
16 //int size;
17
18public:
19 ChunkVisibilityAreaPacket();
20 ChunkVisibilityAreaPacket(int minX, int maxX, int minZ, int maxZ);
21
22 virtual void read(DataInputStream *dis);
23 virtual void write(DataOutputStream *dos);
24 virtual void handle(PacketListener *listener);
25 virtual int getEstimatedSize();
26
27public:
28 static shared_ptr<Packet> create() { return shared_ptr<Packet>(new ChunkVisibilityAreaPacket()); }
29 virtual int getId() { return 155; }
30};