the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "LargeFeature.h"
3
4class Level;
5
6class CanyonFeature : public LargeFeature
7{
8private:
9 float rs[1024];
10
11protected:
12 void addTunnel(__int64 seed, int xOffs, int zOffs, byteArray blocks, double xCave, double yCave, double zCave, float thickness, float yRot, float xRot, int step, int dist, double yScale);
13 virtual void addFeature(Level *level, int x, int z, int xOffs, int zOffs, byteArray blocks);
14};