the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2// 4J Stu Added
3// In InventoryMenu.java they create an anoymous class while creating some slot. I have moved the content
4// of that anonymous class to here
5
6#include "Slot.h"
7
8class Container;
9
10class ArmorSlot : public Slot
11{
12private:
13 const int slotNum;
14
15public:
16 ArmorSlot(int slotNum, shared_ptr<Container> container, int id, int x, int y);
17 virtual ~ArmorSlot() {}
18
19 virtual int getMaxStackSize() const;
20 virtual bool mayPlace(shared_ptr<ItemInstance> item);
21 Icon *getNoItemIcon();
22 //virtual bool mayCombine(shared_ptr<ItemInstance> item); // 4J Added
23 //virtual shared_ptr<ItemInstance> combine(shared_ptr<ItemInstance> item); // 4J Added
24};