1#pragma once 2 3#include "MultiTextureTileItem.h" 4 5class AnvilTileItem : public MultiTextureTileItem 6{ 7public: 8 AnvilTileItem(Tile *tile); 9 10 int getLevelDataForAuxValue(int auxValue); 11 virtual unsigned int getDescriptionId(int iData); 12private: 13};