the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1/********************************************************
2* *
3* Copyright (C) Microsoft. All rights reserved. *
4* *
5********************************************************/
6
7// Sentient Client UGC API
8//
9// Include this to get access to Markers.
10
11#pragma once
12
13#include "SenClientSys.h"
14
15
16namespace Sentient
17{
18 /************************
19 ***** Marker Types *****
20 ************************/
21
22 struct SenMarker
23 {
24 float x, y, z;
25 PlayerUID user;
26 int userData;
27 int userData2;
28 };
29
30
31 /****************************
32 ***** Marker Functions *****
33 ****************************/
34
35 HRESULT SenMarkerAdd(
36 int userIndex,
37 SenSysTitleID titleID,
38 SenUGCID ugcID,
39 const SenMarker *marker );
40
41 HRESULT SenMarkerGetWithinArea(
42 SenSysTitleID titleID,
43 SenUGCID ugcID,
44 float xMin, float yMin, float zMin,
45 float xMax, float yMax, float zMax,
46 int maxCount,
47 PlayerUID friendsOf,
48 int minTag,
49 int maxTag,
50 int tagMask,
51 SenMarker **out_buffer,
52 SenSysCompletedCallback userCallback,
53 void *userCallbackData );
54
55} // namespace Sentient