the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1/******************************************************** 2* * 3* Copyright (C) Microsoft. All rights reserved. * 4* * 5********************************************************/ 6 7// Sentient Client UGC API 8// 9// Include this to get access to Markers. 10 11#pragma once 12 13#include "SenClientSys.h" 14 15 16namespace Sentient 17{ 18 /************************ 19 ***** Marker Types ***** 20 ************************/ 21 22 struct SenMarker 23 { 24 float x, y, z; 25 PlayerUID user; 26 int userData; 27 int userData2; 28 }; 29 30 31 /**************************** 32 ***** Marker Functions ***** 33 ****************************/ 34 35 HRESULT SenMarkerAdd( 36 int userIndex, 37 SenSysTitleID titleID, 38 SenUGCID ugcID, 39 const SenMarker *marker ); 40 41 HRESULT SenMarkerGetWithinArea( 42 SenSysTitleID titleID, 43 SenUGCID ugcID, 44 float xMin, float yMin, float zMin, 45 float xMax, float yMax, float zMax, 46 int maxCount, 47 PlayerUID friendsOf, 48 int minTag, 49 int maxTag, 50 int tagMask, 51 SenMarker **out_buffer, 52 SenSysCompletedCallback userCallback, 53 void *userCallbackData ); 54 55} // namespace Sentient