the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "MobRenderer.h"
3
4class WolfRenderer : public MobRenderer
5{
6private:
7 static ResourceLocation *WOLF_LOCATION;
8 static ResourceLocation *WOLF_TAME_LOCATION;
9 static ResourceLocation *WOLF_ANGRY_LOCATION;
10 static ResourceLocation *WOLF_COLLAR_LOCATION;
11
12public:
13 WolfRenderer(Model *model, Model *armor, float shadow);
14
15protected:
16 virtual float getBob(shared_ptr<LivingEntity> _mob, float a);
17 virtual int prepareArmor(shared_ptr<LivingEntity> mob, int layer, float a);
18 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
19};