the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 19 lines 563 B view raw
1#pragma once 2#include "MobRenderer.h" 3 4class WolfRenderer : public MobRenderer 5{ 6private: 7 static ResourceLocation *WOLF_LOCATION; 8 static ResourceLocation *WOLF_TAME_LOCATION; 9 static ResourceLocation *WOLF_ANGRY_LOCATION; 10 static ResourceLocation *WOLF_COLLAR_LOCATION; 11 12public: 13 WolfRenderer(Model *model, Model *armor, float shadow); 14 15protected: 16 virtual float getBob(shared_ptr<LivingEntity> _mob, float a); 17 virtual int prepareArmor(shared_ptr<LivingEntity> mob, int layer, float a); 18 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob); 19};