the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "WitherBossModel.h" 3#include "..\Minecraft.World\WitherBoss.h" 4#include "ModelPart.h" 5 6WitherBossModel::WitherBossModel() 7{ 8 texWidth = 64; 9 texHeight = 64; 10 11 upperBodyParts = ModelPartArray(3); 12 13 upperBodyParts[0] = new ModelPart(this, 0, 16); 14 upperBodyParts[0]->addBox(-10, 3.9f, -.5f, 20, 3, 3); 15 16 upperBodyParts[1] = new ModelPart(this); 17 upperBodyParts[1]->setTexSize(texWidth, texHeight); 18 upperBodyParts[1]->setPos(-2, 6.9f, -.5f); 19 upperBodyParts[1]->texOffs(0, 22)->addBox(0, 0, 0, 3, 10, 3); 20 upperBodyParts[1]->texOffs(24, 22)->addBox(-4.f, 1.5f, .5f, 11, 2, 2); 21 upperBodyParts[1]->texOffs(24, 22)->addBox(-4.f, 4, .5f, 11, 2, 2); 22 upperBodyParts[1]->texOffs(24, 22)->addBox(-4.f, 6.5f, .5f, 11, 2, 2); 23 24 upperBodyParts[2] = new ModelPart(this, 12, 22); 25 upperBodyParts[2]->addBox(0, 0, 0, 3, 6, 3); 26 27 heads = ModelPartArray(3); 28 heads[0] = new ModelPart(this, 0, 0); 29 heads[0]->addBox(-4, -4, -4, 8, 8, 8); 30 heads[1] = new ModelPart(this, 32, 0); 31 heads[1]->addBox(-4, -4, -4, 6, 6, 6); 32 heads[1]->x = -8; 33 heads[1]->y = 4; 34 heads[2] = new ModelPart(this, 32, 0); 35 heads[2]->addBox(-4, -4, -4, 6, 6, 6); 36 heads[2]->x = 10; 37 heads[2]->y = 4; 38} 39 40int WitherBossModel::modelVersion() 41{ 42 return 32; 43} 44 45void WitherBossModel::render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled) 46{ 47 setupAnim(time, r, bob, yRot, xRot, scale, entity); 48 49 for (int i = 0; i < heads.length; i++) 50 { 51 heads[i]->render(scale, usecompiled); 52 } 53 for (int i = 0; i < upperBodyParts.length; i++) 54 { 55 upperBodyParts[i]->render(scale, usecompiled); 56 } 57} 58 59void WitherBossModel::setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim) 60{ 61 float anim = cos(bob * .1f); 62 upperBodyParts[1]->xRot = (.065f + .05f * anim) * PI; 63 64 upperBodyParts[2]->setPos(-2.f, 6.9f + cos(upperBodyParts[1]->xRot) * 10.f, -.5f + sin(upperBodyParts[1]->xRot) * 10.f); 65 upperBodyParts[2]->xRot = (.265f + .1f * anim) * PI; 66 67 heads[0]->yRot = yRot / (180 / PI); 68 heads[0]->xRot = xRot / (180 / PI); 69} 70 71void WitherBossModel::prepareMobModel(shared_ptr<LivingEntity> mob, float time, float r, float a) 72{ 73 shared_ptr<WitherBoss> boss = dynamic_pointer_cast<WitherBoss>(mob); 74 75 for (int i = 1; i < 3; i++) 76 { 77 heads[i]->yRot = (boss->getHeadYRot(i - 1) - mob->yBodyRot) / (180 / PI); 78 heads[i]->xRot = boss->getHeadXRot(i - 1) / (180 / PI); 79 } 80}