the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "MobRenderer.h"
3
4class WitchModel;
5
6class WitchRenderer : public MobRenderer
7{
8private:
9 static ResourceLocation WITCH_LOCATION;
10 WitchModel *witchModel;
11
12public:
13 WitchRenderer();
14 virtual void render(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a);
15
16protected:
17 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> entity);
18 virtual void additionalRendering(shared_ptr<LivingEntity> mob, float a);
19 virtual void translateWeaponItem();
20 virtual void scale(shared_ptr<LivingEntity> mob, float a);
21};