the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 21 lines 562 B view raw
1#pragma once 2#include "MobRenderer.h" 3 4class WitchModel; 5 6class WitchRenderer : public MobRenderer 7{ 8private: 9 static ResourceLocation WITCH_LOCATION; 10 WitchModel *witchModel; 11 12public: 13 WitchRenderer(); 14 virtual void render(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a); 15 16protected: 17 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> entity); 18 virtual void additionalRendering(shared_ptr<LivingEntity> mob, float a); 19 virtual void translateWeaponItem(); 20 virtual void scale(shared_ptr<LivingEntity> mob, float a); 21};