the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2#include "Culler.h" 3#include "..\Minecraft.World\mob.h" 4 5class Mob; 6class ViewportCuller : public Culler 7{ 8private: 9 class Face 10 { 11 private: 12 double xc, yc, zc; 13 double xd, yd, zd; 14 double cullOffs; 15 public: 16 Face() {} // 4J - added so we can declare an array of these (unitialised) in the class 17 Face(double x, double y, double z, float yRot, float xRot); 18 bool inFront(double x, double y, double z, double r); 19 bool inFront(double x0, double y0, double z0, double x1, double y1, double z1); 20 bool fullyInFront(double x0, double y0, double z0, double x1, double y1, double z1); 21 }; 22 23private: 24 Face faces[6]; 25 double xOff, yOff, zOff; 26public: 27 ViewportCuller(shared_ptr<LivingEntity> mob, double fogDistance, float a); 28 virtual bool isVisible(AABB bb); 29 virtual bool cubeInFrustum(double x0, double y0, double z0, double x1, double y1, double z1); 30 virtual bool cubeFullyInFrustum(double x0, double y0, double z0, double x1, double y1, double z1); 31private: 32 double _max(double a, double b, double c); // 4J - renamed from _max due to #define conflict in stdlib 33public: 34 virtual void prepare(double xOff, double yOff, double zOff); 35};